Player Matchup

Sobek
Sobek
IchMagAim
Sobek
Level 109
God Stats
3W - 0L
1,823 SR
Queue Stats
92W - 61L
1,651 Elo+
Party 2
Danzaburou
Danzaburou
niklasfasterling
Danzaburou
Level 136
God Stats
28W - 13L
1,602 SR
Queue Stats
197W - 149L
1,507 Elo+
Party 2
Cerberus
Cerberus
xXLauchsohn
Cerberus
Level 107
God Stats
3W - 3L
1,675 SR
Queue Stats
186W - 191L
1,519 Elo+
Party 2
Team Averages
Level 117
1,700 SR
1,559 Elo+

VS

Team Averages
Level 89
1,460 SR
1,564 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
vosk123
Jing Wei
Level 89
God Stats
1W - 1L
1,380 SR
Queue Stats
25W - 20L
1,547 Elo+
Party 1
Ra
Ra
x_Mpakatsias_x
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IchMagAim
Sobek
10
1 / 4 / 17
7,861
873
4,924
15,797
16,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
niklasfasterling
Danzaburou
13
15 / 0 / 4
10,043
1,116
14,185
8,394
3,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
xXLauchsohn
Cerberus
12
5 / 1 / 15
8,682
965
5,709
13,191
12,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 7 / 2
5,627
625
5,603
12,270
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
vosk123
Jing Wei
10
3 / 6 / 2
6,752
750
9,596
9,776
2,566
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 8 / 1
6,576
731
7,794
9,445
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
5
5
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
7
2
0.14
W
Sobek
IchMagAim
Sobek
1
4
17
2.38
W
Danzaburou
niklasfasterling
Danzaburou
15
0
4
17
L
Jing Wei
vosk123
Jing Wei
3
6
2
0.67
W
Cerberus
xXLauchsohn
Cerberus
5
1
15
12.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,818
Damage
22,993
37,382
Taken
31,491
31,708
Mitigated
12,871
15,638
Healing
3,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,603
1,764
0
1,137
12,270
7,088
0
4,200
8,070
13,104
0
W
Sobek
IchMagAim
Sobek
4,924
1,051
1,241
6,090
15,797
16,024
23
4,338
11,261
16,650
0
W
Danzaburou
niklasfasterling
Danzaburou
14,185
7,056
0
2,331
8,394
3,595
2,255
4,171
4,092
0
41,148
L
Jing Wei
vosk123
Jing Wei
9,596
7,778
0
342
9,776
2,566
0
3,157
6,619
0
20,091
W
Cerberus
xXLauchsohn
Cerberus
5,709
783
1,105
4,871
13,191
12,089
427
4,568
8,307
20,920
0
L
7,794
1,358
582
1,294
9,445
3,217
0
3,516
5,929
21,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,586
Gold Earned
18,955
117
Minions Killed
65
5
Camps Cleared
1
549,697
Distance Traveled
445,986
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,627
625
11
1
0
151,032
1
W
Sobek
7,861
873
14
2
2
184,063
3
W
Danzaburou
10,043
1,116
56
6
3
174,823
1
L
Jing Wei
6,752
750
30
3
1
150,944
1
W
Cerberus
8,682
965
47
5
0
190,811
2
L
Ra
6,576
731
24
3
0
144,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role