Player Matchup

Da Ji
Da Ji
JiggleHeady
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,416 Elo+
Solo
Jing Wei
Jing Wei
MafisoTheStorm
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,434 Elo+
Solo
Anubis
Anubis
Shlimazi
Anubis
Level 94
God Stats
1W - 1L
1,468 SR
Queue Stats
52W - 48L
1,406 Elo+
Solo
Atlas
Atlas
peezzyythe1
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 80L
1,352 Elo+
Solo
Cabrakan
Cabrakan
xSavage El Reyx
Cabrakan
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,346 Elo+
Solo
Team Averages
Level 63
1,494 SR
1,391 Elo+

VS

Team Averages
Level 116
1,455 SR
1,444 Elo+
Tyr
Tyr
GolditoSwing
Tyr
Level 128
God Stats
4W - 3L
1,438 SR
Queue Stats
110W - 126L
1,411 Elo+
Solo
Khepri
Khepri
SatansxRabbit
Khepri
Level 138
God Stats
3W - 2L
1,287 SR
Queue Stats
114W - 89L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
Spadetizzle
Heimdallr
Level 160
God Stats
3W - 2L
1,551 SR
Queue Stats
171W - 169L
1,516 Elo+
Party 1
Janus
Janus
Vantrasa_
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 100L
1,355 Elo+
Solo
Vulcan
Vulcan
chaosnecromancer
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 8
10,417
868
14,943
10,753
6,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
15
1 / 7 / 15
8,500
708
10,499
14,982
6,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Shlimazi
Anubis
19
7 / 2 / 8
9,955
830
13,528
12,473
6,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 4
6,792
566
2,106
5,119
4,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
16
1 / 3 / 13
8,917
743
7,800
14,453
20,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 9
10,658
888
7,071
11,825
8,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 2 / 9
10,641
887
5,657
21,337
19,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Spadetizzle
Heimdallr
17
4 / 6 / 10
10,049
837
18,302
11,962
4,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Vantrasa_
Janus
17
4 / 5 / 8
10,385
865
9,670
7,569
2,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 6
9,743
812
10,192
6,722
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
60
21
Kills
18
18
Deaths
21
48
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
12
3
8
5.33
L
Jing Wei
1
7
15
1.21
W
3
2
9
3.75
L
Anubis
Shlimazi
Anubis
7
2
8
5.5
W
Heimdallr
Spadetizzle
Heimdallr
4
6
10
1.5
W
Janus
Vantrasa_
Janus
4
5
8
1.6
W
3
3
6
2
L
0
3
4
0.67
L
Cabrakan
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,876
Damage
50,892
57,780
Taken
59,415
43,191
Mitigated
36,757
23,694
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,071
1,084
86
2,032
11,825
8,440
314
4,935
6,799
2,205
12,240
L
14,943
3,250
2,589
3,645
10,753
6,294
0
4,135
6,613
0
21,536
L
Jing Wei
10,499
7,600
574
4,115
14,982
6,184
69
7,544
7,438
0
21,518
W
5,657
412
700
8,924
21,337
19,221
216
7,859
13,349
12,667
0
L
Anubis
Shlimazi
Anubis
13,528
1,378
981
6,631
12,473
6,408
0
6,259
6,214
37,012
0
W
Heimdallr
Spadetizzle
Heimdallr
18,302
8,876
882
2,633
11,962
4,052
2,419
5,864
5,821
0
32,675
W
Janus
Vantrasa_
Janus
9,670
645
801
860
7,569
2,138
1,364
3,218
4,228
29,255
0
W
10,192
3,649
0
1,015
6,722
2,906
661
1,558
4,886
23,002
0
L
2,106
690
264
138
5,119
4,094
0
2,145
2,971
5,482
0
L
Cabrakan
7,800
1,145
1,409
3,348
14,453
20,211
0
6,253
8,200
12,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,581
Gold Earned
51,476
110
Minions Killed
127
0
Camps Cleared
0
959,136
Distance Traveled
1,013,939
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,658
888
14
1
0
192,674
0
L
Da Ji
10,417
868
19
2
0
236,001
0
L
Jing Wei
8,500
708
23
2
0
186,378
0
W
Khepri
10,641
887
10
1
0
207,988
1
L
Anubis
9,955
830
49
4
0
217,404
0
W
Heimdallr
10,049
837
26
2
0
191,349
0
W
Janus
10,385
865
45
4
0
202,756
0
W
Vulcan
9,743
812
32
3
0
219,172
0
L
Atlas
6,792
566
10
1
0
78,297
0
L
Cabrakan
8,917
743
9
1
0
241,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role