Player Matchup

Hercules
Hercules
Eirosel
Hercules
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 32L
1,696 Elo+
Party 2
Ymir
Ymir
SirPicklePumpeth
Ymir
Level 123
God Stats
40W - 26L
1,627 SR
Queue Stats
192W - 167L
1,524 Elo+
Party 1
Medusa
Medusa
TrueBub
Medusa
Level 105
God Stats
19W - 7L
1,653 SR
Queue Stats
81W - 74L
1,536 Elo+
Party 1
Sol
Sol
avdiaz
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
itmeButt
Sun Wukong
Level 138
God Stats
2W - 0L
1,554 SR
Queue Stats
23W - 21L
1,660 Elo+
Party 2
Team Averages
Level 120
1,567 SR
1,589 Elo+

VS

Team Averages
Level 82
1,551 SR
1,515 Elo+
Tiamat
Tiamat
EmoLawn666
Tiamat
Level 148
God Stats
8W - 12L
1,519 SR
Queue Stats
366W - 366L
1,551 Elo+
Solo
Anubis
Anubis
Gerritisgay
Anubis
Level 64
God Stats
75W - 62L
1,550 SR
Queue Stats
146W - 154L
1,511 Elo+
Party 3
Thanatos
Thanatos
Juby5599
Thanatos
Level 69
God Stats
12W - 3L
1,811 SR
Queue Stats
221W - 215L
1,488 Elo+
Party 3
Charybdis
Charybdis
stews
Charybdis
Level 62
God Stats
0W - 2L
1,374 SR
Queue Stats
215W - 226L
1,508 Elo+
Party 3
Bacchus
Bacchus
tverbeek14
Bacchus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 188L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eirosel
Hercules
17
3 / 2 / 9
11,125
556
11,988
21,762
21,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 3 / 8
11,442
572
11,002
14,380
6,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TrueBub
Medusa
17
5 / 3 / 11
11,657
583
17,534
14,136
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
avdiaz
Sol
17
3 / 1 / 3
11,147
557
7,308
9,252
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
itmeButt
Sun Wukong
13
1 / 2 / 6
9,259
463
3,974
14,704
13,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EmoLawn666
Tiamat
14
3 / 6 / 1
9,393
470
9,826
12,665
8,112
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
15
3 / 4 / 2
9,752
488
12,882
12,887
6,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Juby5599
Thanatos
15
1 / 6 / 5
8,895
445
5,206
14,824
8,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
stews
Charybdis
17
3 / 2 / 4
9,975
499
9,243
11,462
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
tverbeek14
Bacchus
13
1 / 3 / 5
8,448
422
6,402
18,570
20,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
21
Kills
11
11
Deaths
21
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
Eirosel
Hercules
3
2
9
3.75
L
Tiamat
EmoLawn666
Tiamat
3
6
1
0.58
L
Anubis
3
4
2
1
L
Thanatos
Juby5599
Thanatos
1
6
5
0.58
W
9
3
8
4.33
W
Medusa
TrueBub
Medusa
5
3
11
3.5
W
Sol
avdiaz
Sol
3
1
3
4.5
W
Sun Wukong
itmeButt
Sun Wukong
1
2
6
2
L
Charybdis
stews
Charybdis
3
2
4
2.5
L
Bacchus
tverbeek14
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,806
Damage
43,559
74,234
Taken
70,408
48,378
Mitigated
47,994
24,159
Healing
23,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Eirosel
Hercules
11,988
4,174
0
9,270
21,762
21,037
320
11,480
10,282
0
64,209
L
Tiamat
EmoLawn666
Tiamat
9,826
823
53
2,398
12,665
8,112
0
1,760
10,706
59,817
0
L
Anubis
12,882
1,070
0
4,794
12,887
6,320
364
3,199
9,095
59,339
0
L
Thanatos
Juby5599
Thanatos
5,206
1,552
0
7,144
14,824
8,251
111
2,699
11,746
0
67,062
W
11,002
2,070
0
3,768
14,380
6,451
320
4,978
9,402
74,928
0
W
Medusa
TrueBub
Medusa
17,534
6,574
0
4,885
14,136
4,814
815
7,788
6,348
0
77,742
W
Sol
avdiaz
Sol
7,308
3,703
0
3,988
9,252
2,744
1,975
1,095
8,157
89,590
0
W
Sun Wukong
itmeButt
Sun Wukong
3,974
616
0
2,248
14,704
13,332
112
3,769
10,935
0
23,506
L
Charybdis
stews
Charybdis
9,243
5,128
0
4,915
11,462
4,433
0
3,084
8,202
0
83,785
L
Bacchus
tverbeek14
Bacchus
6,402
766
0
4,171
18,570
20,878
78
6,849
11,361
20,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,630
Gold Earned
46,463
543
Minions Killed
521
0
Camps Cleared
0
1,935,663
Distance Traveled
1,801,245
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,125
556
137
7
0
414,569
7
L
Tiamat
9,393
470
108
5
0
361,977
0
L
Anubis
9,752
488
133
7
0
303,322
0
L
Thanatos
8,895
445
108
5
0
384,989
1
W
Ymir
11,442
572
108
5
0
395,463
2
W
Medusa
11,657
583
136
7
0
378,140
2
W
Sol
11,147
557
148
7
0
381,640
4
W
Sun Wukong
9,259
463
14
1
0
365,851
9
L
Charybdis
9,975
499
149
7
0
352,737
3
L
Bacchus
8,448
422
23
1
0
398,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role