Player Matchup

Nu Wa
Nu Wa
Kev-Y-Face
Nu Wa
Level 113
God Stats
3W - 2L
1,595 SR
Queue Stats
55W - 56L
1,471 Elo+
Solo
Arachne
Arachne
KichiKich
Arachne
Level 66
God Stats
13W - 13L
1,522 SR
Queue Stats
48W - 47L
1,433 Elo+
Solo
Sol
Sol
SphericRhyme589
Sol
Level 128
God Stats
0W - 1L
1,486 SR
Queue Stats
172W - 185L
1,450 Elo+
Solo
Chaac
Chaac
xWTC_ILAKIx
Chaac
Level 87
God Stats
1W - 5L
1,266 SR
Queue Stats
32W - 44L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
xWTC_PIEJERREx
Cthulhu
Level 87
God Stats
0W - 1L
1,341 SR
Queue Stats
61W - 62L
1,458 Elo+
Party 2
Team Averages
Level 96
1,442 SR
1,434 Elo+

VS

Team Averages
Level 104
1,496 SR
1,437 Elo+
Serqet
Serqet
Epic-skiLLz182
Serqet
Level 160
God Stats
3W - 6L
1,495 SR
Queue Stats
150W - 163L
1,424 Elo+
Solo
Zeus
Zeus
I am a bot3867
Zeus
Level 104
God Stats
2W - 7L
1,405 SR
Queue Stats
209W - 214L
1,426 Elo+
Party 1
Anubis
Anubis
SuperKitor1
Anubis
Level 57
God Stats
23W - 22L
1,534 SR
Queue Stats
155W - 165L
1,455 Elo+
Solo
Charybdis
Charybdis
TheHarry06
Charybdis
Level 93
God Stats
7W - 4L
1,568 SR
Queue Stats
237W - 234L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
Vanesio__
Gilgamesh
Level 107
God Stats
6W - 10L
1,480 SR
Queue Stats
427W - 454L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 5 / 0
6,922
461
3,718
6,984
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
KichiKich
Arachne
13
3 / 3 / 1
7,824
522
4,560
13,137
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 3
6,980
465
7,398
9,792
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 2 / 1
7,272
485
7,730
11,870
11,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 1
7,647
510
7,093
12,565
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,522
501
2,081
9,968
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 4
7,713
514
8,279
9,349
5,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
17
9 / 0 / 0
10,287
686
9,715
6,563
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheHarry06
Charybdis
14
3 / 3 / 4
8,592
573
7,610
10,487
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Vanesio__
Gilgamesh
14
0 / 1 / 1
8,535
569
8,423
13,175
7,554
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
15
16
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
3
2
4
2.5
L
Nu Wa
0
5
0
0
L
Arachne
KichiKich
Arachne
3
3
1
1.17
L
2
4
3
0.88
W
Anubis
9
0
0
9
W
Charybdis
TheHarry06
Charybdis
3
3
4
1.67
W
Gilgamesh
Vanesio__
Gilgamesh
0
1
1
0.5
L
0
2
1
0.25
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,499
Damage
36,108
54,348
Taken
49,542
29,695
Mitigated
22,240
17,326
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,081
217
0
439
9,968
3,356
0
1,662
8,306
0
53,028
W
8,279
2,100
345
2,771
9,349
5,012
0
5,584
3,765
37,586
0
L
Nu Wa
3,718
475
0
1,242
6,984
1,413
153
4,444
2,180
43,695
0
L
Arachne
KichiKich
Arachne
4,560
3,071
0
6,487
13,137
3,764
0
2,699
10,096
0
53,341
L
7,398
1,882
0
3,835
9,792
2,883
0
4,385
5,357
39,167
5,409
W
Anubis
9,715
87
0
4,733
6,563
2,858
2,547
2,700
3,820
74,621
0
W
Charybdis
TheHarry06
Charybdis
7,610
3,020
0
4,520
10,487
3,460
556
7,427
3,060
0
52,741
W
Gilgamesh
Vanesio__
Gilgamesh
8,423
3,131
0
712
13,175
7,554
673
1,315
11,092
0
58,792
L
7,730
2,088
0
4,508
11,870
11,367
0
1,042
10,786
3,346
43,416
L
7,093
223
0
1,254
12,565
10,268
0
5,099
7,424
27,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
42,649
404
Minions Killed
550
0
Camps Cleared
0
1,406,005
Distance Traveled
1,395,168
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,522
501
100
7
0
327,334
2
W
Zeus
7,713
514
57
4
0
262,015
6
L
Nu Wa
6,922
461
85
6
0
227,155
4
L
Arachne
7,824
522
105
7
0
289,948
1
L
Sol
6,980
465
82
5
0
278,874
0
W
Anubis
10,287
686
156
10
0
276,422
0
W
Charybdis
8,592
573
104
7
0
254,938
4
W
Gilgamesh
8,535
569
133
9
0
274,459
3
L
Chaac
7,272
485
92
6
0
308,063
5
L
Cthulhu
7,647
510
40
3
0
301,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role