Player Matchup

Athena
Athena
DaddyDurdee
Athena
Level 104
God Stats
2W - 4L
1,497 SR
Queue Stats
71W - 65L
1,524 Elo+
Solo
Apollo
Apollo
IAmDeadSirius
Apollo
Level 64
God Stats
20W - 21L
1,402 SR
Queue Stats
95W - 124L
1,384 Elo+
Party 2
King Arthur
King Arthur
IMMORTALZOMBI3
King Arthur
Level 62
God Stats
1W - 0L
1,333 SR
Queue Stats
15W - 18L
1,390 Elo+
Party 2
Cliodhna
Cliodhna
IdeologicTrash4
Cliodhna
Level 87
God Stats
4W - 0L
1,979 SR
Queue Stats
118W - 124L
1,469 Elo+
Party 2
Ra
Ra
SaberUmU
Ra
Level 102
God Stats
6W - 4L
1,516 SR
Queue Stats
139W - 162L
1,406 Elo+
Party 2
Team Averages
Level 84
1,545 SR
1,435 Elo+

VS

Team Averages
Level 94
1,518 SR
1,453 Elo+
Chaac
Chaac
D3W_24_8
Chaac
Level 92
God Stats
19W - 27L
1,453 SR
Queue Stats
504W - 551L
1,427 Elo+
Party 1
Arachne
Arachne
Fried_RICE_cOmbo
Arachne
Level 83
God Stats
23W - 17L
1,581 SR
Queue Stats
373W - 423L
1,404 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Killerisakiller
Kumbhakarna
Level 110
God Stats
10W - 7L
1,580 SR
Queue Stats
277W - 271L
1,446 Elo+
Solo
Izanami
Izanami
Mr Scrumptious0
Izanami
Level 84
God Stats
29W - 29L
1,536 SR
Queue Stats
106W - 105L
1,470 Elo+
Solo
Nu Wa
Nu Wa
UndyingApollyon
Nu Wa
Level 102
God Stats
4W - 7L
1,442 SR
Queue Stats
130W - 135L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 6 / 10
8,284
487
5,416
14,183
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 4
8,288
488
8,713
12,192
3,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
IMMORTALZOMBI3
King Arthur
13
2 / 4 / 6
7,941
467
9,944
14,437
11,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
16
13 / 2 / 3
10,312
607
14,452
12,281
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 1 / 9
9,736
573
15,046
10,837
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D3W_24_8
Chaac
13
3 / 4 / 3
8,602
506
14,767
18,513
12,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 3 / 4
8,808
518
5,569
13,379
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Killerisakiller
Kumbhakarna
10
4 / 4 / 8
7,517
442
4,710
20,563
11,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
6 / 5 / 4
9,480
558
9,655
12,485
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 10 / 6
6,963
410
7,556
11,060
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
25
Kills
20
20
Deaths
26
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
D3W_24_8
Chaac
3
4
3
1.13
W
Athena
1
6
10
1
L
4
3
4
2
W
3
7
4
0.71
W
King Arthur
IMMORTALZOMBI3
King Arthur
2
4
6
1.25
W
Cliodhna
13
2
3
7.25
L
Kumbhakarna
Killerisakiller
Kumbhakarna
4
4
8
2
L
6
5
4
1.6
W
6
1
9
10.5
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,571
Damage
42,257
63,930
Taken
76,000
32,447
Mitigated
37,250
16,590
Healing
24,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
D3W_24_8
Chaac
14,767
2,173
0
7,790
18,513
12,581
268
5,181
13,332
0
59,777
W
Athena
5,416
1,243
221
2,381
14,183
9,305
30
2,874
11,081
21,529
0
L
5,569
3,254
0
5,843
13,379
5,656
0
3,802
9,577
0
48,412
W
8,713
5,760
0
2,097
12,192
3,419
1,807
1,701
10,387
0
52,961
W
King Arthur
IMMORTALZOMBI3
King Arthur
9,944
1,475
0
680
14,437
11,253
200
1,689
11,986
10,087
28,236
W
Cliodhna
14,452
3,118
0
4,270
12,281
4,331
490
2,269
9,634
0
55,788
L
Kumbhakarna
Killerisakiller
Kumbhakarna
4,710
1,240
462
7,036
20,563
11,886
24
6,942
13,621
20,369
0
L
9,655
6,666
0
2,412
12,485
4,211
330
3,607
8,878
0
68,992
W
15,046
876
1,405
5,536
10,837
4,139
1,124
2,870
7,448
76,795
0
L
7,556
2,097
146
597
11,060
2,916
0
3,490
7,570
25,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,561
Gold Earned
41,370
428
Minions Killed
395
0
Camps Cleared
0
1,687,802
Distance Traveled
1,521,720
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,602
506
106
6
0
324,902
2
W
Athena
8,284
487
37
2
0
335,941
1
L
Arachne
8,808
518
99
6
0
389,269
2
W
Apollo
8,288
488
91
5
0
302,538
1
W
King Arthur
7,941
467
76
4
0
338,570
0
W
Cliodhna
10,312
607
88
5
0
377,360
1
L
Kumbhakarna
7,517
442
18
1
0
250,841
0
L
Izanami
9,480
558
134
8
0
291,446
3
W
Ra
9,736
573
136
8
0
333,393
1
L
Nu Wa
6,963
410
38
2
0
265,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role