Player Matchup

Sylvanus
Sylvanus
Krimson6071
Sylvanus
Level 61
God Stats
1W - 1L
1,095 SR
Queue Stats
69W - 91L
1,454 Elo+
Party 2
Skadi
Skadi
Srosadob
Skadi
Level 108
God Stats
2W - 0L
1,678 SR
Queue Stats
102W - 108L
1,471 Elo+
Solo
Chang'e
Chang'e
Zero_Xposure00
Chang'e
Level 128
God Stats
3W - 0L
1,734 SR
Queue Stats
148W - 139L
1,479 Elo+
Party 2
Team Averages
Level 99
1,502 SR
1,468 Elo+

VS

Team Averages
Level 97
1,652 SR
1,542 Elo+
Discordia
Discordia
Ausilot
Discordia
Level 58
God Stats
0W - 1L
1,597 SR
Queue Stats
4W - 5L
1,507 Elo+
Solo
King Arthur
King Arthur
BloodBath07
King Arthur
Level 126
God Stats
1W - 1L
1,762 SR
Queue Stats
62W - 45L
1,601 Elo+
Party 1
Xbalanque
Xbalanque
WiZardTitAn69
Xbalanque
Level 106
God Stats
5W - 2L
1,599 SR
Queue Stats
245W - 204L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Krimson6071
Sylvanus
19
4 / 4 / 13
15,616
601
13,723
37,369
51,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Srosadob
Skadi
20
5 / 7 / 11
17,400
669
24,068
21,635
16,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 6 / 6
16,831
647
17,591
27,842
21,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ausilot
Discordia
20
10 / 6 / 7
16,868
649
35,147
21,690
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
BloodBath07
King Arthur
18
5 / 6 / 10
16,100
619
20,168
32,716
43,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
WiZardTitAn69
Xbalanque
18
2 / 6 / 7
14,969
576
17,985
21,400
7,490
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
18
Kills
17
17
Deaths
18
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ausilot
Discordia
10
6
7
2.25
L
King Arthur
BloodBath07
King Arthur
5
6
10
1.67
W
Sylvanus
Krimson6071
Sylvanus
4
4
13
2.63
W
Skadi
Srosadob
Skadi
5
7
11
1.5
L
Xbalanque
WiZardTitAn69
Xbalanque
2
6
7
0.92
W
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,382
Damage
73,300
86,846
Taken
75,806
89,994
Mitigated
57,205
25,594
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ausilot
Discordia
35,147
2,474
838
7,983
21,690
6,556
1,649
10,254
11,436
105,688
0
L
King Arthur
BloodBath07
King Arthur
20,168
1,511
0
4,321
32,716
43,159
23
12,947
19,769
0
48,489
W
Sylvanus
Krimson6071
Sylvanus
13,723
3,411
3,389
5,991
37,369
51,926
504
11,248
26,121
33,918
4,841
W
Skadi
Srosadob
Skadi
24,068
12,271
518
3,502
21,635
16,532
1,469
10,899
10,736
0
86,102
L
Xbalanque
WiZardTitAn69
Xbalanque
17,985
9,603
0
5,207
21,400
7,490
1,469
7,544
13,856
0
85,165
W
17,591
1,720
4,673
7,521
27,842
21,536
915
13,528
14,314
67,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,847
Gold Earned
47,937
231
Minions Killed
314
5
Camps Cleared
15
1,211,763
Distance Traveled
1,283,746
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,868
649
154
6
4
405,371
6
L
King Arthur
16,100
619
43
2
3
471,646
3
W
Sylvanus
15,616
601
47
2
0
459,429
3
W
Skadi
17,400
669
106
4
0
314,516
2
L
Xbalanque
14,969
576
117
5
8
406,729
4
W
Chang'e
16,831
647
78
3
5
437,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role