Player Matchup

Thoth
Thoth
HarZ_Capitano
Thoth
Level 68
God Stats
3W - 4L
1,467 SR
Queue Stats
289W - 259L
1,471 Elo+
Party 3
Ymir
Ymir
IA_God_
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,615 Elo+
Party 2
Danzaburou
Danzaburou
IA_Hot_
Danzaburou
Level 7
God Stats
2W - 0L
1,794 SR
Queue Stats
14W - 2L
1,832 Elo+
Party 2
Achilles
Achilles
Paddi_hsv
Achilles
Level 105
God Stats
17W - 7L
1,693 SR
Queue Stats
679W - 664L
1,492 Elo+
Party 3
Ravana
Ravana
vivalatriplejota
Ravana
Level 42
God Stats
4W - 2L
1,708 SR
Queue Stats
55W - 16L
1,733 Elo+
Party 2
Team Averages
Level 47
1,632 SR
1,629 Elo+

VS

Team Averages
Level 69
1,629 SR
1,503 Elo+
Loki
Loki
Footusws
Loki
Level 91
God Stats
3W - 4L
1,662 SR
Queue Stats
266W - 219L
1,619 Elo+
Party 4
Fenrir
Fenrir
SaroMazo
Fenrir
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 79L
1,568 Elo+
Party 4
Mulan
Mulan
SoRasTax
Mulan
Level 103
God Stats
17W - 8L
1,934 SR
Queue Stats
219W - 194L
1,550 Elo+
Party 4
Neith
Neith
alex_11_elchango
Neith
Level 4
God Stats
2W - 5L
1,452 SR
Queue Stats
4W - 7L
1,314 Elo+
Party 1
Discordia
Discordia
carlos7of
Discordia
Level 118
God Stats
5W - 6L
1,593 SR
Queue Stats
264W - 240L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,260
710
754
2,242
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
IA_God_
Ymir
7
4 / 0 / 2
4,867
811
1,170
2,865
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
IA_Hot_
Danzaburou
8
1 / 0 / 3
4,547
758
1,458
1,358
312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
Paddi_hsv
Achilles
7
2 / 0 / 0
4,342
724
3,516
4,446
2,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 0 / 2
4,632
772
1,931
1,724
452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 1 / 0
3,658
610
360
3,035
611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
SaroMazo
Fenrir
4
0 / 3 / 0
3,112
519
577
3,741
1,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
SoRasTax
Mulan
6
0 / 1 / 0
3,688
615
2,303
4,632
1,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

4
0 / 2 / 0
2,935
489
297
1,516
392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
carlos7of
Discordia
8
1 / 2 / 0
4,155
693
1,447
2,819
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
0
1
0
0
W
1
1
2
2
W
Ymir
IA_God_
Ymir
4
0
2
5
W
Danzaburou
IA_Hot_
Danzaburou
1
0
3
2.5
W
Achilles
Paddi_hsv
Achilles
2
0
0
2
L
Fenrir
SaroMazo
Fenrir
0
3
0
0
L
Mulan
SoRasTax
Mulan
0
1
0
0
L
0
2
0
0
L
Discordia
carlos7of
Discordia
1
2
0
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,829
Damage
4,984
12,635
Taken
15,743
4,771
Mitigated
4,431
6,081
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
360
68
0
1,904
3,035
611
0
38
2,971
0
14,170
W
754
82
0
625
2,242
523
0
1,153
795
17,811
0
W
Ymir
IA_God_
Ymir
1,170
255
0
1,381
2,865
1,240
0
0
2,865
8,990
0
W
Danzaburou
IA_Hot_
Danzaburou
1,458
518
0
891
1,358
312
180
0
1,358
0
25,700
W
Achilles
Paddi_hsv
Achilles
3,516
1,100
0
1,824
4,446
2,244
0
0
4,203
0
16,655
L
Fenrir
SaroMazo
Fenrir
577
164
0
271
3,741
1,067
0
896
2,811
0
3,535
L
Mulan
SoRasTax
Mulan
2,303
461
0
2,936
4,632
1,686
0
0
4,266
0
15,489
L
297
95
0
42
1,516
392
0
266
1,250
0
5,687
L
Discordia
carlos7of
Discordia
1,447
164
0
598
2,819
675
0
724
2,095
19,311
0
W
1,931
651
0
1,360
1,724
452
0
0
1,724
0
19,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,648
Gold Earned
17,548
212
Minions Killed
139
0
Camps Cleared
0
593,471
Distance Traveled
568,526
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,658
610
41
7
0
142,164
2
W
Thoth
4,260
710
44
7
0
116,277
3
W
Ymir
4,867
811
20
3
0
123,807
1
W
Danzaburou
4,547
758
55
9
0
102,446
1
W
Achilles
4,342
724
29
5
0
117,591
2
L
Fenrir
3,112
519
8
1
0
115,318
1
L
Mulan
3,688
615
41
7
0
130,033
0
L
Neith
2,935
489
11
2
0
74,228
0
L
Discordia
4,155
693
38
6
0
106,783
1
W
Ravana
4,632
772
64
11
0
133,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role