Player Matchup

Cliodhna
Cliodhna
CapitanSparks
Cliodhna
Level 160
God Stats
43W - 32L
1,592 SR
Queue Stats
658W - 570L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
Mzandre
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 103L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Neverleigh
Cu Chulainn
Level 78
God Stats
2W - 1L
1,283 SR
Queue Stats
205W - 150L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vanwap
Morgan Le Fay
Level 146
God Stats
6W - 6L
1,576 SR
Queue Stats
384W - 362L
1,521 Elo+
Party 1
Neith
Neith
xxAquariaxx
Neith
Level 149
God Stats
19W - 7L
1,746 SR
Queue Stats
272W - 237L
1,564 Elo+
Party 1
Team Averages
Level 132
1,539 SR
1,537 Elo+

VS

Team Averages
Level 116
1,422 SR
1,494 Elo+
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Cadenz_a1
Ganesha
Level 101
God Stats
0W - 2L
1,274 SR
Queue Stats
187W - 197L
1,481 Elo+
Solo
Izanami
Izanami
ShadowwFox
Izanami
Level 126
God Stats
0W - 2L
1,280 SR
Queue Stats
107W - 106L
1,526 Elo+
Party 2
Nemesis
Nemesis
UnigaymerBR
Nemesis
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 157L
1,501 Elo+
Party 2
Chang'e
Chang'e
tch_fenduckiller
Chang'e
Level 109
God Stats
157W - 151L
1,554 SR
Queue Stats
491W - 550L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CapitanSparks
Cliodhna
14
7 / 2 / 3
8,188
585
10,157
12,010
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Mzandre
Xing Tian
11
1 / 0 / 8
7,034
502
4,802
10,362
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Neverleigh
Cu Chulainn
12
2 / 2 / 0
7,491
535
7,857
8,602
8,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Vanwap
Morgan Le Fay
11
2 / 3 / 1
6,726
480
6,300
8,636
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 1
7,261
519
7,653
6,452
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 2 / 0
7,162
512
4,433
13,150
8,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Cadenz_a1
Ganesha
8
0 / 1 / 1
5,942
424
1,887
6,906
2,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ShadowwFox
Izanami
13
1 / 2 / 0
7,355
525
6,636
9,746
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
UnigaymerBR
Nemesis
11
1 / 5 / 2
6,730
481
5,046
11,927
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 4 / 2
6,973
498
8,044
11,210
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
6
7
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
L
Ganesha
Cadenz_a1
Ganesha
0
1
1
0.5
W
Cliodhna
CapitanSparks
Cliodhna
7
2
3
4.25
W
Xing Tian
Mzandre
Xing Tian
1
0
8
5
W
Cu Chulainn
Neverleigh
Cu Chulainn
2
2
0
1
L
Izanami
ShadowwFox
Izanami
1
2
0
0.5
L
Nemesis
UnigaymerBR
Nemesis
1
5
2
0.4
W
Morgan Le Fay
Vanwap
Morgan Le Fay
2
3
1
0.83
L
3
4
2
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,769
Damage
26,046
46,062
Taken
52,939
25,027
Mitigated
21,457
12,090
Healing
18,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,433
1,518
0
4,929
13,150
8,772
0
0
13,150
0
43,394
L
Ganesha
Cadenz_a1
Ganesha
1,887
133
1,145
1,357
6,906
2,807
0
2,301
4,541
14,148
0
W
Cliodhna
CapitanSparks
Cliodhna
10,157
873
0
3,661
12,010
4,294
0
1,727
10,123
0
52,582
W
Xing Tian
Mzandre
Xing Tian
4,802
377
0
2,529
10,362
7,180
0
2,196
7,992
16,146
0
W
Cu Chulainn
Neverleigh
Cu Chulainn
7,857
2,123
0
1,453
8,602
8,669
519
0
8,602
0
43,972
L
Izanami
ShadowwFox
Izanami
6,636
4,729
0
1,999
9,746
2,909
404
1,312
8,434
0
57,651
L
Nemesis
UnigaymerBR
Nemesis
5,046
2,331
0
3,524
11,927
3,640
0
2,623
9,190
0
36,083
W
Morgan Le Fay
Vanwap
Morgan Le Fay
6,300
1,031
0
1,496
8,636
2,973
742
4,995
3,259
37,392
0
L
8,044
296
1,115
4,607
11,210
3,329
516
4,502
6,522
34,153
0
W
7,653
3,068
0
2,951
6,452
1,911
456
289
6,155
0
54,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,700
Gold Earned
34,162
389
Minions Killed
373
0
Camps Cleared
0
1,342,361
Distance Traveled
1,252,571
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,162
512
97
7
0
262,774
6
L
Ganesha
5,942
424
15
1
0
192,154
4
W
Cliodhna
8,188
585
87
6
0
307,235
2
W
Xing Tian
7,034
502
18
1
0
280,925
6
W
Cu Chulainn
7,491
535
94
7
0
248,114
5
L
Izanami
7,355
525
134
10
0
245,449
6
L
Nemesis
6,730
481
71
5
0
304,045
4
W
Morgan Le Fay
6,726
480
82
6
0
235,156
5
L
Chang'e
6,973
498
56
4
0
248,149
2
W
Neith
7,261
519
108
8
0
270,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role