Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Mellyaie
Neith
Level 14
God Stats
2W - 1L
1,569 SR
Queue Stats
3W - 2L
1,662 Elo+
Party 1
Chaac
Chaac
RubyMatthews
Chaac
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
233W - 225L
1,531 Elo+
Solo
Geb
Geb
Welikethestock
Geb
Level 33
God Stats
7W - 4L
1,580 SR
Queue Stats
187W - 171L
1,495 Elo+
Solo
Team Averages
Level 71
1,530 SR
1,538 Elo+

VS

Team Averages
Level 117
1,503 SR
1,533 Elo+
Bacchus
Bacchus
ASESINODEINDIOS
Bacchus
Level 119
God Stats
30W - 34L
1,522 SR
Queue Stats
976W - 1,026L
1,466 Elo+
Solo
Hercules
Hercules
Baconstripsyo
Hercules
Level 99
God Stats
16W - 14L
1,492 SR
Queue Stats
191W - 168L
1,586 Elo+
Party 2
Atlas
Atlas
MrInCoN
Atlas
Level 106
God Stats
8W - 13L
1,508 SR
Queue Stats
445W - 414L
1,519 Elo+
Party 3
Chiron
Chiron
Snikklefritz703
Chiron
Level 111
God Stats
64W - 34L
1,598 SR
Queue Stats
246W - 226L
1,518 Elo+
Party 3
Hera
Hera
skhull
Hera
Level 149
God Stats
10W - 19L
1,393 SR
Queue Stats
495W - 461L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
4 / 2 / 0
6,478
498
2,866
8,041
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
10
0 / 4 / 0
6,046
465
2,401
8,074
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mellyaie
Neith
10
0 / 2 / 1
5,703
439
6,360
6,480
1,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 3
7,183
553
5,791
9,992
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 1
5,757
443
3,892
11,872
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,047
542
3,852
5,830
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Baconstripsyo
Hercules
13
1 / 3 / 3
7,595
584
5,717
10,015
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
MrInCoN
Atlas
11
0 / 1 / 6
6,569
505
4,291
8,408
4,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 4
7,203
554
9,419
7,042
2,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hera
skhull
Hera
14
8 / 0 / 1
8,458
651
7,019
4,265
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
15
15
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
0
2
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
W
3
0
5
5.5
W
Hercules
Baconstripsyo
Hercules
1
3
3
0.83
L
Neith
Mellyaie
Neith
0
2
1
0.25
W
Atlas
MrInCoN
Atlas
0
1
6
3
L
0
3
3
0.5
W
3
0
4
5
L
0
4
1
0.13
W
Hera
skhull
Hera
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,310
Damage
30,298
44,459
Taken
35,560
19,163
Mitigated
16,956
14,942
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,866
1,174
0
3,130
8,041
2,540
0
3,178
4,769
0
25,452
L
Morgan Le Fay
 
Morgan Le Fay
2,401
100
0
1,784
8,074
2,765
0
4,652
3,226
36,170
0
W
3,852
677
0
3,363
5,830
3,105
0
750
5,001
40,162
0
W
Hercules
Baconstripsyo
Hercules
5,717
2,486
0
2,774
10,015
5,842
0
0
9,272
2,315
45,423
L
Neith
Mellyaie
Neith
6,360
2,614
0
1,861
6,480
1,813
0
1,017
5,463
0
38,425
W
Atlas
MrInCoN
Atlas
4,291
1,387
1,496
3,030
8,408
4,635
0
2,012
6,305
14,500
0
L
5,791
1,057
0
4,919
9,992
4,979
0
1,513
7,774
0
43,763
W
9,419
2,947
498
2,468
7,042
2,066
0
2,207
4,833
0
54,983
L
3,892
681
217
3,031
11,872
7,066
0
4,763
7,105
20,692
0
W
Hera
skhull
Hera
7,019
1,421
0
831
4,265
1,308
0
1,097
3,076
55,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
36,872
339
Minions Killed
436
0
Camps Cleared
0
1,234,435
Distance Traveled
1,305,728
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,478
498
58
4
0
280,004
1
L
Morgan Le Fay
6,046
465
78
6
0
213,491
1
W
Bacchus
7,047
542
72
6
0
274,327
3
W
Hercules
7,595
584
116
9
0
264,913
1
L
Neith
5,703
439
76
6
0
250,660
1
W
Atlas
6,569
505
30
2
0
245,356
3
L
Chaac
7,183
553
96
7
0
260,693
3
W
Chiron
7,203
554
104
8
0
242,514
1
L
Geb
5,757
443
31
2
0
229,587
3
W
Hera
8,458
651
114
9
0
278,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role