Player Matchup

He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Imperial10
Danzaburou
Level 103
God Stats
25W - 19L
1,500 SR
Queue Stats
529W - 500L
1,614 Elo+
Party 1
Hades
Hades
MetalScale92
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,425 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spuiha
Tsukuyomi
Level 148
God Stats
11W - 7L
1,708 SR
Queue Stats
462W - 438L
1,578 Elo+
Party 1
Team Averages
Level 117
1,542 SR
1,524 Elo+

VS

Team Averages
Level 37
1,579 SR
1,417 Elo+
Neith
Neith
Katanowa
Neith
Level 28
God Stats
3W - 2L
1,461 SR
Queue Stats
30W - 26L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Krey3
Tsukuyomi
Level 31
God Stats
11W - 15L
1,536 SR
Queue Stats
57W - 81L
1,389 Elo+
Party 3
Ymir
Ymir
aronvokcs
Ymir
Level 18
God Stats
10W - 4L
1,684 SR
Queue Stats
16W - 17L
1,413 Elo+
Party 2
Olorun
Olorun
csigabig
Olorun
Level 88
God Stats
0W - 1L
1,781 SR
Queue Stats
33W - 30L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
dimaboks
Sun Wukong
Level 22
God Stats
7W - 18L
1,435 SR
Queue Stats
26W - 47L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 0 / 1
7,129
594
4,905
4,080
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
 
Athena
11
2 / 1 / 9
7,038
587
3,223
6,797
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Imperial10
Danzaburou
13
5 / 0 / 3
7,621
635
6,503
5,968
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 6
6,969
581
6,747
9,071
4,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Spuiha
Tsukuyomi
15
11 / 1 / 2
8,910
743
9,210
7,728
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Katanowa
Neith
8
1 / 5 / 0
5,307
442
3,192
5,740
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Krey3
Tsukuyomi
11
2 / 5 / 0
6,583
549
3,209
9,877
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
7
0 / 2 / 0
4,846
404
893
5,946
2,209
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
csigabig
Olorun
11
0 / 3 / 0
6,210
518
2,199
8,399
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
dimaboks
Sun Wukong
11
0 / 6 / 1
6,334
528
6,177
11,336
5,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
21
Kills
3
3
Deaths
21
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
0
1
1.5
W
Athena
 
Athena
2
1
9
6.5
W
Danzaburou
Imperial10
Danzaburou
5
0
3
6.5
L
Neith
Katanowa
Neith
1
5
0
0.2
L
Tsukuyomi
Krey3
Tsukuyomi
2
5
0
0.4
W
2
1
6
5
W
Tsukuyomi
Spuiha
Tsukuyomi
11
1
2
12
L
Ymir
0
2
0
0
L
Olorun
csigabig
Olorun
0
3
0
0
L
Sun Wukong
dimaboks
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,588
Damage
15,670
33,644
Taken
41,298
16,486
Mitigated
14,853
14,389
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,905
152
0
448
4,080
1,341
0
1,190
2,890
45,845
0
W
Athena
 
Athena
3,223
1,243
76
1,671
6,797
5,263
24
1,113
5,684
20,798
0
W
Danzaburou
Imperial10
Danzaburou
6,503
2,535
0
3,089
5,968
2,522
1,513
295
5,673
0
56,786
L
Neith
Katanowa
Neith
3,192
885
0
767
5,740
1,362
0
1,897
3,805
0
21,316
L
Tsukuyomi
Krey3
Tsukuyomi
3,209
929
0
2,918
9,877
2,459
424
1,591
8,246
0
38,649
W
6,747
1,453
23
5,521
9,071
4,335
297
160
8,911
33,333
0
W
Tsukuyomi
Spuiha
Tsukuyomi
9,210
2,171
0
3,561
7,728
3,025
224
552
7,176
0
55,509
L
Ymir
893
0
0
349
5,946
2,209
0
718
5,228
8,379
0
L
Olorun
csigabig
Olorun
2,199
858
0
2,314
8,399
3,133
0
4,281
3,850
39,353
0
L
Sun Wukong
dimaboks
Sun Wukong
6,177
1,556
0
2,466
11,336
5,690
205
6,042
5,294
1,288
38,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
29,280
430
Minions Killed
289
0
Camps Cleared
0
1,277,572
Distance Traveled
1,088,526
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,129
594
104
9
0
241,920
4
W
Athena
7,038
587
42
4
0
271,055
8
W
Danzaburou
7,621
635
93
8
0
237,961
4
L
Neith
5,307
442
61
5
0
225,151
5
L
Tsukuyomi
6,583
549
80
7
0
229,167
4
W
Hades
6,969
581
78
7
0
217,680
1
W
Tsukuyomi
8,910
743
113
9
0
308,956
4
L
Ymir
4,846
404
7
1
0
192,646
0
L
Olorun
6,210
518
66
6
0
220,946
5
L
Sun Wukong
6,334
528
75
6
0
220,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role