Player Matchup

Hou Yi
Hou Yi
ChiefMicMac92
Hou Yi
Level 101
God Stats
2W - 2L
1,793 SR
Queue Stats
24W - 22L
1,431 Elo+
Solo
Ymir
Ymir
Struters15
Ymir
Level 28
God Stats
6W - 4L
1,654 SR
Queue Stats
11W - 19L
1,339 Elo+
Party 2
Zeus
Zeus
Struters22
Zeus
Level 84
God Stats
1W - 3L
1,434 SR
Queue Stats
47W - 43L
1,510 Elo+
Party 2
Team Averages
Level 71
1,627 SR
1,427 Elo+

VS

Team Averages
Level 57
1,520 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
Ff5076
Morgan Le Fay
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
TopScholar123
Chiron
Level 70
God Stats
4W - 2L
1,495 SR
Queue Stats
68W - 55L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
xSamyp
Gilgamesh
Level 98
God Stats
3W - 2L
1,564 SR
Queue Stats
217W - 219L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
9,038
603
7,484
12,116
3,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 4 / 4
8,884
592
3,424
20,165
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 5 / 3
8,710
581
16,592
9,900
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ff5076
Morgan Le Fay
10
0 / 6 / 7
8,649
577
5,620
12,463
4,491
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 9
10,242
683
15,988
10,071
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
xSamyp
Gilgamesh
16
11 / 0 / 2
11,342
756
15,309
12,853
12,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
13
13
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Morgan Le Fay
Ff5076
Morgan Le Fay
0
6
7
0.58
L
0
4
4
0.5
L
2
5
3
0.7
W
2
0
9
6.5
W
Gilgamesh
xSamyp
Gilgamesh
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,500
Damage
36,917
42,181
Taken
35,387
24,653
Mitigated
21,154
5,187
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,484
3,697
0
2,086
12,116
3,883
0
1,609
10,507
0
26,980
W
Morgan Le Fay
Ff5076
Morgan Le Fay
5,620
918
37
819
12,463
4,491
114
7,583
4,880
12,867
0
L
3,424
0
77
1,173
20,165
17,797
0
3,634
16,531
6,611
0
L
16,592
245
46
1,805
9,900
2,973
0
1,628
8,272
55,764
0
W
15,988
3,862
511
3,761
10,071
3,995
972
6,865
3,206
0
47,124
W
Gilgamesh
xSamyp
Gilgamesh
15,309
4,026
0
878
12,853
12,668
772
6,076
6,777
2,780
41,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
30,233
155
Minions Killed
177
7
Camps Cleared
5
800,006
Distance Traveled
823,160
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,038
603
58
4
1
256,764
2
W
Morgan Le Fay
8,649
577
11
1
0
231,822
0
L
Ymir
8,884
592
2
0
0
280,635
0
L
Zeus
8,710
581
95
6
6
262,607
2
W
Chiron
10,242
683
99
7
1
290,028
0
W
Gilgamesh
11,342
756
67
4
4
301,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role