Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Exterioration15
Aphrodite
Level 129
God Stats
4W - 2L
1,532 SR
Queue Stats
25W - 23L
1,343 Elo+
Solo
Awilix
Awilix
I MISS BONES I
Awilix
Level 158
God Stats
1W - 1L
1,405 SR
Queue Stats
30W - 58L
1,269 Elo+
Solo
Sol
Sol
I_Izzy_G
Sol
Level 144
God Stats
3W - 3L
1,328 SR
Queue Stats
47W - 49L
1,544 Elo+
Solo
Team Averages
Level 147
1,441 SR
1,414 Elo+

VS

Team Averages
Level 114
1,478 SR
1,419 Elo+
Sol
Sol
GpOg00f
Sol
Level 83
God Stats
2W - 2L
1,651 SR
Queue Stats
5W - 8L
1,495 Elo+
Party 1
Bellona
Bellona
Jarrington033
Bellona
Level 149
God Stats
0W - 1L
1,503 SR
Queue Stats
36W - 34L
1,663 Elo+
Party 1
Nox
Nox
MysteryAF
Nox
Level 155
God Stats
0W - 1L
1,560 SR
Queue Stats
24W - 34L
1,329 Elo+
Solo
Skadi
Skadi
awhahah
Skadi
Level 68
God Stats
0W - 3L
1,197 SR
Queue Stats
25W - 66L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 2 / 8
11,457
764
12,646
13,971
13,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Exterioration15
Aphrodite
16
0 / 4 / 9
10,999
733
6,177
10,385
7,000
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 4 / 5
12,400
827
9,610
13,060
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 2 / 4
13,093
873
10,651
11,013
4,213
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
6 / 5 / 2
12,488
833
13,879
12,570
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
18
4 / 2 / 5
12,288
819
9,997
17,306
26,987
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 4 / 5
11,484
766
7,024
11,073
4,817
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
awhahah
Skadi
14
0 / 6 / 1
9,917
661
3,933
7,979
2,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
17
Kills
12
12
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
8
3
W
Aphrodite
Exterioration15
Aphrodite
0
4
9
1.13
L
Sol
6
5
2
1.4
W
7
4
5
2.38
W
8
2
4
5
L
Bellona
4
2
5
3.25
L
2
4
5
1.13
L
Skadi
awhahah
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,084
Damage
34,833
48,429
Taken
48,928
29,418
Mitigated
39,125
14,796
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,646
1,396
0
1,666
13,971
13,529
460
5,611
8,360
0
44,554
W
Aphrodite
Exterioration15
Aphrodite
6,177
391
5,284
3,495
10,385
7,000
736
6,798
3,587
27,335
0
L
Sol
13,879
4,637
99
4,035
12,570
4,554
2,857
3,059
9,511
61,798
0
W
9,610
3,616
347
1,162
13,060
4,676
752
5,878
7,182
0
34,436
W
10,651
3,172
0
2,842
11,013
4,213
5,900
3,042
7,971
64,493
0
L
Bellona
9,997
2,009
285
1,693
17,306
26,987
431
6,809
10,497
0
24,582
L
7,024
1,488
0
1,458
11,073
4,817
111
4,317
6,756
37,065
0
L
Skadi
awhahah
Skadi
3,933
597
0
250
7,979
2,767
177
3,146
4,833
0
20,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,949
Gold Earned
46,177
276
Minions Killed
246
17
Camps Cleared
10
1,115,604
Distance Traveled
896,885
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,457
764
66
4
5
300,182
1
W
Aphrodite
10,999
733
62
4
1
283,142
0
L
Sol
12,488
833
103
7
4
236,007
3
W
Awilix
12,400
827
51
3
6
248,661
5
W
Sol
13,093
873
97
6
5
283,619
3
L
Bellona
12,288
819
29
2
0
287,164
1
L
Nox
11,484
766
66
4
4
241,022
0
L
Skadi
9,917
661
48
3
2
132,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role