Player Matchup

Fenrir
Fenrir
Almighty_Rayden
Fenrir
Level 42
God Stats
2W - 2L
1,566 SR
Queue Stats
43W - 52L
1,393 Elo+
Party 1
Ra
Ra
American_Potato1
Ra
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,080 Elo+
Party 1
Zeus
Zeus
ExtraSmallHoodie
Zeus
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
19W - 30L
1,368 Elo+
Party 1
Atlas
Atlas
FrostRoyalty
Atlas
Level 120
God Stats
1W - 3L
1,569 SR
Queue Stats
7W - 7L
1,533 Elo+
Party 2
Medusa
Medusa
zukastrophy
Medusa
Level 26
God Stats
2W - 5L
1,282 SR
Queue Stats
9W - 11L
1,405 Elo+
Party 2
Team Averages
Level 44
1,483 SR
1,356 Elo+

VS

Team Averages
Level 45
1,508 SR
1,417 Elo+
Kali
Kali
 
Kali
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Ap3x 057563
Osiris
Level 45
God Stats
2W - 4L
1,381 SR
Queue Stats
37W - 56L
1,271 Elo+
Solo
Danzaburou
Danzaburou
GoatedRon-_-
Danzaburou
Level 46
God Stats
71W - 63L
1,547 SR
Queue Stats
122W - 132L
1,435 Elo+
Party 3
Fafnir
Fafnir
kvnqhuncho
Fafnir
Level 44
God Stats
17W - 7L
1,618 SR
Queue Stats
109W - 132L
1,383 Elo+
Party 3
Neith
Neith
saadiq5255
Neith
Level 6
God Stats
2W - 1L
1,493 SR
Queue Stats
5W - 3L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,272
527
1,535
6,280
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 1
4,979
498
2,496
5,009
957
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 7 / 0
4,513
451
1,942
5,696
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 0 / 1
5,360
536
2,990
5,240
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
8
1 / 0 / 1
4,814
481
2,513
2,981
608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
7 / 0 / 0
6,806
681
4,106
5,827
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
9
1 / 3 / 2
5,586
559
2,369
4,202
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
GoatedRon-_-
Danzaburou
9
4 / 0 / 2
5,917
592
3,613
4,301
1,302
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
kvnqhuncho
Fafnir
9
0 / 0 / 0
4,766
477
1,828
5,136
2,635
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
0 / 2 / 0
4,744
474
3,264
4,729
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
12
12
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
0
0
7
L
2
1
0
2
L
1
4
1
0.38
W
Osiris
1
3
2
0.67
L
0
7
0
0
L
1
0
1
1.5
W
Danzaburou
GoatedRon-_-
Danzaburou
4
0
2
5
W
Fafnir
kvnqhuncho
Fafnir
0
0
0
0
W
Neith
0
2
0
0
L
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,476
Damage
15,180
25,206
Taken
24,195
6,670
Mitigated
9,658
6,923
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,106
1,799
0
3,393
5,827
2,293
0
983
4,822
0
33,916
L
1,535
181
0
3,274
6,280
1,760
0
0
6,280
0
25,109
L
2,496
713
0
408
5,009
957
217
0
4,753
19,357
0
W
Osiris
2,369
765
0
305
4,202
2,257
746
1,564
2,617
0
21,979
L
1,942
437
0
769
5,696
950
276
0
5,588
15,473
0
L
2,990
1,307
0
1,301
5,240
2,395
0
1,030
4,210
16,064
0
W
Danzaburou
GoatedRon-_-
Danzaburou
3,613
661
0
757
4,301
1,302
918
1,739
2,376
0
27,470
W
Fafnir
kvnqhuncho
Fafnir
1,828
148
0
2,594
5,136
2,635
150
1,493
3,643
15,623
0
W
Neith
3,264
1,418
0
1,975
4,729
1,171
444
1,420
3,309
0
25,462
L
Medusa
2,513
894
0
1,171
2,981
608
165
798
2,183
0
20,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,938
Gold Earned
27,819
184
Minions Killed
246
0
Camps Cleared
0
903,697
Distance Traveled
1,015,708
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,806
681
60
6
0
235,361
0
L
Fenrir
5,272
527
54
5
0
217,612
2
L
Ra
4,979
498
33
3
0
161,655
2
W
Osiris
5,586
559
54
5
0
190,142
0
L
Zeus
4,513
451
31
3
0
144,114
1
L
Atlas
5,360
536
30
3
0
200,293
3
W
Danzaburou
5,917
592
51
5
0
203,256
0
W
Fafnir
4,766
477
18
2
0
216,802
1
W
Neith
4,744
474
63
6
0
170,147
1
L
Medusa
4,814
481
36
4
0
180,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role