Player Matchup

Mulan
Mulan
 
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Alphachadasaur
Sylvanus
Level 108
God Stats
9W - 9L
1,596 SR
Queue Stats
240W - 171L
1,576 Elo+
Solo
Danzaburou
Danzaburou
Desequilibre
Danzaburou
Level 64
God Stats
12W - 12L
1,594 SR
Queue Stats
189W - 198L
1,549 Elo+
Party 2
Nemesis
Nemesis
Pharapoh
Nemesis
Level 96
God Stats
31W - 27L
1,563 SR
Queue Stats
206W - 184L
1,494 Elo+
Party 2
Zeus
Zeus
SergeSelio
Zeus
Level 86
God Stats
4W - 4L
1,486 SR
Queue Stats
310W - 276L
1,546 Elo+
Solo
Team Averages
Level 91
1,548 SR
1,533 Elo+

VS

Team Averages
Level 85
1,520 SR
1,497 Elo+
Athena
Athena
 
Athena
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bara99
Scylla
Level 69
God Stats
15W - 18L
1,498 SR
Queue Stats
298W - 284L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
Ccedric1
Aphrodite
Level 109
God Stats
10W - 5L
1,692 SR
Queue Stats
332W - 327L
1,478 Elo+
Solo
Ullr
Ullr
Mohichii
Ullr
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
213W - 237L
1,508 Elo+
Party 1
Arachne
Arachne
azooz_law
Arachne
Level 50
God Stats
8W - 10L
1,412 SR
Queue Stats
102W - 95L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 6 / 8
10,928
455
15,810
26,871
26,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
19
2 / 2 / 3
12,487
520
15,884
18,937
19,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Desequilibre
Danzaburou
18
11 / 6 / 7
12,366
515
21,309
20,791
8,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Pharapoh
Nemesis
18
4 / 6 / 6
11,943
498
7,795
20,968
8,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 5 / 7
11,818
492
14,403
13,540
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 4 / 12
10,601
442
8,977
19,389
19,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Bara99
Scylla
20
14 / 8 / 9
15,175
632
31,813
15,433
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Ccedric1
Aphrodite
20
5 / 1 / 9
13,590
566
14,988
24,407
12,260
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
17
0 / 8 / 7
10,661
444
7,311
18,070
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
azooz_law
Arachne
17
4 / 5 / 6
11,380
474
9,615
16,202
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
68
26
Kills
25
25
Deaths
26
31
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
6
8
1.33
W
Athena
 
Athena
2
4
12
2
L
Sylvanus
2
2
3
1.75
W
Scylla
Bara99
Scylla
14
8
9
2.31
W
Aphrodite
Ccedric1
Aphrodite
5
1
9
9.5
L
Danzaburou
Desequilibre
Danzaburou
11
6
7
2.42
W
Ullr
0
8
7
0.44
L
Nemesis
Pharapoh
Nemesis
4
6
6
1.17
L
5
5
7
1.7
W
Arachne
azooz_law
Arachne
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,201
Damage
72,704
101,107
Taken
93,501
68,057
Mitigated
48,859
32,066
Healing
35,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,810
2,136
0
3,158
26,871
26,111
0
16,408
10,463
9,072
34,967
W
Athena
 
Athena
8,977
2,419
1,079
2,406
19,389
19,584
234
6,528
12,757
26,682
0
L
Sylvanus
15,884
4,157
1,214
7,727
18,937
19,652
150
9,522
9,415
71,921
14,363
W
Scylla
Bara99
Scylla
31,813
3,700
0
1,193
15,433
4,864
1,598
5,713
9,418
111,761
0
W
Aphrodite
Ccedric1
Aphrodite
14,988
2,130
4,865
18,024
24,407
12,260
1,674
12,468
11,772
100,630
0
L
Danzaburou
Desequilibre
Danzaburou
21,309
11,622
0
7,294
20,791
8,743
2,800
10,168
10,623
0
103,354
W
Ullr
7,311
4,062
0
3,139
18,070
4,426
3,010
2,333
15,731
0
76,830
L
Nemesis
Pharapoh
Nemesis
7,795
2,050
0
7,956
20,968
8,507
168
11,046
9,922
0
75,749
L
14,403
2,302
0
4,717
13,540
5,044
154
9,078
4,462
77,875
0
W
Arachne
azooz_law
Arachne
9,615
6,196
0
4,580
16,202
7,725
0
4,957
11,183
0
68,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,542
Gold Earned
61,407
651
Minions Killed
626
0
Camps Cleared
0
2,035,119
Distance Traveled
2,182,929
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,928
455
71
3
0
440,468
4
W
Athena
10,601
442
27
1
0
457,801
1
L
Sylvanus
12,487
520
181
8
0
391,065
4
W
Scylla
15,175
632
155
6
0
398,246
4
W
Aphrodite
13,590
566
223
9
0
432,492
1
L
Danzaburou
12,366
515
140
6
0
386,138
6
W
Ullr
10,661
444
117
5
0
421,012
4
L
Nemesis
11,943
498
111
5
0
448,396
5
L
Zeus
11,818
492
148
6
0
369,052
6
W
Arachne
11,380
474
104
4
0
473,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role