Player Matchup

Atlas
Atlas
ANIMEmanXP
Atlas
Level 126
God Stats
7W - 3L
1,563 SR
Queue Stats
34W - 24L
1,596 Elo+
Party 3
Mercury
Mercury
LegendaryAmazing
Mercury
Level 122
God Stats
0W - 2L
1,280 SR
Queue Stats
30W - 23L
1,615 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Thicc_Gun_Boy
Cu Chulainn
Level 107
God Stats
0W - 1L
1,256 SR
Queue Stats
13W - 14L
1,526 Elo+
Party 3
Sol
Sol
Tox1cToken
Sol
Level 74
God Stats
10W - 10L
1,554 SR
Queue Stats
104W - 103L
1,551 Elo+
Party 1
He Bo
He Bo
bellbell1234
He Bo
Level 72
God Stats
0W - 5L
1,180 SR
Queue Stats
16W - 19L
1,530 Elo+
Party 1
Team Averages
Level 100
1,366 SR
1,564 Elo+

VS

Team Averages
Level 128
1,515 SR
1,514 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Capt Cloud32
Jormungandr
Level 79
God Stats
2W - 0L
1,566 SR
Queue Stats
12W - 8L
1,637 Elo+
Solo
Hera
Hera
TuhretzzTv
Hera
Level 106
God Stats
8W - 6L
1,660 SR
Queue Stats
13W - 10L
1,362 Elo+
Solo
Janus
Janus
xZombi3N1njax
Janus
Level 147
God Stats
1W - 2L
1,351 SR
Queue Stats
59W - 59L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
0 / 3 / 1
9,540
954
5,274
16,896
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 2 / 1
8,593
859
4,852
10,400
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Thicc_Gun_Boy
Cu Chulainn
14
0 / 3 / 1
8,166
817
819
4,771
1,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 7 / 1
9,322
932
15,885
16,386
6,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 2
9,137
914
5,681
10,666
3,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

126

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 1 / 11
9,985
999
14,908
9,868
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
16
2 / 0 / 10
9,384
938
7,819
10,036
8,406
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Capt Cloud32
Jormungandr
17
6 / 2 / 11
10,793
1,079
10,396
10,252
10,660
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 0 / 11
10,361
1,036
11,769
2,550
1,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 9
10,544
1,054
10,195
3,520
1,394
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
3
Kills
18
18
Deaths
3
6
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
1
11
8.5
W
Mulan
 
Mulan
2
0
10
7
L
Atlas
0
3
1
0.17
W
Jormungandr
Capt Cloud32
Jormungandr
6
2
11
5.75
L
0
2
1
0.25
L
Cu Chulainn
Thicc_Gun_Boy
Cu Chulainn
0
3
1
0.17
L
2
7
1
0.36
W
3
0
11
8.5
L
1
3
2
0.67
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,511
Damage
55,087
59,119
Taken
36,226
33,334
Mitigated
25,677
4,571
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,908
7,107
0
2,207
9,868
4,189
0
7,405
2,463
0
31,474
W
Mulan
 
Mulan
7,819
881
0
730
10,036
8,406
0
7,333
2,703
0
11,362
L
Atlas
5,274
1,422
276
2,210
16,896
17,290
0
10,068
6,828
28,542
0
W
Jormungandr
Capt Cloud32
Jormungandr
10,396
1,871
398
1,116
10,252
10,660
0
5,795
4,457
27,318
0
L
4,852
2,814
0
69
10,400
4,578
0
6,398
4,002
0
19,200
L
Cu Chulainn
Thicc_Gun_Boy
Cu Chulainn
819
70
0
206
4,771
1,592
0
1,852
2,919
0
5,646
L
15,885
4,927
0
1,584
16,386
6,239
0
8,065
8,321
33,455
2,859
W
11,769
2,253
116
596
2,550
1,028
0
2,049
501
39,752
0
L
5,681
232
0
226
10,666
3,635
0
5,977
4,689
14,992
0
W
10,195
462
0
230
3,520
1,394
0
2,563
957
39,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
51,067
169
Minions Killed
229
3
Camps Cleared
13
713,215
Distance Traveled
991,681
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,985
999
33
3
7
188,757
0
W
Mulan
9,384
938
4
0
0
190,301
0
L
Atlas
9,540
954
41
4
1
167,024
2
W
Jormungandr
10,793
1,079
34
3
2
194,297
0
L
Mercury
8,593
859
38
4
1
158,949
0
L
Cu Chulainn
8,166
817
6
1
0
53,130
0
L
Sol
9,322
932
62
6
0
166,060
0
W
Hera
10,361
1,036
81
8
1
207,203
2
L
He Bo
9,137
914
22
2
1
168,052
0
W
Janus
10,544
1,054
77
8
3
211,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role