Player Matchup

Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,500 Elo+

VS

Team Averages
Level 94
1,490 SR
1,471 Elo+
Atlas
Atlas
RobotNyck
Atlas
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 155L
1,477 Elo+
Solo
Chernobog
Chernobog
bautyhol
Chernobog
Level 89
God Stats
26W - 26L
1,521 SR
Queue Stats
262W - 284L
1,468 Elo+
Solo
Nemesis
Nemesis
inakicd
Nemesis
Level 105
God Stats
15W - 18L
1,314 SR
Queue Stats
141W - 149L
1,474 Elo+
Solo
Ra
Ra
jaapakawagoe
Ra
Level 48
God Stats
1W - 2L
1,507 SR
Queue Stats
44W - 50L
1,437 Elo+
Solo
Sylvanus
Sylvanus
zeny_stalker
Sylvanus
Level 118
God Stats
14W - 9L
1,610 SR
Queue Stats
136W - 123L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
2 / 0 / 1
4,611
769
3,113
3,177
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
 
Gilgamesh
7
3 / 0 / 2
4,340
723
1,775
2,880
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
 
Discordia
8
2 / 0 / 0
4,297
716
757
2,027
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
 
Khepri
6
1 / 0 / 2
3,918
653
986
1,751
662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
 
Apollo
6
0 / 0 / 4
3,896
649
1,456
2,933
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
RobotNyck
Atlas
6
0 / 2 / 0
3,402
567
1,284
4,748
1,797
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
bautyhol
Chernobog
5
0 / 1 / 0
3,314
552
1,967
2,305
422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
inakicd
Nemesis
6
0 / 3 / 0
3,543
591
804
4,423
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 0 / 0
2,975
496
0
312
49
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
zeny_stalker
Sylvanus
5
0 / 2 / 0
3,245
541
1,397
2,970
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
1
2.5
W
Gilgamesh
 
Gilgamesh
3
0
2
4
W
Discordia
 
Discordia
2
0
0
2
W
Khepri
 
Khepri
1
0
2
2
W
Apollo
 
Apollo
0
0
4
2
L
Atlas
RobotNyck
Atlas
0
2
0
0
L
Chernobog
bautyhol
Chernobog
0
1
0
0
L
Nemesis
inakicd
Nemesis
0
3
0
0
L
0
0
0
0
L
Sylvanus
zeny_stalker
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,087
Damage
5,452
12,768
Taken
14,758
4,684
Mitigated
4,152
5,598
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,113
1,022
0
1,325
3,177
1,774
0
1,284
1,893
0
19,254
W
Gilgamesh
 
Gilgamesh
1,775
695
0
968
2,880
1,092
0
137
2,743
0
16,904
W
Discordia
 
Discordia
757
219
0
647
2,027
417
540
0
2,027
18,148
0
W
Khepri
 
Khepri
986
31
105
502
1,751
662
0
276
1,475
6,179
0
W
Apollo
 
Apollo
1,456
1,111
0
2,051
2,933
739
0
672
2,261
0
19,355
L
Atlas
RobotNyck
Atlas
1,284
426
0
1,326
4,748
1,797
0
0
4,748
10,413
0
L
Chernobog
bautyhol
Chernobog
1,967
1,192
0
757
2,305
422
0
381
1,924
0
14,403
L
Nemesis
inakicd
Nemesis
804
221
0
1,474
4,423
966
0
412
3,993
0
14,428
L
0
0
56
222
312
49
0
28
276
2,640
0
L
Sylvanus
zeny_stalker
Sylvanus
1,397
620
171
615
2,970
918
0
862
2,074
6,364
1,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,062
Gold Earned
16,479
182
Minions Killed
125
0
Camps Cleared
0
604,850
Distance Traveled
485,774
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,611
769
46
8
0
126,874
2
W
Gilgamesh
4,340
723
37
6
0
121,592
3
W
Discordia
4,297
716
42
7
0
123,989
2
W
Khepri
3,918
653
8
1
0
125,303
1
W
Apollo
3,896
649
49
8
0
107,092
0
L
Atlas
3,402
567
23
4
0
107,875
1
L
Chernobog
3,314
552
27
5
0
117,197
0
L
Nemesis
3,543
591
37
6
0
101,246
2
L
Ra
2,975
496
11
2
0
53,386
1
L
Sylvanus
3,245
541
27
5
0
106,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role