Player Matchup

Baron Samedi
Baron Samedi
Fashu_
Baron Samedi
Level 48
God Stats
7W - 10L
1,528 SR
Queue Stats
218W - 256L
1,280 Elo+
Solo
Cthulhu
Cthulhu
Xori Laurel
Cthulhu
Level 67
God Stats
16W - 14L
1,514 SR
Queue Stats
179W - 214L
1,358 Elo+
Solo
Pele
Pele
Zyrianbunton0911
Pele
Level 35
God Stats
2W - 8L
1,193 SR
Queue Stats
120W - 175L
1,195 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sleepy_dreamer0
Tsukuyomi
Level 48
God Stats
2W - 4L
1,171 SR
Queue Stats
153W - 210L
1,174 Elo+
Party 1
Hou Yi
Hou Yi
vVoidSage_
Hou Yi
Level 89
God Stats
52W - 61L
1,425 SR
Queue Stats
293W - 330L
1,316 Elo+
Solo
Team Averages
Level 57
1,366 SR
1,265 Elo+

VS

Team Averages
Level 67
1,472 SR
1,292 Elo+
Anhur
Anhur
GamesterJamesFC
Anhur
Level 73
God Stats
5W - 8L
1,400 SR
Queue Stats
365W - 465L
1,292 Elo+
Party 2
Nu Wa
Nu Wa
Nicole9716
Nu Wa
Level 68
God Stats
164W - 164L
1,459 SR
Queue Stats
422W - 504L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoGGyVadeR
Morgan Le Fay
Level 42
God Stats
1W - 1L
1,732 SR
Queue Stats
100W - 116L
1,292 Elo+
Solo
Kuzenbo
Kuzenbo
Xx_dami-_-figue_
Kuzenbo
Level 109
God Stats
0W - 2L
1,270 SR
Queue Stats
271W - 314L
1,300 Elo+
Solo
Kali
Kali
its Cybersoul
Kali
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
166W - 217L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fashu_
Baron Samedi
13
1 / 3 / 5
7,831
461
7,025
9,403
3,103
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Xori Laurel
Cthulhu
11
4 / 2 / 4
7,934
467
4,499
13,109
9,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 3 / 2
8,069
475
2,424
8,882
2,244
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
sleepy_dreamer0
Tsukuyomi
12
2 / 3 / 2
7,309
430
5,357
6,618
2,185
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
vVoidSage_
Hou Yi
16
7 / 1 / 2
9,619
566
10,499
10,222
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,331
431
4,495
7,603
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
15
2 / 1 / 2
8,691
511
9,727
5,016
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
SoGGyVadeR
Morgan Le Fay
12
2 / 6 / 1
7,655
450
4,654
11,074
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 2 / 3
6,999
412
3,754
13,098
11,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 3 / 3
7,614
448
6,302
11,267
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
16
Kills
12
12
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fashu_
Baron Samedi
1
3
5
1.17
L
3
4
1
0.88
L
Nu Wa
2
1
2
3
L
Morgan Le Fay
SoGGyVadeR
Morgan Le Fay
2
6
1
0.42
W
Cthulhu
Xori Laurel
Cthulhu
4
2
4
3
L
1
2
3
1.25
W
2
3
2
1
L
4
3
3
1.83
W
Tsukuyomi
sleepy_dreamer0
Tsukuyomi
2
3
2
1
W
Hou Yi
vVoidSage_
Hou Yi
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,804
Damage
28,932
48,234
Taken
48,058
21,405
Mitigated
22,983
14,650
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fashu_
Baron Samedi
7,025
1,076
1,414
4,270
9,403
3,103
204
3,384
5,689
42,057
0
L
4,495
2,284
0
500
7,603
959
51
659
6,904
0
27,463
L
Nu Wa
9,727
2,141
0
1,066
5,016
1,694
280
613
4,403
57,318
0
L
Morgan Le Fay
SoGGyVadeR
Morgan Le Fay
4,654
695
0
1,105
11,074
3,667
40
3,505
7,569
46,991
0
W
Cthulhu
Xori Laurel
Cthulhu
4,499
289
112
1,497
13,109
9,875
0
3,335
9,519
19,683
0
L
3,754
1,233
225
1,200
13,098
11,282
26
4,247
8,503
20,380
0
W
2,424
415
0
2,681
8,882
2,244
720
4,381
4,247
0
44,569
L
6,302
3,274
0
2,979
11,267
5,381
253
2,112
9,155
0
28,718
W
Tsukuyomi
sleepy_dreamer0
Tsukuyomi
5,357
763
0
420
6,618
2,185
0
3,330
3,100
0
31,123
W
Hou Yi
vVoidSage_
Hou Yi
10,499
4,645
224
4,032
10,222
3,998
1,220
2,729
7,367
0
68,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,762
Gold Earned
38,290
353
Minions Killed
339
0
Camps Cleared
0
1,534,790
Distance Traveled
1,569,643
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,831
461
64
4
0
279,681
0
L
Anhur
7,331
431
49
3
0
313,298
2
L
Nu Wa
8,691
511
122
7
0
255,373
4
L
Morgan Le Fay
7,655
450
92
5
0
290,169
2
W
Cthulhu
7,934
467
42
2
0
306,846
7
L
Kuzenbo
6,999
412
23
1
0
352,513
0
W
Pele
8,069
475
73
4
0
284,169
3
L
Kali
7,614
448
53
3
0
358,290
0
W
Tsukuyomi
7,309
430
66
4
0
335,718
1
W
Hou Yi
9,619
566
108
6
0
328,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role