Player Matchup

Chaac
Chaac
Gold II
Greeno1Mike
Chaac
Gold II
Level 108
God Stats
11W - 11L
1,795 SR
Queue Stats
41W - 40L
1,667 MMR
Party 1
Sol
Sol
Gold III
Slayzal
Sol
Gold III
Level 122
God Stats
8W - 5L
1,615 SR
Queue Stats
273W - 283L
1,553 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
Wullxe
Erlang Shen
Gold II
Level 40
God Stats
3W - 1L
1,864 SR
Queue Stats
23W - 21L
1,562 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 90
1,758 SR
1,594 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,594 SR
1,330 MMR
Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze I
CheSteDucado_
Cerberus
Bronze I
Level 61
God Stats
1W - 1L
1,531 SR
Queue Stats
27W - 57L
1,141 MMR
Solo
Zeus
Zeus
Silver II
M-M--0
Zeus
Silver II
Level 160
God Stats
1W - 1L
1,751 SR
Queue Stats
7W - 9L
1,348 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
9,501
731
9,056
14,341
9,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
12
1 / 3 / 9
8,563
659
13,069
10,457
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Wullxe
Erlang Shen
14
4 / 0 / 6
9,142
703
10,211
14,991
9,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
GebAphroditeOdinHelThoth

VS

Bans
Chang'eAresPoseidonSobekBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 2 / 1
8,762
674
9,351
11,159
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
CheSteDucado_
Cerberus
10
0 / 5 / 2
7,515
578
4,707
18,957
16,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
M-M--0
Zeus
12
2 / 3 / 3
8,938
688
16,560
6,668
2,075
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
5
5
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
1
1.75
L
Cerberus
CheSteDucado_
Cerberus
0
5
2
0.2
W
5
2
4
3.5
L
Zeus
M-M--0
Zeus
2
3
3
1.17
W
Sol
1
3
9
1.83
W
Erlang Shen
Wullxe
Erlang Shen
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
30,618
39,789
Taken
36,784
21,886
Mitigated
23,132
13,780
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,351
2,796
453
3,805
11,159
4,147
1,350
4,067
6,571
0
36,052
L
Cerberus
CheSteDucado_
Cerberus
4,707
282
302
4,443
18,957
16,910
0
7,642
10,239
21,138
0
W
9,056
1,272
0
4,850
14,341
9,241
456
8,235
5,884
0
30,912
L
Zeus
M-M--0
Zeus
16,560
1,407
0
250
6,668
2,075
0
1,902
4,459
27,875
0
W
Sol
13,069
4,514
0
2,797
10,457
2,809
1,633
3,811
6,508
45,552
0
W
Erlang Shen
Wullxe
Erlang Shen
10,211
3,280
0
6,133
14,991
9,836
719
8,927
5,738
0
31,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
25,215
154
Minions Killed
151
7
Camps Cleared
5
802,024
Distance Traveled
686,504
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,762
674
79
6
3
236,321
4
L
Cerberus
7,515
578
37
3
0
226,982
1
W
Chaac
9,501
731
56
4
2
269,645
3
L
Zeus
8,938
688
35
3
2
223,201
3
W
Sol
8,563
659
60
5
2
248,796
2
W
Erlang Shen
9,142
703
38
3
3
283,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role