Player Matchup

Chang'e
Chang'e
SG-AleZin-
Chang'e
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 237L
1,498 Elo+
Solo
Serqet
Serqet
almironcriado
Serqet
Level 107
God Stats
6W - 10L
1,301 SR
Queue Stats
497W - 764L
1,450 Elo+
Party 1
Medusa
Medusa
furia-violeta
Medusa
Level 84
God Stats
21W - 27L
1,193 SR
Queue Stats
182W - 365L
1,399 Elo+
Party 1
Yemoja
Yemoja
ramiro_puig
Yemoja
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 191L
1,398 Elo+
Party 1
Chronos
Chronos
tostasaturad4
Chronos
Level 11
God Stats
5W - 0L
1,500 SR
Queue Stats
20W - 15L
1,285 Elo+
Party 1
Team Averages
Level 66
1,399 SR
1,406 Elo+

VS

Team Averages
Level 93
1,378 SR
1,403 Elo+
Atlas
Atlas
NHR_zenitsu656
Atlas
Level 94
God Stats
31W - 29L
1,420 SR
Queue Stats
664W - 804L
1,353 Elo+
Party 2
Tiamat
Tiamat
OozyPaladin6826
Tiamat
Level 74
God Stats
1W - 3L
1,178 SR
Queue Stats
54W - 62L
1,370 Elo+
Solo
Heimdallr
Heimdallr
RafajitS2
Heimdallr
Level 101
God Stats
25W - 31L
1,422 SR
Queue Stats
505W - 562L
1,397 Elo+
Party 3
Pele
Pele
RoneyFM
Pele
Level 81
God Stats
1W - 5L
1,348 SR
Queue Stats
306W - 479L
1,357 Elo+
Party 2
Medusa
Medusa
guilhermaito
Medusa
Level 115
God Stats
48W - 48L
1,523 SR
Queue Stats
506W - 511L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SG-AleZin-
Chang'e
11
1 / 2 / 1
6,602
508
4,618
7,847
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 3 / 1
6,574
506
3,752
7,885
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 2 / 0
7,631
587
5,862
8,145
1,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
0 / 2 / 5
6,393
492
3,338
8,047
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
13
2 / 3 / 2
7,437
572
3,892
8,063
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,630
433
3,338
10,287
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 2
5,815
447
3,124
4,396
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
RafajitS2
Heimdallr
12
3 / 4 / 0
7,240
557
6,813
8,083
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
RoneyFM
Pele
10
3 / 3 / 0
6,620
509
3,446
9,584
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
14
6 / 1 / 1
8,345
642
8,304
5,846
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
12
12
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
0
2
2
0.5
L
Heimdallr
RafajitS2
Heimdallr
3
4
0
0.75
L
Pele
RoneyFM
Pele
3
3
0
1
W
Chang'e
SG-AleZin-
Chang'e
1
2
1
0.75
W
3
3
1
1.17
W
6
2
0
3
L
Medusa
6
1
1
6.5
W
Yemoja
0
2
5
1.25
W
Chronos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
25,025
39,987
Taken
38,196
15,046
Mitigated
16,197
13,435
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,338
1,465
169
2,080
10,287
5,729
0
3,601
6,550
13,855
0
L
3,124
524
0
2,116
4,396
2,124
0
1,925
2,325
19,650
0
L
Heimdallr
RafajitS2
Heimdallr
6,813
3,492
0
1,710
8,083
2,598
1,044
727
7,356
0
47,260
L
Pele
RoneyFM
Pele
3,446
482
0
3,157
9,584
3,534
0
2,740
6,259
371
31,639
W
Chang'e
SG-AleZin-
Chang'e
4,618
548
182
4,133
7,847
3,659
448
3,516
4,331
30,641
0
W
3,752
821
0
2,780
7,885
2,571
0
258
7,627
0
31,215
W
5,862
1,682
0
767
8,145
1,801
0
1,134
7,011
0
45,435
L
Medusa
8,304
3,810
0
1,197
5,846
2,212
1,146
2,429
2,991
0
56,821
W
Yemoja
3,338
1,341
1,747
1,860
8,047
4,923
52
1,481
6,566
18,293
0
W
Chronos
3,892
936
0
1,966
8,063
2,092
1,112
483
7,580
45,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
33,650
347
Minions Killed
347
0
Camps Cleared
0
1,294,881
Distance Traveled
1,057,645
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,630
433
18
1
0
241,632
2
L
Tiamat
5,815
447
43
3
0
132,861
2
L
Heimdallr
7,240
557
97
7
0
199,920
1
L
Pele
6,620
509
65
5
0
231,772
1
W
Chang'e
6,602
508
65
5
0
247,490
0
W
Serqet
6,574
506
71
5
0
298,580
2
W
Medusa
7,631
587
94
7
0
273,752
3
L
Medusa
8,345
642
124
10
0
251,460
0
W
Yemoja
6,393
492
29
2
0
226,802
0
W
Chronos
7,437
572
88
7
0
248,257
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role