Player Matchup

Medusa
Medusa
Masters
ObeyChris
Medusa
Masters
Level 160
God Stats
19W - 7L
1,930 SR
Queue Stats
2,562W - 1,011L
3,138 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,930 SR
3,138 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 58
2,116 SR
2,817 MMR
Chronos
Chronos
Diamond I
VillaÌn
Chronos
Diamond I
Level 58
God Stats
18W - 0L
2,116 SR
Queue Stats
113W - 10L
2,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ObeyChris
Medusa
17
0 / 5 / 0
11,818
695
13,569
24,080
17,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
UllrBakasuraSkadiBastetAh Muzen Cab

VS

Bans
KaliBellonaHadesOlorunHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
VillaÌn
Chronos
20
5 / 0 / 0
14,600
859
20,966
18,087
19,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
ObeyChris
Medusa
0
5
0
0
W
Chronos
VillaÌn
Chronos
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,569
Damage
20,966
24,080
Taken
18,087
17,743
Mitigated
19,892
7,506
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ObeyChris
Medusa
13,569
6,034
0
7,506
24,080
17,743
72
18,271
5,809
77
84,632
W
Chronos
VillaÌn
Chronos
20,966
9,876
0
8,834
18,087
19,892
2,571
488
17,599
110,769
9,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,818
Gold Earned
14,600
172
Minions Killed
211
4
Camps Cleared
11
333,190
Distance Traveled
331,309
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,818
695
172
10
4
333,190
3
W
Chronos
14,600
859
211
12
11
331,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role