Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
KillerDance69
Hercules
Level 149
God Stats
12W - 9L
1,635 SR
Queue Stats
92W - 50L
1,744 Elo+
Party 2
Danzaburou
Danzaburou
Molia69
Danzaburou
Level 155
God Stats
1W - 0L
1,411 SR
Queue Stats
72W - 33L
1,751 Elo+
Party 2
Team Averages
Level 143
1,515 SR
1,665 Elo+

VS

Team Averages
Level 69
1,572 SR
1,472 Elo+
Fenrir
Fenrir
BangFeonyx
Fenrir
Level 108
God Stats
7W - 5L
1,659 SR
Queue Stats
174W - 165L
1,473 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Djiibz
Kumbhakarna
Level 47
God Stats
38W - 25L
1,579 SR
Queue Stats
171W - 163L
1,472 Elo+
Party 1
Izanami
Izanami
Zorthonette
Izanami
Level 51
God Stats
17W - 20L
1,479 SR
Queue Stats
174W - 166L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
5 / 3 / 5
7,794
779
6,244
4,252
1,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
KillerDance69
Hercules
12
4 / 1 / 8
7,767
777
7,881
7,092
6,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Molia69
Danzaburou
12
3 / 1 / 8
7,990
799
6,362
3,738
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BangFeonyx
Fenrir
10
1 / 5 / 3
6,437
644
4,218
10,969
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Djiibz
Kumbhakarna
10
0 / 2 / 5
6,346
635
1,432
6,781
5,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Zorthonette
Izanami
11
4 / 5 / 0
7,237
724
3,106
7,653
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
5
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
3
5
2.5
L
Fenrir
BangFeonyx
Fenrir
1
5
3
0.5
L
Kumbhakarna
Djiibz
Kumbhakarna
0
2
5
1.25
W
Hercules
KillerDance69
Hercules
4
1
8
8
W
Danzaburou
Molia69
Danzaburou
3
1
8
7
L
Izanami
Zorthonette
Izanami
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,487
Damage
8,756
15,082
Taken
25,403
10,353
Mitigated
13,563
4,739
Healing
1,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,244
1,055
0
872
4,252
1,587
379
240
4,012
26,518
0
L
Fenrir
BangFeonyx
Fenrir
4,218
1,332
0
465
10,969
5,248
0
2,185
8,602
0
18,744
L
Kumbhakarna
Djiibz
Kumbhakarna
1,432
313
0
320
6,781
5,693
0
1,988
4,608
3,898
0
W
Hercules
KillerDance69
Hercules
7,881
2,136
0
2,416
7,092
6,961
225
994
6,098
0
12,696
W
Danzaburou
Molia69
Danzaburou
6,362
3,101
0
1,451
3,738
1,805
1,035
471
3,267
0
30,345
L
Izanami
Zorthonette
Izanami
3,106
1,572
0
710
7,653
2,622
0
1,823
5,625
0
24,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,551
Gold Earned
20,020
120
Minions Killed
98
6
Camps Cleared
4
546,114
Distance Traveled
590,523
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,794
779
50
5
1
176,988
3
L
Fenrir
6,437
644
37
4
2
195,696
4
L
Kumbhakarna
6,346
635
5
1
1
212,791
2
W
Hercules
7,767
777
13
1
0
195,527
3
W
Danzaburou
7,990
799
57
6
5
173,599
3
L
Izanami
7,237
724
56
6
1
182,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role