Player Matchup

Nike
Nike
DavidPapaya
Nike
Level 68
God Stats
8W - 5L
1,632 SR
Queue Stats
142W - 195L
1,490 Elo+
Solo
Bacchus
Bacchus
ItsSoYummy
Bacchus
Level 133
God Stats
1W - 4L
1,480 SR
Queue Stats
150W - 140L
1,537 Elo+
Party 2
Janus
Janus
LeeFino
Janus
Level 108
God Stats
4W - 2L
1,629 SR
Queue Stats
56W - 45L
1,587 Elo+
Solo
Cernunnos
Cernunnos
Nedac121
Cernunnos
Level 128
God Stats
3W - 4L
1,471 SR
Queue Stats
216W - 202L
1,561 Elo+
Party 2
Ao Kuang
Ao Kuang
Onionmuffins101
Ao Kuang
Level 87
God Stats
1W - 0L
1,772 SR
Queue Stats
305W - 303L
1,581 Elo+
Solo
Team Averages
Level 105
1,597 SR
1,551 Elo+

VS

Team Averages
Level 115
1,529 SR
1,549 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Mylantson
Achilles
Level 108
God Stats
24W - 10L
1,712 SR
Queue Stats
683W - 633L
1,661 Elo+
Party 1
Sol
Sol
TheJakeyJakester
Sol
Level 127
God Stats
2W - 2L
1,431 SR
Queue Stats
376W - 390L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
8,525
568
8,326
10,502
7,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
ItsSoYummy
Bacchus
12
2 / 4 / 8
7,460
497
5,622
12,166
12,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
LeeFino
Janus
15
6 / 0 / 4
8,678
579
8,050
6,392
1,506
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Nedac121
Cernunnos
14
2 / 2 / 3
7,916
528
8,144
8,771
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
13
2 / 1 / 3
7,426
495
5,540
9,651
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 3 / 1
7,883
526
7,234
10,944
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
13
0 / 2 / 3
7,631
509
4,093
6,889
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
10
0 / 2 / 4
6,959
464
3,635
9,883
7,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Mylantson
Achilles
12
2 / 4 / 0
7,069
471
8,279
13,044
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 4 / 0
7,612
507
8,378
9,092
4,488

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
8
8
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
1
0.83
L
Neith
 
Neith
0
2
3
0.75
L
Khepri
 
Khepri
0
2
4
1
W
3
1
6
6
W
Bacchus
ItsSoYummy
Bacchus
2
4
8
1.5
W
Janus
LeeFino
Janus
6
0
4
8
L
Achilles
Mylantson
Achilles
2
4
0
0.5
W
Cernunnos
Nedac121
Cernunnos
2
2
3
1.75
W
Ao Kuang
2
1
3
3.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,682
Damage
31,619
47,482
Taken
49,852
27,619
Mitigated
26,276
18,749
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,234
2,486
0
4,172
10,944
4,055
559
3,843
6,897
0
53,697
L
Neith
 
Neith
4,093
1,730
0
2,085
6,889
2,784
0
5,005
1,844
0
53,448
L
Khepri
 
Khepri
3,635
461
1,376
2,084
9,883
7,680
0
4,201
5,682
17,210
0
W
8,326
1,036
0
2,890
10,502
7,833
73
727
9,207
0
48,862
W
Bacchus
ItsSoYummy
Bacchus
5,622
1,286
2,211
3,000
12,166
12,515
286
3,601
8,500
18,304
0
W
Janus
LeeFino
Janus
8,050
961
0
1,575
6,392
1,506
396
690
5,624
60,266
0
L
Achilles
Mylantson
Achilles
8,279
2,753
0
3,846
13,044
7,269
0
3,625
8,762
1,544
38,765
W
Cernunnos
Nedac121
Cernunnos
8,144
5,200
0
3,199
8,771
2,869
0
5,379
3,392
0
58,076
W
Ao Kuang
5,540
924
0
5,874
9,651
2,896
0
1,354
8,255
43,757
0
L
8,378
3,101
0
3,076
9,092
4,488
732
2,692
6,400
43,790
4,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
37,154
448
Minions Killed
431
0
Camps Cleared
0
1,491,643
Distance Traveled
1,311,415
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,883
526
105
7
0
299,467
4
L
Neith
7,631
509
125
8
0
225,918
0
L
Khepri
6,959
464
26
2
0
275,802
1
W
Nike
8,525
568
112
7
0
301,811
6
W
Bacchus
7,460
497
23
2
0
270,224
4
W
Janus
8,678
579
118
8
0
325,051
6
L
Achilles
7,069
471
84
6
0
272,653
0
W
Cernunnos
7,916
528
108
7
0
274,036
1
W
Ao Kuang
7,426
495
87
6
0
320,521
4
L
Sol
7,612
507
91
6
0
237,575
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role