Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Luiscoro
Bakasura
Level 41
God Stats
1W - 2L
1,244 SR
Queue Stats
130W - 171L
1,326 Elo+
Solo
Tyr
Tyr
SwagRider
Tyr
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 9L
1,259 Elo+
Solo
Ra
Ra
spartano98
Ra
Level 116
God Stats
2W - 3L
1,373 SR
Queue Stats
43W - 52L
1,352 Elo+
Solo
Team Averages
Level 73
1,423 SR
1,388 Elo+

VS

Team Averages
Level 100
1,466 SR
1,425 Elo+
Bellona
Bellona
ArkamKage
Bellona
Level 59
God Stats
1W - 6L
1,276 SR
Queue Stats
161W - 249L
1,351 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kopiko50
Tsukuyomi
Level 87
God Stats
14W - 22L
1,473 SR
Queue Stats
549W - 677L
1,374 Elo+
Solo
Cliodhna
Cliodhna
MaybeKeks
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Scylla
Scylla
hapha
Scylla
Level 148
God Stats
3W - 2L
1,581 SR
Queue Stats
235W - 258L
1,437 Elo+
Solo
Atlas
Atlas
joodirt
Atlas
Level 159
God Stats
25W - 19L
1,498 SR
Queue Stats
325W - 390L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 0
5,479
548
1,820
5,025
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
 
Bellona
8
1 / 0 / 3
5,096
510
2,239
4,678
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Luiscoro
Bakasura
10
2 / 0 / 0
5,683
568
2,012
3,929
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 0 / 1
6,077
608
4,213
4,278
1,432
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 1
5,868
587
2,664
4,983
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArkamKage
Bellona
6
0 / 2 / 0
3,942
394
2,004
3,688
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
Kopiko50
Tsukuyomi
9
0 / 2 / 1
4,836
484
3,398
6,228
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
MaybeKeks
Cliodhna
7
0 / 4 / 1
4,291
429
2,233
6,685
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
hapha
Scylla
8
1 / 1 / 0
4,686
469
1,560
2,517
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
joodirt
Atlas
8
0 / 1 / 0
4,935
494
1,569
5,987
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
1
1
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
0
0
W
Bellona
 
Bellona
1
0
3
2.5
L
Bellona
ArkamKage
Bellona
0
2
0
0
L
Tsukuyomi
Kopiko50
Tsukuyomi
0
2
1
0.25
W
Bakasura
Luiscoro
Bakasura
2
0
0
2
L
Cliodhna
MaybeKeks
Cliodhna
0
4
1
0.13
W
5
0
1
5.5
L
Scylla
hapha
Scylla
1
1
0
1
L
Atlas
joodirt
Atlas
0
1
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,948
Damage
10,764
22,893
Taken
25,105
9,957
Mitigated
8,215
10,051
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,820
714
76
2,451
5,025
2,790
0
1,161
3,663
25,607
0
W
Bellona
 
Bellona
2,239
823
0
1,943
4,678
2,782
245
348
4,278
0
18,621
L
Bellona
ArkamKage
Bellona
2,004
274
174
561
3,688
1,398
0
991
2,697
0
8,574
L
Tsukuyomi
Kopiko50
Tsukuyomi
3,398
563
0
1,933
6,228
1,868
0
1,216
5,002
0
24,233
W
Bakasura
Luiscoro
Bakasura
2,012
1,466
0
2,034
3,929
1,523
0
326
3,601
0
24,689
L
Cliodhna
MaybeKeks
Cliodhna
2,233
559
0
1,700
6,685
1,697
0
886
5,689
0
18,115
W
4,213
548
0
1,014
4,278
1,432
342
370
3,876
0
17,173
L
Scylla
hapha
Scylla
1,560
85
0
255
2,517
670
0
38
2,479
17,844
0
L
Atlas
joodirt
Atlas
1,569
748
0
1,827
5,987
2,582
0
1,353
4,609
16,169
0
W
2,664
276
172
2,361
4,983
1,430
129
581
4,346
31,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
22,690
250
Minions Killed
180
0
Camps Cleared
0
926,517
Distance Traveled
893,767
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,479
548
43
4
0
129,919
0
W
Bellona
5,096
510
38
4
0
216,276
4
L
Bellona
3,942
394
17
2
0
169,186
2
L
Tsukuyomi
4,836
484
51
5
0
205,741
4
W
Bakasura
5,683
568
66
7
0
198,995
0
L
Cliodhna
4,291
429
38
4
0
174,273
2
W
Tyr
6,077
608
40
4
0
197,822
1
L
Scylla
4,686
469
38
4
0
168,225
3
L
Atlas
4,935
494
36
4
0
176,342
2
W
Ra
5,868
587
63
6
0
183,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role