Player Matchup

Ne Zha
Ne Zha
GoodGameChannel
Ne Zha
Level 66
God Stats
1W - 1L
1,183 SR
Queue Stats
149W - 173L
1,444 Elo+
Party 2
Ymir
Ymir
SAICKSE_AzehK
Ymir
Level 56
God Stats
18W - 23L
1,435 SR
Queue Stats
106W - 128L
1,336 Elo+
Party 3
Olorun
Olorun
SAICKSE_ReVeN
Olorun
Level 69
God Stats
5W - 12L
1,311 SR
Queue Stats
263W - 332L
1,341 Elo+
Party 3
Vamana
Vamana
gpmen3
Vamana
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 182L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
topelius7
Danzaburou
Level 65
God Stats
11W - 6L
1,425 SR
Queue Stats
151W - 157L
1,410 Elo+
Solo
Team Averages
Level 64
1,371 SR
1,395 Elo+

VS

Team Averages
Level 83
1,515 SR
1,406 Elo+
Tiamat
Tiamat
Dave_Evyron
Tiamat
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 83L
1,447 Elo+
Solo
Sobek
Sobek
Lad Like Rad
Sobek
Level 57
God Stats
7W - 8L
1,500 SR
Queue Stats
244W - 285L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
LuffyIsMyWaifu
Baron Samedi
Level 67
God Stats
8W - 1L
1,824 SR
Queue Stats
152W - 173L
1,404 Elo+
Party 1
Cupid
Cupid
MrMax-_
Cupid
Level 100
God Stats
1W - 3L
1,163 SR
Queue Stats
56W - 64L
1,378 Elo+
Party 1
Bastet
Bastet
SehrHohesC
Bastet
Level 107
God Stats
10W - 5L
1,588 SR
Queue Stats
192W - 209L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 6
13,918
535
18,937
25,739
10,405
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 9
11,026
424
5,691
21,408
23,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 9 / 7
12,352
475
18,212
22,914
7,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
gpmen3
Vamana
20
9 / 1 / 4
14,491
557
18,272
21,829
22,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
topelius7
Danzaburou
18
8 / 6 / 9
12,546
483
20,466
22,702
8,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
3 / 9 / 7
12,078
465
10,569
17,724
10,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 6
12,211
470
17,904
20,908
26,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
LuffyIsMyWaifu
Baron Samedi
15
2 / 8 / 9
10,608
408
11,379
22,513
25,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
MrMax-_
Cupid
15
1 / 7 / 5
9,531
367
11,040
14,521
3,474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
SehrHohesC
Bastet
20
19 / 5 / 4
14,236
548
36,023
27,388
11,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
59
32
Kills
28
28
Deaths
32
35
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
9
7
0.72
W
8
10
6
1.1
L
3
3
6
2
L
Baron Samedi
LuffyIsMyWaifu
Baron Samedi
2
8
9
0.81
L
Cupid
MrMax-_
Cupid
1
7
5
0.5
W
2
2
9
3.25
W
5
9
7
0.94
L
Bastet
SehrHohesC
Bastet
19
5
4
4.2
W
Vamana
gpmen3
Vamana
9
1
4
11
W
Danzaburou
topelius7
Danzaburou
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,578
Damage
86,915
114,592
Taken
103,054
71,818
Mitigated
76,279
29,818
Healing
33,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,569
885
109
2,744
17,724
10,288
323
5,329
12,307
61,312
0
W
18,937
5,920
0
4,010
25,739
10,405
0
6,949
18,424
0
99,592
L
17,904
1,092
236
8,239
20,908
26,396
400
7,450
11,955
77,702
0
L
Baron Samedi
LuffyIsMyWaifu
Baron Samedi
11,379
693
1,364
5,906
22,513
25,025
0
5,335
16,850
21,329
0
L
Cupid
MrMax-_
Cupid
11,040
4,499
114
3,140
14,521
3,474
140
2,690
11,776
0
59,833
W
5,691
751
132
2,479
21,408
23,408
847
7,896
13,061
43,861
0
W
18,212
5,485
1,291
6,696
22,914
7,707
2,495
4,702
17,675
91,484
0
L
Bastet
SehrHohesC
Bastet
36,023
6,929
0
11,238
27,388
11,096
0
7,280
19,775
0
94,321
W
Vamana
gpmen3
Vamana
18,272
6,190
374
8,083
21,829
22,107
272
11,614
8,681
20,450
90,333
W
Danzaburou
topelius7
Danzaburou
20,466
7,071
0
6,753
22,702
8,191
541
5,622
16,899
0
81,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,333
Gold Earned
58,664
635
Minions Killed
485
0
Camps Cleared
0
2,284,720
Distance Traveled
2,292,464
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,078
465
117
5
0
456,954
4
W
Ne Zha
13,918
535
146
6
0
462,621
5
L
Sobek
12,211
470
138
5
0
470,758
0
L
Baron Samedi
10,608
408
19
1
0
399,800
0
L
Cupid
9,531
367
89
3
0
449,538
2
W
Ymir
11,026
424
58
2
0
477,203
1
W
Olorun
12,352
475
151
6
0
416,319
5
L
Bastet
14,236
548
122
5
0
515,414
2
W
Vamana
14,491
557
165
6
0
491,230
0
W
Danzaburou
12,546
483
115
4
0
437,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role