Player Matchup

Medusa
Medusa
GhostlyAbyss
Medusa
Level 88
God Stats
14W - 4L
1,736 SR
Queue Stats
344W - 190L
1,753 Elo+
Party 1
Mulan
Mulan
JONNIEBAG308
Mulan
Level 89
God Stats
3W - 1L
1,603 SR
Queue Stats
282W - 145L
1,684 Elo+
Party 1
Thoth
Thoth
L3g4Cy
Thoth
Level 88
God Stats
2W - 1L
1,599 SR
Queue Stats
199W - 171L
1,587 Elo+
Party 1
Team Averages
Level 88
1,646 SR
1,675 Elo+

VS

Team Averages
Level 79
1,563 SR
1,458 Elo+
Atlas
Atlas
GetYeGlasses
Atlas
Level 13
God Stats
0W - 2L
1,267 SR
Queue Stats
23W - 27L
1,470 Elo+
Party 2
Poseidon
Poseidon
HerculesOnYeMama
Poseidon
Level 123
God Stats
0W - 1L
1,917 SR
Queue Stats
12W - 27L
1,530 Elo+
Party 2
Neith
Neith
aztecwarking152
Neith
Level 100
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 2L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
9 / 0 / 5
8,925
811
11,165
5,001
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 10
8,062
733
7,041
8,183
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
L3g4Cy
Thoth
12
2 / 2 / 12
7,745
704
8,465
6,754
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,749
614
4,002
10,286
9,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 5 / 1
7,155
650
7,396
9,190
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 6 / 2
6,472
588
4,504
9,496
2,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Medusa
9
0
5
11.5
L
2
5
1
0.5
W
5
1
10
10
W
Thoth
L3g4Cy
Thoth
2
2
12
4
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,671
Damage
15,902
19,938
Taken
28,972
10,025
Mitigated
13,968
4,668
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,002
1,651
286
1,025
10,286
9,420
0
3,615
6,410
10,229
0
W
Medusa
11,165
4,087
0
2,270
5,001
1,934
552
3,328
1,673
0
32,876
L
7,396
707
0
1,290
9,190
2,094
0
2,437
6,558
30,309
0
W
7,041
1,032
316
1,832
8,183
5,850
78
4,538
3,645
4,471
12,498
W
Thoth
L3g4Cy
Thoth
8,465
389
0
250
6,754
2,241
326
3,757
2,997
28,929
0
L
4,504
1,757
0
1,596
9,496
2,454
0
3,999
5,246
0
17,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,732
Gold Earned
20,376
135
Minions Killed
107
7
Camps Cleared
4
579,485
Distance Traveled
525,510
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,749
614
12
1
0
164,558
0
W
Medusa
8,925
811
45
4
6
183,214
3
L
Poseidon
7,155
650
58
5
3
187,189
4
W
Mulan
8,062
733
28
3
0
210,613
1
W
Thoth
7,745
704
62
6
1
185,658
2
L
Neith
6,472
588
37
3
1
173,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role