Player Matchup

Zhong Kui
Zhong Kui
Mixbybash
Zhong Kui
Level 83
God Stats
7W - 6L
1,178 SR
Queue Stats
648W - 422L
1,575 Elo+
Party 1
Artemis
Artemis
TheUltimaAlbino
Artemis
Level 69
God Stats
0W - 1L
1,812 SR
Queue Stats
30W - 32L
1,450 Elo+
Solo
Cthulhu
Cthulhu
keggstandd
Cthulhu
Level 109
God Stats
41W - 17L
1,676 SR
Queue Stats
387W - 302L
1,570 Elo+
Party 1
Team Averages
Level 87
1,555 SR
1,532 Elo+

VS

Team Averages
Level 117
1,518 SR
1,534 Elo+
Ravana
Ravana
Big Gee2496
Ravana
Level 121
God Stats
18W - 21L
1,478 SR
Queue Stats
203W - 204L
1,496 Elo+
Solo
Chaac
Chaac
MonkeyReaper999
Chaac
Level 106
God Stats
60W - 58L
1,486 SR
Queue Stats
264W - 279L
1,537 Elo+
Solo
Sol
Sol
jhen_3z
Sol
Level 124
God Stats
8W - 4L
1,590 SR
Queue Stats
220W - 222L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mixbybash
Zhong Kui
15
5 / 2 / 3
10,610
663
15,897
14,075
9,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 9 / 2
9,134
571
10,646
12,930
4,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
keggstandd
Cthulhu
14
3 / 3 / 6
10,692
668
13,267
17,253
18,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
8 / 3 / 4
11,182
699
10,987
16,152
11,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 3 / 9
9,921
620
10,396
19,817
13,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
15
5 / 4 / 7
10,568
661
17,360
13,384
5,494
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
14
14
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
3
4
3.33
L
Zhong Kui
Mixbybash
Zhong Kui
5
2
3
3.25
W
1
3
9
1.83
L
2
9
2
0.33
W
Sol
5
4
7
2.13
L
Cthulhu
keggstandd
Cthulhu
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,810
Damage
38,743
44,258
Taken
49,353
32,930
Mitigated
30,873
9,389
Healing
21,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,987
1,863
0
3,961
16,152
11,700
0
9,708
6,444
0
33,799
L
Zhong Kui
Mixbybash
Zhong Kui
15,897
1,480
0
5,322
14,075
9,570
168
4,405
9,341
33,715
0
W
10,396
1,216
0
12,583
19,817
13,679
39
11,192
8,625
0
32,357
L
10,646
4,078
0
736
12,930
4,573
0
4,360
8,221
0
31,858
W
Sol
17,360
6,623
0
4,577
13,384
5,494
1,296
8,535
4,849
47,125
0
L
Cthulhu
keggstandd
Cthulhu
13,267
266
719
2,612
17,253
18,787
0
9,002
7,919
32,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,436
Gold Earned
31,671
159
Minions Killed
185
4
Camps Cleared
10
810,541
Distance Traveled
862,639
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,182
699
55
3
7
306,747
3
L
Zhong Kui
10,610
663
59
4
1
284,700
2
W
Chaac
9,921
620
59
4
1
293,237
5
L
Artemis
9,134
571
48
3
2
226,959
2
W
Sol
10,568
661
71
4
2
262,655
3
L
Cthulhu
10,692
668
52
3
1
298,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role