Player Matchup

Thor
Thor
DEADPOOL2897
Thor
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,537 Elo+
Party 2
Zeus
Zeus
RajiAmagdalas
Zeus
Level 85
God Stats
2W - 0L
1,528 SR
Queue Stats
46W - 50L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
sG Pool
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,192 Elo+
Party 2
Team Averages
Level 67
1,509 SR
1,381 Elo+

VS

Team Averages
Level 74
1,367 SR
1,307 Elo+
Chaac
Chaac
DesiDivision
Chaac
Level 65
God Stats
0W - 2L
1,218 SR
Queue Stats
19W - 46L
1,234 Elo+
Party 1
Rama
Rama
Diego0920
Rama
Level 128
God Stats
34W - 65L
1,384 SR
Queue Stats
530W - 632L
1,362 Elo+
Solo
Chang'e
Chang'e
Zelda2442
Chang'e
Level 28
God Stats
3W - 8L
1,499 SR
Queue Stats
28W - 60L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 8
9,144
914
10,377
8,816
3,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 4 / 6
8,794
879
11,583
5,874
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sG Pool
Danzaburou
11
2 / 4 / 8
7,741
774
6,207
7,896
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
7,642
764
4,853
14,526
7,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
13
4 / 7 / 4
8,099
810
3,950
11,634
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Zelda2442
Chang'e
11
2 / 4 / 6
7,650
765
4,457
10,361
3,941
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
16
Kills
10
10
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
4
5
3
1.1
L
Rama
4
7
4
0.86
W
7
4
6
2.5
L
Chang'e
Zelda2442
Chang'e
2
4
6
1.25
W
Danzaburou
sG Pool
Danzaburou
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
13,260
22,586
Taken
36,521
7,718
Mitigated
16,022
2,436
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,377
1,199
0
250
8,816
3,113
0
1,653
7,163
0
27,502
L
4,853
258
92
3,107
14,526
7,650
91
3,293
11,063
142
10,141
L
Rama
3,950
2,681
0
1,462
11,634
4,431
0
4,195
7,091
0
29,148
W
11,583
1,998
228
283
5,874
1,852
146
1,554
4,320
36,210
0
L
Chang'e
Zelda2442
Chang'e
4,457
358
1,705
2,669
10,361
3,941
180
4,592
5,565
12,846
0
W
Danzaburou
sG Pool
Danzaburou
6,207
3,341
927
748
7,896
2,753
1,851
1,688
6,208
0
16,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
23,391
125
Minions Killed
82
5
Camps Cleared
4
526,272
Distance Traveled
518,357
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,144
914
21
2
2
193,392
3
L
Chaac
7,642
764
7
1
0
188,810
2
L
Rama
8,099
810
53
5
4
152,225
1
W
Zeus
8,794
879
69
7
3
172,532
2
L
Chang'e
7,650
765
22
2
0
177,322
3
W
Danzaburou
7,741
774
35
4
0
160,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role