Player Matchup

Da Ji
Da Ji
AbyssalMask
Da Ji
Level 83
God Stats
0W - 1L
1,286 SR
Queue Stats
4W - 5L
1,804 Elo+
Party 1
Ares
Ares
PhatLoads
Ares
Level 124
God Stats
1W - 1L
1,862 SR
Queue Stats
136W - 100L
1,741 Elo+
Party 1
Zeus
Zeus
PontiffButtFart
Zeus
Level 86
God Stats
2W - 3L
1,919 SR
Queue Stats
13W - 9L
1,891 Elo+
Party 1
Team Averages
Level 98
1,689 SR
1,812 Elo+

VS

Team Averages
Level 131
1,633 SR
1,599 Elo+
Ah Puch
Ah Puch
BROTHER KAMM
Ah Puch
Level 146
God Stats
4W - 7L
1,434 SR
Queue Stats
332W - 353L
1,623 Elo+
Solo
Amaterasu
Amaterasu
CamDidToo
Amaterasu
Level 107
God Stats
7W - 12L
1,657 SR
Queue Stats
460W - 525L
1,560 Elo+
Solo
Ullr
Ullr
Six PistoIs
Ullr
Level 141
God Stats
4W - 1L
1,808 SR
Queue Stats
19W - 17L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 2
6,776
753
3,892
8,251
2,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
9
2 / 6 / 2
7,062
785
4,033
10,230
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 6 / 3
6,527
725
7,179
7,324
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BROTHER KAMM
Ah Puch
11
4 / 3 / 10
7,759
862
6,757
6,931
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
CamDidToo
Amaterasu
12
3 / 1 / 12
7,709
857
6,845
8,482
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
13 / 1 / 4
9,231
1,026
7,943
6,558
2,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
20
20
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Ah Puch
BROTHER KAMM
Ah Puch
4
3
10
3
W
Amaterasu
CamDidToo
Amaterasu
3
1
12
9
L
Ares
2
6
2
0.5
L
1
6
3
0.42
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
21,545
25,805
Taken
21,971
12,323
Mitigated
11,118
1,212
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,892
665
0
23
8,251
2,331
0
2,195
6,056
0
7,112
W
Ah Puch
BROTHER KAMM
Ah Puch
6,757
313
0
2,342
6,931
2,378
441
3,592
3,339
27,257
0
W
Amaterasu
CamDidToo
Amaterasu
6,845
3,114
0
2,874
8,482
6,361
523
4,721
3,761
0
18,016
L
Ares
4,033
396
0
415
10,230
7,799
0
1,369
8,861
12,886
0
L
7,179
1,285
84
690
7,324
2,193
0
3,344
3,980
18,292
0
W
7,943
4,648
0
1,857
6,558
2,379
2,187
3,225
3,333
0
32,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,365
Gold Earned
24,699
59
Minions Killed
106
1
Camps Cleared
7
401,071
Distance Traveled
516,510
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,776
753
13
1
0
118,381
3
W
Ah Puch
7,759
862
39
4
3
164,805
3
W
Amaterasu
7,709
857
22
2
4
196,296
1
L
Ares
7,062
785
14
2
1
145,218
1
L
Zeus
6,527
725
32
4
0
137,472
1
W
Ullr
9,231
1,026
45
5
0
155,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role