Player Matchup

Izanami
Izanami
ADrunkenTurtle
Izanami
Level 128
God Stats
2W - 2L
1,691 SR
Queue Stats
379W - 360L
1,610 Elo+
Party 3
Bellona
Bellona
Freshix
Bellona
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,514 Elo+
Party 2
Artio
Artio
Psychodia
Artio
Level 160
God Stats
0W - 3L
1,207 SR
Queue Stats
490W - 473L
1,566 Elo+
Party 3
Bastet
Bastet
bvbluki001
Bastet
Level 123
God Stats
4W - 3L
1,677 SR
Queue Stats
158W - 124L
1,558 Elo+
Party 2
Merlin
Merlin
niekthehandyman
Merlin
Level 89
God Stats
1W - 2L
1,665 SR
Queue Stats
223W - 168L
1,603 Elo+
Solo
Team Averages
Level 125
1,548 SR
1,570 Elo+

VS

Team Averages
Level 137
1,488 SR
1,538 Elo+
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ImEdstah
Bacchus
Level 159
God Stats
1W - 0L
1,307 SR
Queue Stats
289W - 265L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
LupusJr
Ratatoskr
Level 128
God Stats
112W - 94L
1,575 SR
Queue Stats
544W - 510L
1,592 Elo+
Party 1
Susano
Susano
OriginOfMorgoth
Susano
Level 125
God Stats
10W - 12L
1,408 SR
Queue Stats
708W - 680L
1,541 Elo+
Party 1
Artemis
Artemis
laglag0
Artemis
Level 127
God Stats
16W - 7L
1,651 SR
Queue Stats
507W - 465L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,616
511
3,516
7,289
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Freshix
Bellona
8
0 / 5 / 0
5,178
471
3,294
8,781
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Psychodia
Artio
8
0 / 0 / 0
5,256
478
2,508
7,731
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
bvbluki001
Bastet
12
2 / 2 / 0
6,676
607
4,869
8,137
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 5 / 0
5,187
472
4,335
6,599
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 3
6,180
562
6,208
4,604
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
ImEdstah
Bacchus
9
1 / 0 / 2
5,554
505
2,492
6,014
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
LupusJr
Ratatoskr
11
7 / 1 / 4
6,948
632
7,379
7,721
2,121
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 1 / 1
6,569
597
6,871
8,411
3,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
laglag0
Artemis
11
2 / 0 / 1
6,041
549
4,797
5,401
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
16
16
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
3
2.5
L
0
4
0
0
L
Bellona
Freshix
Bellona
0
5
0
0
W
Bacchus
ImEdstah
Bacchus
1
0
2
2
W
Ratatoskr
LupusJr
Ratatoskr
7
1
4
9
W
5
1
1
5.5
L
Artio
Psychodia
Artio
0
0
0
0
L
Bastet
bvbluki001
Bastet
2
2
0
1
W
Artemis
laglag0
Artemis
2
0
1
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
27,747
38,537
Taken
32,151
18,047
Mitigated
12,547
10,824
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,208
683
48
1,525
4,604
1,454
0
2,799
1,573
42,965
0
L
3,516
1,865
0
1,759
7,289
1,584
0
955
6,334
0
43,030
L
Bellona
Freshix
Bellona
3,294
424
0
675
8,781
7,402
0
0
8,189
3,624
20,053
W
Bacchus
ImEdstah
Bacchus
2,492
350
0
1,444
6,014
4,293
0
2,180
3,700
16,262
0
W
Ratatoskr
LupusJr
Ratatoskr
7,379
2,397
0
217
7,721
2,121
49
568
7,085
0
40,394
W
6,871
1,664
0
3,446
8,411
3,433
0
374
8,037
0
31,446
L
Artio
Psychodia
Artio
2,508
135
931
3,618
7,731
4,820
0
2,804
4,927
11,382
0
L
Bastet
bvbluki001
Bastet
4,869
1,365
0
3,565
8,137
2,365
0
496
7,524
0
38,815
W
Artemis
laglag0
Artemis
4,797
1,410
0
2,266
5,401
1,246
0
997
4,404
0
37,630
L
4,335
375
0
276
6,599
1,876
0
4,445
2,154
28,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,913
Gold Earned
31,292
319
Minions Killed
338
0
Camps Cleared
0
1,036,398
Distance Traveled
1,108,919
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,180
562
76
7
0
203,553
2
L
Izanami
5,616
511
104
9
0
197,084
5
L
Bellona
5,178
471
56
5
0
216,164
2
W
Bacchus
5,554
505
26
2
0
212,745
5
W
Ratatoskr
6,948
632
78
7
0
273,159
1
W
Susano
6,569
597
78
7
0
235,105
4
L
Artio
5,256
478
17
2
0
211,206
3
L
Bastet
6,676
607
85
8
0
223,376
1
W
Artemis
6,041
549
80
7
0
184,357
3
L
Merlin
5,187
472
57
5
0
188,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role