Player Matchup

Chaac
Chaac
BlanKJ
Chaac
Level 29
God Stats
7W - 3L
1,594 SR
Queue Stats
49W - 33L
1,620 Elo+
Party 1
Camazotz
Camazotz
Gooey_Nut567
Camazotz
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 250L
1,530 Elo+
Party 1
Hera
Hera
JokerLe
Hera
Level 106
God Stats
21W - 15L
1,532 SR
Queue Stats
71W - 90L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
NoDadJordan
Gilgamesh
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 61L
1,527 Elo+
Party 1
Anhur
Anhur
imps24
Anhur
Level 29
God Stats
3W - 2L
1,755 SR
Queue Stats
90W - 100L
1,466 Elo+
Party 1
Team Averages
Level 74
1,576 SR
1,510 Elo+

VS

Team Averages
Level 70
1,462 SR
1,455 Elo+
Olorun
Olorun
 
Olorun
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Tin10Men
Atlas
Level 43
God Stats
5W - 16L
1,271 SR
Queue Stats
202W - 279L
1,354 Elo+
Solo
Athena
Athena
thecomboo
Athena
Level 121
God Stats
3W - 2L
1,539 SR
Queue Stats
111W - 138L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BlanKJ
Chaac
13
0 / 0 / 1
7,486
535
1,431
4,886
3,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Gooey_Nut567
Camazotz
14
7 / 5 / 11
8,521
609
14,155
18,517
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hera
JokerLe
Hera
14
3 / 4 / 6
8,553
611
8,130
7,110
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NoDadJordan
Gilgamesh
13
5 / 2 / 6
8,302
593
6,734
11,156
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
imps24
Anhur
13
10 / 4 / 2
8,737
624
10,765
11,278
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 6 / 1
7,746
553
4,737
10,447
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
 
Danzaburou
12
5 / 7 / 1
7,656
547
9,322
11,123
2,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
 
Susano
11
1 / 7 / 1
6,724
480
6,806
11,488
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Tin10Men
Atlas
11
0 / 2 / 0
6,453
461
1,229
4,659
4,182
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
thecomboo
Athena
11
2 / 3 / 5
7,089
506
5,425
18,023
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
25
Kills
13
15
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
6
1
0.92
L
Danzaburou
 
Danzaburou
5
7
1
0.79
L
Susano
 
Susano
1
7
1
0.21
W
Chaac
BlanKJ
Chaac
0
0
1
0.5
W
Camazotz
Gooey_Nut567
Camazotz
7
5
11
2.5
W
Hera
JokerLe
Hera
3
4
6
1.5
W
Gilgamesh
NoDadJordan
Gilgamesh
5
2
6
4
L
Atlas
Tin10Men
Atlas
0
2
0
0
W
Anhur
imps24
Anhur
10
4
2
2.75
L
Athena
thecomboo
Athena
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,215
Damage
27,519
52,947
Taken
55,740
24,270
Mitigated
25,652
21,861
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,737
2,735
0
1,625
10,447
3,500
1,485
2,726
7,371
35,362
0
L
Danzaburou
 
Danzaburou
9,322
5,330
430
2,746
11,123
2,490
0
1,485
9,209
0
39,788
L
Susano
 
Susano
6,806
1,324
0
2,600
11,488
3,101
22
990
10,163
0
38,334
W
Chaac
BlanKJ
Chaac
1,431
194
0
3,020
4,886
3,370
570
1,114
3,772
0
28,817
W
Camazotz
Gooey_Nut567
Camazotz
14,155
4,896
442
10,983
18,517
8,783
200
3,622
14,841
0
31,985
W
Hera
JokerLe
Hera
8,130
1,976
146
1,349
7,110
2,429
658
1,501
5,508
58,216
0
W
Gilgamesh
NoDadJordan
Gilgamesh
6,734
2,291
0
3,114
11,156
6,050
0
2,423
8,685
0
43,731
L
Atlas
Tin10Men
Atlas
1,229
319
0
0
4,659
4,182
0
418
4,078
22,773
0
W
Anhur
imps24
Anhur
10,765
4,882
0
2,807
11,278
3,638
2,742
2,528
8,750
0
43,803
L
Athena
thecomboo
Athena
5,425
1,757
0
2,384
18,023
12,379
12
2,085
15,133
18,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,599
Gold Earned
35,668
356
Minions Killed
287
0
Camps Cleared
0
1,374,231
Distance Traveled
1,232,816
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,746
553
76
5
0
228,959
2
L
Danzaburou
7,656
547
71
5
0
244,577
1
L
Susano
6,724
480
69
5
0
244,419
3
W
Chaac
7,486
535
57
4
0
295,521
2
W
Camazotz
8,521
609
33
2
0
279,197
0
W
Hera
8,553
611
105
8
0
268,945
3
W
Gilgamesh
8,302
593
73
5
0
283,520
5
L
Atlas
6,453
461
39
3
0
231,152
0
W
Anhur
8,737
624
88
6
0
247,048
3
L
Athena
7,089
506
32
2
0
283,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role