Player Matchup

Horus
Horus
Gandlafpl
Horus
Level 160
God Stats
3W - 6L
1,347 SR
Queue Stats
181W - 194L
1,558 Elo+
Solo
Tyr
Tyr
IamMRstump
Tyr
Level 153
God Stats
1W - 5L
1,409 SR
Queue Stats
619W - 611L
1,594 Elo+
Solo
Chaac
Chaac
ImAlbinoAndy
Chaac
Level 149
God Stats
1W - 3L
1,429 SR
Queue Stats
285W - 303L
1,509 Elo+
Solo
Anubis
Anubis
ParrainAmin
Anubis
Level 145
God Stats
10W - 11L
1,597 SR
Queue Stats
565W - 555L
1,598 Elo+
Solo
Medusa
Medusa
SirVegies
Medusa
Level 152
God Stats
3W - 2L
1,787 SR
Queue Stats
171W - 139L
1,615 Elo+
Solo
Team Averages
Level 152
1,514 SR
1,575 Elo+

VS

Team Averages
Level 145
1,534 SR
1,594 Elo+
Atlas
Atlas
 
Atlas
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ACatEatingPoo
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Meteor
Chang'e
Level 160
God Stats
4W - 2L
1,707 SR
Queue Stats
138W - 110L
1,616 Elo+
Solo
Ne Zha
Ne Zha
PepeTheFroggie
Ne Zha
Level 146
God Stats
9W - 9L
1,464 SR
Queue Stats
844W - 728L
1,609 Elo+
Solo
Amaterasu
Amaterasu
UncleLaz
Amaterasu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gandlafpl
Horus
8
0 / 2 / 4
5,480
783
1,597
7,525
6,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

11
1 / 3 / 4
6,077
868
6,056
8,849
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 5
6,240
891
4,332
14,817
8,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
1 / 4 / 2
6,611
944
11,232
7,166
3,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
SirVegies
Medusa
11
3 / 5 / 1
6,493
928
5,433
7,368
2,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 1 / 12
7,594
1,085
7,405
9,325
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
ACatEatingPoo
Discordia
12
3 / 1 / 11
7,344
1,049
6,602
2,992
1,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Meteor
Chang'e
11
1 / 1 / 15
7,418
1,060
6,722
9,135
9,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 1 / 6
8,448
1,207
16,835
8,296
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
UncleLaz
Amaterasu
13
5 / 1 / 10
8,173
1,168
6,304
12,104
12,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
5
Kills
17
17
Deaths
5
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
12
6
W
Discordia
ACatEatingPoo
Discordia
3
1
11
8.5
L
Horus
Gandlafpl
Horus
0
2
4
1
L
1
3
4
1
L
0
3
5
0.83
W
Chang'e
Meteor
Chang'e
1
1
15
8.5
L
Anubis
1
4
2
0.5
W
8
1
6
11
L
Medusa
SirVegies
Medusa
3
5
1
0.7
W
Amaterasu
UncleLaz
Amaterasu
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,650
Damage
43,868
45,725
Taken
41,852
26,984
Mitigated
37,471
20,875
Healing
22,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,405
2,498
927
1,795
9,325
8,787
690
3,460
5,788
17,759
0
W
Discordia
ACatEatingPoo
Discordia
6,602
316
1,359
503
2,992
1,516
740
231
2,761
12,756
0
L
Horus
Gandlafpl
Horus
1,597
1,013
4,135
3,917
7,525
6,022
0
3,403
3,916
0
2,572
L
6,056
743
0
2,107
8,849
6,142
0
2,991
5,655
0
6,985
L
4,332
725
969
6,866
14,817
8,701
0
7,297
7,268
0
8,225
W
Chang'e
Meteor
Chang'e
6,722
1,072
6,944
4,361
9,135
9,167
1,506
1,890
7,134
13,167
0
L
Anubis
11,232
548
0
2,295
7,166
3,226
0
3,200
3,805
22,820
0
W
16,835
4,232
185
1,847
8,296
5,075
2,120
1,456
6,727
0
30,735
L
Medusa
SirVegies
Medusa
5,433
2,242
16
570
7,368
2,893
0
3,838
3,530
0
13,005
W
Amaterasu
UncleLaz
Amaterasu
6,304
1,774
1,126
3,855
12,104
12,926
373
4,195
7,692
0
9,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
38,977
56
Minions Killed
83
0
Camps Cleared
0
581,286
Distance Traveled
756,678
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,594
1,085
18
3
0
152,957
0
W
Discordia
7,344
1,049
9
1
0
136,924
1
L
Horus
5,480
783
0
0
0
106,122
3
L
Tyr
6,077
868
1
0
0
111,328
0
L
Chaac
6,240
891
5
1
0
128,747
0
W
Chang'e
7,418
1,060
9
1
0
138,996
4
L
Anubis
6,611
944
31
4
0
118,586
0
W
Ne Zha
8,448
1,207
39
6
0
161,094
1
L
Medusa
6,493
928
19
3
0
116,503
0
W
Amaterasu
8,173
1,168
8
1
0
166,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role