Player Matchup

Janus
Janus
Darkgod666_1
Janus
Level 75
God Stats
3W - 12L
1,069 SR
Queue Stats
241W - 264L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
Dave_Evyron
Gilgamesh
Level 85
God Stats
16W - 17L
1,393 SR
Queue Stats
86W - 83L
1,435 Elo+
Solo
Aphrodite
Aphrodite
TheOneTrue_Hera
Aphrodite
Level 127
God Stats
5W - 2L
1,593 SR
Queue Stats
97W - 109L
1,437 Elo+
Party 2
Ymir
Ymir
flex06200
Ymir
Level 46
God Stats
25W - 30L
1,393 SR
Queue Stats
159W - 234L
1,244 Elo+
Solo
Hades
Hades
tema611
Hades
Level 63
God Stats
22W - 29L
1,365 SR
Queue Stats
243W - 269L
1,397 Elo+
Solo
Team Averages
Level 79
1,363 SR
1,379 Elo+

VS

Team Averages
Level 78
1,475 SR
1,330 Elo+
Fafnir
Fafnir
DENtheASSASSIN
Fafnir
Level 125
God Stats
8W - 12L
1,365 SR
Queue Stats
220W - 237L
1,394 Elo+
Solo
Bacchus
Bacchus
JessiJessMan
Bacchus
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 94L
1,255 Elo+
Party 1
Aphrodite
Aphrodite
Liammje1
Aphrodite
Level 59
God Stats
2W - 2L
1,615 SR
Queue Stats
4W - 7L
1,383 Elo+
Solo
Freya
Freya
merti_lok
Freya
Level 59
God Stats
2W - 3L
1,469 SR
Queue Stats
86W - 111L
1,269 Elo+
Party 1
Kali
Kali
yaguarete2601
Kali
Level 120
God Stats
7W - 12L
1,426 SR
Queue Stats
276W - 319L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 10
11,790
491
24,985
15,049
5,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Dave_Evyron
Gilgamesh
20
10 / 1 / 11
12,796
533
20,544
21,449
25,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
TheOneTrue_Hera
Aphrodite
15
3 / 3 / 16
9,733
406
12,615
16,625
7,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
16
2 / 5 / 10
10,626
443
9,413
20,154
16,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
tema611
Hades
17
3 / 1 / 6
10,764
449
10,090
16,256
7,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,754
406
10,454
21,389
28,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
JessiJessMan
Bacchus
14
2 / 4 / 6
9,819
409
10,086
20,781
26,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Liammje1
Aphrodite
14
0 / 6 / 4
8,934
372
12,408
20,218
9,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
merti_lok
Freya
16
7 / 5 / 3
10,695
446
16,556
19,683
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 6 / 2
9,572
399
8,252
17,806
7,759
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
27
Kills
12
12
Deaths
27
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
9
2
10
7
W
Gilgamesh
Dave_Evyron
Gilgamesh
10
1
11
15.5
L
Bacchus
JessiJessMan
Bacchus
2
4
6
1.25
L
Aphrodite
Liammje1
Aphrodite
0
6
4
0.33
W
Aphrodite
TheOneTrue_Hera
Aphrodite
3
3
16
3.67
W
Ymir
2
5
10
1.4
L
Freya
merti_lok
Freya
7
5
3
1.7
W
Hades
tema611
Hades
3
1
6
6
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,647
Damage
57,756
89,533
Taken
99,877
62,443
Mitigated
80,386
34,647
Healing
36,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,454
2,255
0
6,423
21,389
28,807
0
9,168
11,978
49,917
0
W
24,985
2,491
924
4,056
15,049
5,769
1,015
8,088
6,961
88,722
0
W
Gilgamesh
Dave_Evyron
Gilgamesh
20,544
4,171
0
2,596
21,449
25,505
88
11,926
8,935
16,115
68,762
L
Bacchus
JessiJessMan
Bacchus
10,086
1,029
0
4,709
20,781
26,922
244
14,399
5,608
29,941
0
L
Aphrodite
Liammje1
Aphrodite
12,408
1,225
4,552
11,021
20,218
9,160
153
15,047
4,395
55,243
0
W
Aphrodite
TheOneTrue_Hera
Aphrodite
12,615
1,096
6,486
9,415
16,625
7,457
1,847
10,305
6,138
40,241
0
W
Ymir
9,413
1,798
0
3,374
20,154
16,549
190
10,463
9,555
60,572
0
L
Freya
merti_lok
Freya
16,556
4,496
0
7,367
19,683
7,738
662
11,292
7,979
67,892
0
W
Hades
tema611
Hades
10,090
645
500
7,296
16,256
7,163
1,163
7,614
8,440
75,252
0
L
8,252
3,458
0
2,862
17,806
7,759
257
9,413
8,107
0
58,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,709
Gold Earned
48,774
569
Minions Killed
389
0
Camps Cleared
0
2,195,432
Distance Traveled
2,016,073
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,754
406
85
4
0
389,629
6
W
Janus
11,790
491
129
5
0
465,872
0
W
Gilgamesh
12,796
533
150
6
0
504,913
3
L
Bacchus
9,819
409
38
2
0
412,485
0
L
Aphrodite
8,934
372
97
4
0
381,072
2
W
Aphrodite
9,733
406
68
3
0
403,740
1
W
Ymir
10,626
443
90
4
0
408,469
6
L
Freya
10,695
446
77
3
0
431,328
8
W
Hades
10,764
449
132
6
0
412,438
0
L
Kali
9,572
399
92
4
0
401,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role