Player Matchup

Ymir
Ymir
Platinum V
Mr-GaRrYvO
Ymir
Platinum V
Level 117
God Stats
9W - 9L
1,627 SR
Queue Stats
280W - 288L
1,813 MMR
Party 2
Poseidon
Poseidon
Platinum V
Srto-fleykings
Poseidon
Platinum V
Level 124
God Stats
3W - 1L
1,802 SR
Queue Stats
162W - 142L
1,701 MMR
Party 2
Neith
Neith
Platinum I
juNixR_SB
Neith
Platinum I
Level 123
God Stats
45W - 27L
1,663 SR
Queue Stats
97W - 79L
1,957 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,697 SR
1,824 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 90
1,768 SR
1,609 MMR
Achilles
Achilles
Gold II
Greeno1Mike
Achilles
Gold II
Level 108
God Stats
1W - 1L
1,754 SR
Queue Stats
41W - 40L
1,682 MMR
Party 1
Raijin
Raijin
Gold III
Slayzal
Raijin
Gold III
Level 122
God Stats
2W - 4L
1,634 SR
Queue Stats
273W - 283L
1,568 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
Wullxe
Erlang Shen
Gold II
Level 40
God Stats
3W - 1L
1,917 SR
Queue Stats
23W - 21L
1,577 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 13
12,266
681
6,816
19,577
23,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
16
2 / 4 / 9
11,497
639
13,642
10,254
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
juNixR_SB
Neith
18
11 / 0 / 3
13,249
736
27,772
12,681
6,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HelGebAresOdinChaac

VS

Bans
FenrirScyllaThothTiamatZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Greeno1Mike
Achilles
14
2 / 3 / 4
10,334
574
9,519
19,897
18,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
Slayzal
Raijin
15
3 / 6 / 2
10,975
610
14,561
13,987
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Wullxe
Erlang Shen
14
1 / 5 / 4
10,084
560
11,118
21,337
15,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
14
Kills
6
6
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Greeno1Mike
Achilles
2
3
4
1.33
W
1
2
13
3.75
L
Raijin
Slayzal
Raijin
3
6
2
0.67
W
Poseidon
2
4
9
1.63
L
Erlang Shen
Wullxe
Erlang Shen
1
5
4
0.6
W
Neith
juNixR_SB
Neith
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,230
Damage
35,198
42,512
Taken
55,221
33,263
Mitigated
37,885
9,836
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Greeno1Mike
Achilles
9,519
1,654
0
2,637
19,897
18,165
0
8,163
11,258
0
20,114
W
6,816
802
553
4,917
19,577
23,066
0
6,116
12,109
23,388
0
L
Raijin
Slayzal
Raijin
14,561
1,140
0
828
13,987
3,775
0
3,877
9,988
58,159
0
W
Poseidon
13,642
980
0
1,374
10,254
3,958
351
3,809
5,938
59,241
0
L
Erlang Shen
Wullxe
Erlang Shen
11,118
3,279
0
3,961
21,337
15,945
0
8,041
12,965
0
33,375
W
Neith
juNixR_SB
Neith
27,772
10,820
0
2,992
12,681
6,239
2,634
3,670
8,519
0
77,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,012
Gold Earned
31,393
235
Minions Killed
178
11
Camps Cleared
4
991,852
Distance Traveled
1,006,781
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,334
574
31
2
0
359,062
7
W
Ymir
12,266
681
27
2
0
315,669
4
L
Raijin
10,975
610
95
5
3
317,078
0
W
Poseidon
11,497
639
94
5
6
334,009
3
L
Erlang Shen
10,084
560
52
3
1
330,641
5
W
Neith
13,249
736
114
6
5
342,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role