Player Matchup

Bacchus
Bacchus
Kaazarinos
Bacchus
Level 108
God Stats
6W - 0L
1,500 SR
Queue Stats
309W - 188L
1,631 Elo+
Party 2
Zeus
Zeus
LeIystad
Zeus
Level 108
God Stats
6W - 3L
1,700 SR
Queue Stats
143W - 70L
1,651 Elo+
Party 2
Hun Batz
Hun Batz
Mr-Moonshine61
Hun Batz
Level 69
God Stats
4W - 0L
1,633 SR
Queue Stats
54W - 29L
1,629 Elo+
Party 2
Team Averages
Level 95
1,611 SR
1,637 Elo+

VS

Team Averages
Level 99
1,403 SR
1,602 Elo+
Hel
Hel
GutturalDann
Hel
Level 147
God Stats
0W - 2L
1,210 SR
Queue Stats
108W - 71L
1,635 Elo+
Party 1
Atlas
Atlas
Nathanjso
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,610 Elo+
Party 1
Set
Set
NeuralOregano14
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kaazarinos
Bacchus
16
8 / 4 / 19
12,421
776
13,254
16,338
19,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
17
12 / 2 / 11
12,877
805
24,636
8,090
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
16
11 / 4 / 14
12,384
774
17,322
13,042
5,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 12 / 3
10,775
673
8,617
16,465
6,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Nathanjso
Atlas
14
3 / 6 / 5
11,575
723
7,217
24,603
31,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 13 / 3
10,120
633
4,322
19,865
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
31
Kills
10
10
Deaths
31
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
12
3
0.54
W
Bacchus
Kaazarinos
Bacchus
8
4
19
4.38
W
Zeus
12
2
11
8.75
W
Hun Batz
11
4
14
4.5
L
Atlas
Nathanjso
Atlas
3
6
5
0.92
L
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,212
Damage
20,156
37,470
Taken
60,933
28,941
Mitigated
48,975
5,272
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,617
814
1,494
2,903
16,465
6,849
0
11,036
5,429
29,321
0
W
Bacchus
Kaazarinos
Bacchus
13,254
1,958
0
2,679
16,338
19,911
334
6,108
10,009
28,346
0
W
Zeus
24,636
3,864
0
1,210
8,090
3,307
779
4,064
3,981
61,515
0
W
Hun Batz
17,322
5,801
0
1,383
13,042
5,723
435
6,060
6,760
0
55,475
L
Atlas
Nathanjso
Atlas
7,217
1,544
306
2,033
24,603
31,687
0
15,153
9,450
17,566
0
L
4,322
874
0
738
19,865
10,439
0
11,999
7,866
0
21,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,682
Gold Earned
32,470
178
Minions Killed
116
9
Camps Cleared
4
838,269
Distance Traveled
666,722
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,775
673
59
4
2
192,975
1
W
Bacchus
12,421
776
26
2
2
281,930
2
W
Zeus
12,877
805
78
5
2
276,085
2
W
Hun Batz
12,384
774
74
5
5
280,254
2
L
Atlas
11,575
723
15
1
0
259,494
3
L
Set
10,120
633
42
3
2
214,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role