Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
John_K1ll3r
Cu Chulainn
Level 122
God Stats
4W - 4L
1,437 SR
Queue Stats
124W - 182L
1,411 Elo+
Party 1
Chaac
Chaac
MeninoDeBarro
Chaac
Level 14
God Stats
3W - 6L
1,183 SR
Queue Stats
11W - 24L
1,310 Elo+
Party 1
Team Averages
Level 92
1,373 SR
1,407 Elo+

VS

Team Averages
Level 120
1,508 SR
1,486 Elo+
Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AvisLagada
Nemesis
Level 160
God Stats
7W - 10L
1,525 SR
Queue Stats
425W - 497L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 2 / 8
7,041
704
6,976
9,609
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
John_K1ll3r
Cu Chulainn
12
1 / 2 / 7
6,935
694
5,050
11,576
5,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
7 / 1 / 3
7,768
777
6,530
7,110
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 3 / 3
6,552
655
5,916
5,947
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
 
Cupid
9
0 / 5 / 3
6,122
612
5,529
7,369
2,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
AvisLagada
Nemesis
11
4 / 2 / 1
7,509
751
8,449
8,233
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
5
5
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
8
3
L
Tiamat
 
Tiamat
1
3
3
0.83
L
Cupid
 
Cupid
0
5
3
0.3
L
Nemesis
AvisLagada
Nemesis
4
2
1
2.25
W
Cu Chulainn
John_K1ll3r
Cu Chulainn
1
2
7
2.25
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,556
Damage
19,894
28,295
Taken
21,549
16,898
Mitigated
13,392
8,760
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,976
1,459
0
1,471
9,609
5,109
19
1,495
8,114
0
18,289
L
Tiamat
 
Tiamat
5,916
551
0
1,315
5,947
3,538
0
0
5,665
18,496
0
L
Cupid
 
Cupid
5,529
3,097
622
1,405
7,369
2,084
0
0
7,013
0
20,853
L
Nemesis
AvisLagada
Nemesis
8,449
1,958
0
1,123
8,233
7,770
0
0
7,578
0
13,735
W
Cu Chulainn
John_K1ll3r
Cu Chulainn
5,050
744
0
4,995
11,576
5,110
0
3,048
8,528
0
29,733
W
6,530
958
0
2,294
7,110
6,679
27
2,047
5,063
0
16,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,744
Gold Earned
20,183
122
Minions Killed
86
10
Camps Cleared
0
563,715
Distance Traveled
545,982
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,041
704
27
3
1
180,490
0
L
Tiamat
6,552
655
32
3
0
179,286
2
L
Cupid
6,122
612
41
4
0
168,742
2
L
Nemesis
7,509
751
13
1
0
197,954
3
W
Cu Chulainn
6,935
694
64
6
6
210,138
5
W
Chaac
7,768
777
31
3
3
173,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role