Player Matchup

Atlas
Atlas
DecAndert000n
Atlas
Level 112
God Stats
1W - 1L
1,837 SR
Queue Stats
123W - 124L
1,517 Elo+
Solo
Ares
Ares
Pro_Gamer_2299
Ares
Level 55
God Stats
0W - 1L
1,627 SR
Queue Stats
4W - 9L
1,464 Elo+
Party 1
Anhur
Anhur
Zeldarudy
Anhur
Level 129
God Stats
0W - 1L
1,245 SR
Queue Stats
11W - 12L
1,604 Elo+
Party 1
Izanami
Izanami
tirouge6969
Izanami
Level 151
God Stats
0W - 1L
1,653 SR
Queue Stats
13W - 18L
1,518 Elo+
Party 1
Olorun
Olorun
xQCxBuZzKilleR
Olorun
Level 141
God Stats
0W - 1L
1,716 SR
Queue Stats
7W - 15L
1,426 Elo+
Party 1
Team Averages
Level 118
1,616 SR
1,506 Elo+

VS

Team Averages
Level 104
1,551 SR
1,432 Elo+
Neith
Neith
ChaoticInferno39
Neith
Level 119
God Stats
1W - 1L
1,594 SR
Queue Stats
15W - 20L
1,461 Elo+
Solo
Sobek
Sobek
FishSlapG
Sobek
Level 101
God Stats
5W - 2L
1,632 SR
Queue Stats
145W - 124L
1,586 Elo+
Solo
Xbalanque
Xbalanque
LonelyWolfy00
Xbalanque
Level 125
God Stats
2W - 1L
1,506 SR
Queue Stats
48W - 47L
1,465 Elo+
Solo
Khepri
Khepri
dinkleburg_gotya
Khepri
Level 159
God Stats
7W - 3L
1,524 SR
Queue Stats
197W - 189L
1,396 Elo+
Solo
Cupid
Cupid
sharpie1
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
9,095
758
7,952
13,589
17,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 4 / 11
8,664
722
10,308
14,704
16,200
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Zeldarudy
Anhur
15
6 / 6 / 5
9,446
787
7,737
14,359
5,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
tirouge6969
Izanami
18
5 / 3 / 4
10,529
877
7,223
11,221
4,986
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
2 / 3 / 8
8,593
716
10,655
12,770
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 9
10,004
834
13,831
10,903
4,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
FishSlapG
Sobek
16
3 / 2 / 13
10,366
864
8,879
17,832
18,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
LonelyWolfy00
Xbalanque
18
9 / 3 / 9
11,206
934
24,138
13,028
7,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 13
9,174
765
5,040
13,801
12,302
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
sharpie1
Cupid
16
0 / 4 / 10
9,118
760
6,199
8,728
3,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
74
16
Kills
20
20
Deaths
17
36
Assists
54
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
2
4
8
1.5
W
Sobek
FishSlapG
Sobek
3
2
13
4.75
W
Xbalanque
LonelyWolfy00
Xbalanque
9
3
9
4.5
L
1
4
11
1.63
L
Anhur
Zeldarudy
Anhur
6
6
5
1.42
W
2
4
13
2.13
W
Cupid
sharpie1
Cupid
0
4
10
1.25
L
Izanami
tirouge6969
Izanami
5
3
4
2.33
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,875
Damage
58,087
66,643
Taken
64,292
50,226
Mitigated
46,973
22,808
Healing
21,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,831
4,086
1,269
2,058
10,903
4,851
1,159
5,177
5,726
0
30,159
L
7,952
1,935
1,174
1,887
13,589
17,266
165
2,066
11,523
14,734
0
W
Sobek
FishSlapG
Sobek
8,879
401
2,799
7,732
17,832
18,205
0
9,220
8,612
12,367
0
W
Xbalanque
LonelyWolfy00
Xbalanque
24,138
8,891
1,237
2,616
13,028
7,793
3,571
5,849
7,179
0
52,012
L
10,308
674
695
262
14,704
16,200
704
1,146
13,558
12,998
0
L
Anhur
Zeldarudy
Anhur
7,737
2,506
2,268
2,523
14,359
5,880
420
4,777
9,582
0
12,740
W
5,040
423
595
1,007
13,801
12,302
0
4,022
9,779
9,120
0
W
Cupid
sharpie1
Cupid
6,199
2,986
1,489
759
8,728
3,822
0
4,647
4,081
0
18,510
L
Izanami
tirouge6969
Izanami
7,223
4,033
2,215
2,600
11,221
4,986
1,006
2,978
8,243
0
26,259
L
10,655
4,466
4,365
4,819
12,770
5,894
1,509
2,952
9,818
23,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,327
Gold Earned
49,868
95
Minions Killed
126
0
Camps Cleared
0
1,014,548
Distance Traveled
1,141,115
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,004
834
30
3
0
219,467
1
L
Atlas
9,095
758
12
1
0
210,919
2
W
Sobek
10,366
864
4
0
0
272,545
0
W
Xbalanque
11,206
934
53
4
0
202,011
0
L
Ares
8,664
722
7
1
0
216,479
0
L
Anhur
9,446
787
6
1
0
195,714
1
W
Khepri
9,174
765
3
0
0
253,401
0
W
Cupid
9,118
760
36
3
0
193,691
0
L
Izanami
10,529
877
48
4
0
176,656
0
L
Olorun
8,593
716
22
2
0
214,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role