Player Matchup

Gilgamesh
Gilgamesh
SHELLYII
Gilgamesh
Level 101
God Stats
8W - 2L
1,836 SR
Queue Stats
142W - 137L
1,491 Elo+
Party 1
Ra
Ra
TripleClock9359
Ra
Level 89
God Stats
1W - 5L
1,498 SR
Queue Stats
343W - 269L
1,485 Elo+
Party 1
Anhur
Anhur
cikun0105
Anhur
Level 118
God Stats
87W - 105L
1,521 SR
Queue Stats
999W - 977L
1,464 Elo+
Party 1
Team Averages
Level 103
1,618 SR
1,480 Elo+

VS

Team Averages
Level 32
1,661 SR
1,468 Elo+
Sobek
Sobek
Mamadito123
Sobek
Level 69
God Stats
9W - 4L
1,644 SR
Queue Stats
151W - 174L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
SpectreGodv
Guan Yu
Level 26
God Stats
6W - 2L
1,839 SR
Queue Stats
26W - 32L
1,384 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tamalderajas14
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SHELLYII
Gilgamesh
12
5 / 1 / 12
7,748
861
6,894
10,116
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 0 / 14
8,039
893
8,780
5,217
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
cikun0105
Anhur
12
10 / 0 / 7
8,485
943
9,467
4,646
1,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,391
710
3,199
14,523
7,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
SpectreGodv
Guan Yu
7
0 / 7 / 1
5,524
614
2,513
9,882
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Tamalderajas14
Morgan Le Fay
9
0 / 6 / 1
5,580
620
2,068
8,227
2,322
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
20
Kills
1
1
Deaths
20
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Gilgamesh
SHELLYII
Gilgamesh
5
1
12
11
L
Guan Yu
SpectreGodv
Guan Yu
0
7
1
0.07
L
Morgan Le Fay
Tamalderajas14
Morgan Le Fay
0
6
1
0.08
W
5
0
14
12
W
Anhur
cikun0105
Anhur
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
7,780
19,979
Taken
32,632
9,566
Mitigated
17,459
9,047
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,199
71
292
3,831
14,523
7,427
0
4,007
9,931
15,875
0
W
Gilgamesh
SHELLYII
Gilgamesh
6,894
1,534
436
3,978
10,116
6,085
24
1,399
8,556
0
19,241
L
Guan Yu
SpectreGodv
Guan Yu
2,513
349
326
750
9,882
7,710
0
2,510
6,957
0
6,822
L
Morgan Le Fay
Tamalderajas14
Morgan Le Fay
2,068
213
0
514
8,227
2,322
0
1,937
5,973
7,261
0
W
8,780
690
599
2,464
5,217
1,893
804
2,772
2,414
35,406
0
W
Anhur
cikun0105
Anhur
9,467
4,861
0
1,570
4,646
1,588
1,420
1,773
2,740
0
24,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
17,495
109
Minions Killed
37
6
Camps Cleared
2
563,609
Distance Traveled
451,030
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,391
710
18
2
2
176,091
2
W
Gilgamesh
7,748
861
17
2
2
205,331
3
L
Guan Yu
5,524
614
9
1
0
135,031
1
L
Morgan Le Fay
5,580
620
10
1
0
139,908
0
W
Ra
8,039
893
58
6
2
180,785
2
W
Anhur
8,485
943
34
4
2
177,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role