Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AcCex
Zeus
Level 97
God Stats
1W - 2L
1,521 SR
Queue Stats
32W - 38L
1,468 Elo+
Solo
Neith
Neith
AslanKonya
Neith
Level 67
God Stats
25W - 18L
1,520 SR
Queue Stats
85W - 65L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
MakaveliOo96
Sun Wukong
Level 94
God Stats
1W - 3L
1,509 SR
Queue Stats
66W - 51L
1,604 Elo+
Party 2
Hun Batz
Hun Batz
nachoaast
Hun Batz
Level 66
God Stats
2W - 4L
1,118 SR
Queue Stats
12W - 12L
1,498 Elo+
Solo
Team Averages
Level 85
1,433 SR
1,530 Elo+

VS

Team Averages
Level 133
1,497 SR
1,500 Elo+
Mulan
Mulan
AhmedSan1
Mulan
Level 158
God Stats
8W - 3L
1,447 SR
Queue Stats
534W - 524L
1,474 Elo+
Solo
Ares
Ares
Jucuzi
Ares
Level 108
God Stats
6W - 6L
1,398 SR
Queue Stats
386W - 362L
1,516 Elo+
Solo
Sol
Sol
OmkarK
Sol
Level 160
God Stats
37W - 48L
1,498 SR
Queue Stats
713W - 671L
1,511 Elo+
Party 1
Discordia
Discordia
Rajgadh
Discordia
Level 151
God Stats
47W - 23L
1,646 SR
Queue Stats
878W - 841L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
scout926
Ah Muzen Cab
Level 86
God Stats
3W - 4L
1,493 SR
Queue Stats
221W - 214L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 7 / 0
6,848
489
6,769
11,347
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
AcCex
Zeus
9
0 / 3 / 1
6,005
429
5,222
5,819
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
5 / 3 / 2
7,399
529
9,898
8,565
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
MakaveliOo96
Sun Wukong
11
2 / 2 / 3
6,821
487
7,178
10,953
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
nachoaast
Hun Batz
13
1 / 3 / 0
6,930
495
3,293
9,447
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AhmedSan1
Mulan
12
5 / 0 / 6
7,961
569
7,419
11,246
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
Jucuzi
Ares
9
0 / 5 / 3
6,219
444
5,427
14,382
6,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
OmkarK
Sol
15
8 / 0 / 2
8,826
630
6,937
7,137
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Rajgadh
Discordia
14
2 / 1 / 5
7,970
569
4,446
5,177
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
scout926
Ah Muzen Cab
12
2 / 3 / 2
6,845
489
8,335
9,309
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
17
18
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
7
0
0.14
L
Zeus
AcCex
Zeus
0
3
1
0.17
W
Mulan
AhmedSan1
Mulan
5
0
6
8
L
Neith
5
3
2
2
W
Ares
Jucuzi
Ares
0
5
3
0.3
L
Sun Wukong
MakaveliOo96
Sun Wukong
2
2
3
1.75
W
Sol
OmkarK
Sol
8
0
2
9
W
Discordia
Rajgadh
Discordia
2
1
5
4.5
L
Hun Batz
nachoaast
Hun Batz
1
3
0
0.33
W
Ah Muzen Cab
scout926
Ah Muzen Cab
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,360
Damage
32,564
46,131
Taken
47,251
23,445
Mitigated
20,413
15,585
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,769
1,738
208
3,177
11,347
5,515
0
4,732
6,150
34,496
7,753
L
Zeus
AcCex
Zeus
5,222
1,437
0
1,420
5,819
1,795
0
2,807
2,698
29,848
0
W
Mulan
AhmedSan1
Mulan
7,419
1,637
0
2,195
11,246
6,861
443
3,802
7,398
0
31,942
L
Neith
9,898
5,105
0
3,260
8,565
3,374
1,290
3,202
5,327
0
52,511
W
Ares
Jucuzi
Ares
5,427
415
1,117
2,337
14,382
6,377
0
2,204
11,649
19,280
0
L
Sun Wukong
MakaveliOo96
Sun Wukong
7,178
1,714
291
3,550
10,953
9,403
0
3,327
7,455
0
20,558
W
Sol
OmkarK
Sol
6,937
2,303
0
3,924
7,137
2,726
2,240
2,301
4,776
52,046
6,664
W
Discordia
Rajgadh
Discordia
4,446
312
132
1,746
5,177
1,576
280
1,790
3,171
45,553
0
L
Hun Batz
nachoaast
Hun Batz
3,293
754
0
3,679
9,447
3,358
0
1,513
7,615
0
47,733
W
Ah Muzen Cab
scout926
Ah Muzen Cab
8,335
3,843
0
2,405
9,309
2,873
150
633
8,332
0
44,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
37,821
388
Minions Killed
393
0
Camps Cleared
0
1,199,787
Distance Traveled
1,300,229
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,848
489
98
7
0
243,002
4
L
Zeus
6,005
429
65
5
0
175,523
3
W
Mulan
7,961
569
79
6
0
235,638
4
L
Neith
7,399
529
103
7
0
229,228
0
W
Ares
6,219
444
22
2
0
241,779
5
L
Sun Wukong
6,821
487
29
2
0
267,072
5
W
Sol
8,826
630
110
8
0
312,120
2
W
Discordia
7,970
569
96
7
0
282,077
3
L
Hun Batz
6,930
495
93
7
0
284,962
2
W
Ah Muzen Cab
6,845
489
86
6
0
228,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role