Player Matchup

Chaac
Chaac
BoureL96
Chaac
Level 77
God Stats
16W - 9L
1,674 SR
Queue Stats
486W - 452L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Gustavinho-_-OP
Danzaburou
Level 49
God Stats
2W - 1L
1,705 SR
Queue Stats
154W - 234L
1,384 Elo+
Party 1
Atlas
Atlas
XandimDaBM
Atlas
Level 48
God Stats
1W - 1L
1,720 SR
Queue Stats
76W - 124L
1,338 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
elbaiabr
Ah Muzen Cab
Level 97
God Stats
22W - 28L
1,467 SR
Queue Stats
582W - 630L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
yOrigens_
Ao Kuang
Level 60
God Stats
62W - 55L
1,545 SR
Queue Stats
190W - 293L
1,424 Elo+
Party 1
Team Averages
Level 66
1,622 SR
1,427 Elo+

VS

Team Averages
Level 110
1,572 SR
1,471 Elo+
Freya
Freya
Soul__Eater_br
Freya
Level 69
God Stats
1W - 2L
1,195 SR
Queue Stats
96W - 119L
1,378 Elo+
Solo
Rama
Rama
SweetyTrap
Rama
Level 149
God Stats
3W - 0L
1,855 SR
Queue Stats
214W - 206L
1,515 Elo+
Solo
Fenrir
Fenrir
VzYearly7
Fenrir
Level 46
God Stats
30W - 12L
1,657 SR
Queue Stats
105W - 114L
1,358 Elo+
Party 2
Atlas
Atlas
ZagonARG
Atlas
Level 129
God Stats
2W - 1L
1,461 SR
Queue Stats
180W - 146L
1,556 Elo+
Party 2
Scylla
Scylla
Ze 5913
Scylla
Level 155
God Stats
9W - 2L
1,690 SR
Queue Stats
501W - 478L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoureL96
Chaac
14
6 / 1 / 1
8,291
592
10,993
10,754
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Gustavinho-_-OP
Danzaburou
10
2 / 4 / 0
6,071
434
2,881
7,172
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
8
0 / 4 / 4
5,857
418
4,649
11,042
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
elbaiabr
Ah Muzen Cab
14
3 / 1 / 1
8,299
593
5,408
5,840
2,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
yOrigens_
Ao Kuang
6
1 / 2 / 4
5,447
389
1,558
3,351
1,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 3
7,266
519
8,967
8,554
3,056
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 0
7,739
553
4,320
9,867
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
VzYearly7
Fenrir
10
0 / 2 / 6
6,380
456
2,604
7,434
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
ZagonARG
Atlas
10
1 / 1 / 8
6,620
473
4,028
6,452
4,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Ze 5913
Scylla
13
4 / 2 / 2
7,755
554
5,446
6,622
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
12
Kills
12
12
Deaths
12
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
BoureL96
Chaac
6
1
1
6.5
L
Danzaburou
Gustavinho-_-OP
Danzaburou
2
4
0
0.5
W
6
3
3
2.5
W
1
4
0
0.25
W
Fenrir
VzYearly7
Fenrir
0
2
6
1.5
L
Atlas
0
4
4
0.5
W
Atlas
ZagonARG
Atlas
1
1
8
5
W
Scylla
Ze 5913
Scylla
4
2
2
2.5
L
Ah Muzen Cab
elbaiabr
Ah Muzen Cab
3
1
1
3.5
L
Ao Kuang
yOrigens_
Ao Kuang
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,489
Damage
25,365
38,159
Taken
38,929
20,846
Mitigated
15,020
13,732
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BoureL96
Chaac
10,993
1,511
0
6,511
10,754
7,647
248
2,283
8,427
1,744
54,687
L
Danzaburou
Gustavinho-_-OP
Danzaburou
2,881
949
0
2,187
7,172
2,151
264
5,384
1,743
0
26,855
W
8,967
3,154
0
2,610
8,554
3,056
562
2,924
5,545
35,299
0
W
4,320
3,825
0
2,832
9,867
3,113
1,482
457
8,914
0
45,940
W
Fenrir
VzYearly7
Fenrir
2,604
669
0
3,650
7,434
2,413
0
1,094
6,301
0
29,178
L
Atlas
4,649
1,862
0
1,800
11,042
7,308
0
6,918
4,045
13,632
0
W
Atlas
ZagonARG
Atlas
4,028
1,497
0
601
6,452
4,175
0
1,059
5,393
12,442
0
W
Scylla
Ze 5913
Scylla
5,446
1,070
0
2,470
6,622
2,263
0
1,008
5,569
53,268
0
L
Ah Muzen Cab
elbaiabr
Ah Muzen Cab
5,408
983
0
1,861
5,840
2,637
0
2,549
3,187
0
57,531
L
Ao Kuang
yOrigens_
Ao Kuang
1,558
469
0
1,373
3,351
1,103
0
1,001
2,316
7,056
3,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
35,760
344
Minions Killed
348
0
Camps Cleared
0
1,177,221
Distance Traveled
1,301,293
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,291
592
112
8
0
297,209
0
L
Danzaburou
6,071
434
59
4
0
235,663
3
W
Freya
7,266
519
55
4
0
251,092
2
W
Rama
7,739
553
102
7
0
242,486
8
W
Fenrir
6,380
456
59
4
0
296,077
4
L
Atlas
5,857
418
12
1
0
265,551
5
W
Atlas
6,620
473
14
1
0
283,193
6
W
Scylla
7,755
554
118
8
0
228,445
5
L
Ah Muzen Cab
8,299
593
139
10
0
266,484
5
L
Ao Kuang
5,447
389
22
2
0
112,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role