Player Matchup

Xing Tian
Xing Tian
Basty2168
Xing Tian
Level 105
God Stats
1W - 1L
1,281 SR
Queue Stats
28W - 47L
1,389 Elo+
Solo
Janus
Janus
ElDomino2
Janus
Level 140
God Stats
1W - 1L
1,527 SR
Queue Stats
208W - 192L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
VixSyn_13
Zhong Kui
Level 158
God Stats
6W - 9L
1,275 SR
Queue Stats
686W - 703L
1,435 Elo+
Solo
Ratatoskr
Ratatoskr
besurk508
Ratatoskr
Level 103
God Stats
4W - 0L
1,695 SR
Queue Stats
270W - 268L
1,455 Elo+
Solo
Atlas
Atlas
l316 J03 CA2U7
Atlas
Level 159
God Stats
3W - 2L
1,225 SR
Queue Stats
772W - 803L
1,455 Elo+
Solo
Team Averages
Level 133
1,401 SR
1,451 Elo+

VS

Team Averages
Level 109
1,484 SR
1,436 Elo+
Tyr
Tyr
CF_Donkey_Kong
Tyr
Level 77
God Stats
4W - 3L
1,615 SR
Queue Stats
346W - 357L
1,431 Elo+
Solo
Ares
Ares
Godsray
Ares
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Officia1_TLinzz
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,440 SR
Queue Stats
66W - 77L
1,485 Elo+
Solo
Scylla
Scylla
Tsukigure
Scylla
Level 100
God Stats
2W - 2L
1,362 SR
Queue Stats
145W - 174L
1,450 Elo+
Solo
Athena
Athena
Yung D Nice
Athena
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Basty2168
Xing Tian
19
5 / 4 / 16
11,756
692
10,173
18,614
22,786
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
ElDomino2
Janus
19
4 / 4 / 8
12,020
707
20,912
10,903
5,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
VixSyn_13
Zhong Kui
20
8 / 4 / 17
13,507
795
21,421
18,289
16,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
besurk508
Ratatoskr
18
9 / 6 / 10
12,095
711
17,038
21,207
19,187
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
2 / 3 / 19
13,068
769
14,091
24,298
40,266
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
10,813
636
8,900
18,178
25,005
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Godsray
Ares
17
2 / 6 / 13
11,011
648
9,971
27,252
41,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Muzen Cab
Officia1_TLinzz
Ah Muzen Cab
20
4 / 5 / 11
11,636
684
23,587
19,382
10,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Tsukigure
Scylla
20
8 / 3 / 11
12,393
729
24,035
14,467
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
18
4 / 8 / 10
11,226
660
8,826
21,751
25,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
74
28
Kills
21
21
Deaths
28
70
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Basty2168
Xing Tian
5
4
16
3.25
L
3
6
8
1.17
W
Janus
ElDomino2
Janus
4
4
8
2
L
Ares
Godsray
Ares
2
6
13
1.42
L
Ah Muzen Cab
Officia1_TLinzz
Ah Muzen Cab
4
5
11
1.9
L
Scylla
Tsukigure
Scylla
8
3
11
4.5
W
Zhong Kui
VixSyn_13
Zhong Kui
8
4
17
4.13
L
Athena
4
8
10
1.13
W
Ratatoskr
besurk508
Ratatoskr
9
6
10
2.33
W
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,635
Damage
75,319
93,311
Taken
101,030
103,793
Mitigated
110,202
33,865
Healing
34,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Basty2168
Xing Tian
10,173
754
1,624
1,566
18,614
22,786
685
9,847
8,718
13,423
0
L
8,900
963
1,698
3,958
18,178
25,005
0
11,692
5,969
0
18,313
W
Janus
ElDomino2
Janus
20,912
448
153
1,174
10,903
5,534
489
5,335
5,568
50,701
0
L
Ares
Godsray
Ares
9,971
65
578
5,947
27,252
41,436
359
17,403
9,136
12,774
0
L
Ah Muzen Cab
Officia1_TLinzz
Ah Muzen Cab
23,587
6,785
3,958
7,402
19,382
10,071
676
10,806
8,108
0
59,097
L
Scylla
Tsukigure
Scylla
24,035
2,065
2,068
4,953
14,467
7,734
84
11,981
2,275
44,133
0
W
Zhong Kui
VixSyn_13
Zhong Kui
21,421
1,090
2,096
7,053
18,289
16,020
2,206
7,788
10,452
48,957
0
L
Athena
8,826
1,311
2,169
1,622
21,751
25,956
390
13,654
7,514
15,787
0
W
Ratatoskr
besurk508
Ratatoskr
17,038
2,561
2,054
8,323
21,207
19,187
1,213
9,772
11,334
0
19,660
W
14,091
4,706
2,929
6,893
24,298
40,266
222
10,090
14,056
31,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,446
Gold Earned
57,079
208
Minions Killed
154
0
Camps Cleared
0
1,519,448
Distance Traveled
1,498,336
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,756
692
9
1
0
325,212
2
L
Tyr
10,813
636
17
1
0
337,210
1
W
Janus
12,020
707
80
5
0
330,039
0
L
Ares
11,011
648
6
0
0
300,338
3
L
Ah Muzen Cab
11,636
684
75
4
0
318,713
0
L
Scylla
12,393
729
44
3
0
288,320
0
W
Zhong Kui
13,507
795
72
4
0
288,420
3
L
Athena
11,226
660
12
1
0
253,755
0
W
Ratatoskr
12,095
711
21
1
0
293,017
0
W
Atlas
13,068
769
26
2
0
282,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role