Player Matchup

Raijin
Raijin
BigPoppaMeyers
Raijin
Level 121
God Stats
2W - 2L
1,167 SR
Queue Stats
39W - 55L
1,337 Elo+
Solo
Eset
Eset
Gary719
Eset
Level 65
God Stats
2W - 0L
1,481 SR
Queue Stats
12W - 15L
1,446 Elo+
Solo
Persephone
Persephone
JimCerK
Persephone
Level 25
God Stats
3W - 1L
1,543 SR
Queue Stats
66W - 91L
1,342 Elo+
Solo
Rama
Rama
Riles18
Rama
Level 56
God Stats
4W - 2L
1,692 SR
Queue Stats
114W - 125L
1,377 Elo+
Solo
Cthulhu
Cthulhu
traleah2k15
Cthulhu
Level 128
God Stats
8W - 6L
1,592 SR
Queue Stats
260W - 264L
1,367 Elo+
Solo
Team Averages
Level 79
1,495 SR
1,374 Elo+

VS

Team Averages
Level 87
1,519 SR
1,406 Elo+
Amaterasu
Amaterasu
Ad0rkableG33k88
Amaterasu
Level 128
God Stats
2W - 1L
1,770 SR
Queue Stats
208W - 218L
1,384 Elo+
Solo
Ullr
Ullr
TIMARA666
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,334 Elo+
Solo
Athena
Athena
Tarot_99
Athena
Level 87
God Stats
4W - 7L
1,497 SR
Queue Stats
272W - 355L
1,401 Elo+
Solo
Thor
Thor
VassiliChemikal
Thor
Level 65
God Stats
4W - 8L
1,342 SR
Queue Stats
486W - 525L
1,402 Elo+
Solo
Heimdallr
Heimdallr
Yggdrall1909
Heimdallr
Level 127
God Stats
5W - 5L
1,485 SR
Queue Stats
573W - 570L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 14
10,724
894
16,691
11,272
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
Gary719
Eset
15
6 / 4 / 15
9,460
788
11,484
12,453
11,411
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Persephone
JimCerK
Persephone
14
5 / 4 / 15
9,463
789
7,528
9,076
3,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Riles18
Rama
16
3 / 2 / 20
9,718
810
12,824
7,908
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
traleah2k15
Cthulhu
18
4 / 2 / 23
10,808
901
13,995
14,519
17,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ad0rkableG33k88
Amaterasu
13
2 / 9 / 4
8,526
711
6,694
15,883
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
14
1 / 5 / 2
7,434
620
2,431
9,173
3,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Athena
Tarot_99
Athena
16
1 / 3 / 5
8,333
694
3,502
15,319
19,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
6 / 7 / 2
8,862
739
8,381
17,486
7,815
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Yggdrall1909
Heimdallr
16
3 / 8 / 7
9,022
752
14,920
12,890
6,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
33
31
Kills
13
14
Deaths
32
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ad0rkableG33k88
Amaterasu
2
9
4
0.44
W
13
2
14
10
W
Eset
Gary719
Eset
6
4
15
3.38
W
Persephone
JimCerK
Persephone
5
4
15
3.13
W
Rama
Riles18
Rama
3
2
20
6.5
L
Ullr
1
5
2
0.4
L
Athena
Tarot_99
Athena
1
3
5
1.17
L
6
7
2
1
L
Heimdallr
Yggdrall1909
Heimdallr
3
8
7
0.81
W
Cthulhu
traleah2k15
Cthulhu
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,522
Damage
35,928
55,228
Taken
70,751
43,943
Mitigated
53,847
19,397
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ad0rkableG33k88
Amaterasu
6,694
1,807
284
1,713
15,883
16,567
0
9,037
6,667
0
16,408
W
16,691
2,828
1,328
2,757
11,272
6,364
910
468
10,804
24,849
0
W
Eset
Gary719
Eset
11,484
2,235
2,685
2,707
12,453
11,411
916
1,054
11,399
22,291
0
W
Persephone
JimCerK
Persephone
7,528
1,600
2,462
1,696
9,076
3,819
798
434
8,638
15,283
0
W
Rama
Riles18
Rama
12,824
7,631
1,479
1,162
7,908
4,531
1,250
671
7,237
0
20,080
L
Ullr
2,431
936
673
821
9,173
3,837
0
7,470
1,564
0
9,734
L
Athena
Tarot_99
Athena
3,502
1,136
1,041
3,607
15,319
19,591
0
9,923
5,223
12,915
0
L
8,381
1,894
859
2,332
17,486
7,815
0
11,695
5,459
0
9,756
L
Heimdallr
Yggdrall1909
Heimdallr
14,920
4,260
912
966
12,890
6,037
0
10,558
2,140
0
29,542
W
Cthulhu
traleah2k15
Cthulhu
13,995
1,582
769
2,352
14,519
17,818
781
875
13,644
30,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,173
Gold Earned
42,177
114
Minions Killed
80
0
Camps Cleared
0
1,133,900
Distance Traveled
893,827
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,526
711
18
2
0
148,882
2
W
Raijin
10,724
894
24
2
0
239,064
1
W
Eset
9,460
788
24
2
0
215,237
0
W
Persephone
9,463
789
25
2
0
231,020
0
W
Rama
9,718
810
17
1
0
191,430
0
L
Ullr
7,434
620
18
2
0
195,097
0
L
Athena
8,333
694
14
1
0
185,696
0
L
Thor
8,862
739
4
0
0
187,737
0
L
Heimdallr
9,022
752
26
2
0
176,415
0
W
Cthulhu
10,808
901
24
2
0
257,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role