Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ALEX7239999
Danzaburou
Level 44
God Stats
0W - 1L
1,725 SR
Queue Stats
10W - 5L
1,655 Elo+
Solo
Loki
Loki
BohemianPsych0
Loki
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,418 Elo+
Party 1
Sylvanus
Sylvanus
LazyUnicornMan
Sylvanus
Level 117
God Stats
0W - 2L
1,320 SR
Queue Stats
13W - 16L
1,362 Elo+
Party 1
Team Averages
Level 117
1,509 SR
1,487 Elo+

VS

Team Averages
Level 82
1,634 SR
1,446 Elo+
Chaac
Chaac
IKinGSebas
Chaac
Level 44
God Stats
3W - 2L
1,664 SR
Queue Stats
19W - 33L
1,391 Elo+
Solo
Nu Wa
Nu Wa
Just4Shiggles
Nu Wa
Level 142
God Stats
106W - 80L
1,589 SR
Queue Stats
1,549W - 1,710L
1,349 Elo+
Solo
Mulan
Mulan
henryandy123
Mulan
Level 68
God Stats
5W - 4L
1,638 SR
Queue Stats
342W - 366L
1,518 Elo+
Party 2
Neith
Neith
pablox0502
Neith
Level 88
God Stats
11W - 5L
1,660 SR
Queue Stats
197W - 160L
1,450 Elo+
Solo
Zeus
Zeus
sullivansrevenge
Zeus
Level 69
God Stats
19W - 13L
1,616 SR
Queue Stats
284W - 326L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 2 / 2
6,942
771
7,229
9,611
7,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
 
Hera
12
0 / 2 / 0
5,819
647
3,574
4,422
1,450
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ALEX7239999
Danzaburou
14
3 / 2 / 1
7,795
866
6,489
7,522
2,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 5 / 3
6,837
760
3,035
6,686
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
10
0 / 4 / 3
5,974
664
2,583
8,844
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 1 / 5
6,910
768
3,057
6,191
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 1 / 9
8,478
942
7,627
3,448
834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 10
7,149
794
6,546
9,967
7,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
13
1 / 1 / 2
6,850
761
3,894
4,644
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
7 / 1 / 4
8,853
984
9,603
4,323
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
15
15
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
2
1
L
Hera
 
Hera
0
2
0
0
L
Danzaburou
ALEX7239999
Danzaburou
3
2
1
1.75
L
2
5
3
0.7
W
Chaac
2
1
5
4.5
W
3
1
9
7.5
L
Sylvanus
0
4
3
0.38
W
2
2
10
3.5
W
Neith
1
1
2
2
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,910
Damage
30,727
37,085
Taken
28,573
20,724
Mitigated
16,660
9,938
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,229
454
0
3,064
9,611
7,465
0
3,218
6,235
1,794
35,652
L
Hera
 
Hera
3,574
808
0
0
4,422
1,450
263
2,022
2,258
20,796
0
L
Danzaburou
ALEX7239999
Danzaburou
6,489
3,591
0
3,262
7,522
2,776
0
4,834
2,531
0
40,292
L
3,035
759
229
290
6,686
2,265
0
2,730
3,785
0
12,867
W
Chaac
3,057
294
198
1,805
6,191
5,403
0
2,315
3,800
0
5,598
W
7,627
2,553
0
98
3,448
834
1,002
30
3,304
34,929
0
L
Sylvanus
2,583
289
843
2,250
8,844
6,768
0
4,389
4,147
6,966
0
W
6,546
1,277
0
1,727
9,967
7,409
590
3,306
6,325
0
14,192
W
Neith
3,894
1,182
0
1,372
4,644
1,841
626
706
3,898
0
24,799
W
9,603
1,237
0
500
4,323
1,173
620
482
3,765
25,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,367
Gold Earned
38,240
233
Minions Killed
218
8
Camps Cleared
7
738,558
Distance Traveled
811,246
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,942
771
71
8
1
185,648
3
L
Hera
5,819
647
41
5
2
146,390
3
L
Danzaburou
7,795
866
85
9
1
158,712
0
L
Loki
6,837
760
29
3
4
128,713
4
W
Chaac
6,910
768
5
1
0
124,326
0
W
Nu Wa
8,478
942
77
9
0
160,170
4
L
Sylvanus
5,974
664
7
1
0
119,095
0
W
Mulan
7,149
794
22
2
3
178,847
0
W
Neith
6,850
761
63
7
1
169,095
0
W
Zeus
8,853
984
51
6
3
178,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role