Player Matchup

Morgan Le Fay
Morgan Le Fay
Anglekun
Morgan Le Fay
Level 76
God Stats
1W - 4L
1,415 SR
Queue Stats
70W - 84L
1,371 Elo+
Solo
Neith
Neith
Dmintzer75
Neith
Level 31
God Stats
1W - 1L
1,757 SR
Queue Stats
67W - 74L
1,307 Elo+
Solo
Fenrir
Fenrir
Gandolf227
Fenrir
Level 100
God Stats
3W - 2L
1,805 SR
Queue Stats
106W - 108L
1,424 Elo+
Solo
Ares
Ares
RedDeadTyler
Ares
Level 86
God Stats
1W - 4L
1,278 SR
Queue Stats
489W - 529L
1,380 Elo+
Solo
Hou Yi
Hou Yi
citrolaak6
Hou Yi
Level 39
God Stats
2W - 5L
1,500 SR
Queue Stats
122W - 149L
1,365 Elo+
Solo
Team Averages
Level 66
1,551 SR
1,369 Elo+

VS

Team Averages
Level 63
1,610 SR
1,511 Elo+
Camazotz
Camazotz
AquriaNe
Camazotz
Level 29
God Stats
9W - 5L
1,641 SR
Queue Stats
131W - 107L
1,552 Elo+
Party 1
Ra
Ra
Jarch7348
Ra
Level 68
God Stats
5W - 7L
1,462 SR
Queue Stats
386W - 384L
1,393 Elo+
Solo
Ullr
Ullr
SotoQuijadaChild
Ullr
Level 29
God Stats
27W - 20L
1,723 SR
Queue Stats
94W - 80L
1,538 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WQ_Cris05
Kumbhakarna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 90L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WQ_Franko44
Morgan Le Fay
Level 84
God Stats
14W - 6L
1,725 SR
Queue Stats
130W - 98L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anglekun
Morgan Le Fay
10
2 / 5 / 3
6,423
459
6,682
9,381
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
10
2 / 6 / 3
6,043
432
5,273
7,907
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Gandolf227
Fenrir
13
4 / 4 / 0
7,676
548
7,935
11,159
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 2
5,062
362
3,002
13,937
7,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
citrolaak6
Hou Yi
11
0 / 7 / 2
6,587
471
2,658
9,034
2,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AquriaNe
Camazotz
13
4 / 1 / 1
8,000
571
5,438
9,215
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 3
8,480
606
7,796
7,897
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 3 / 4
7,066
505
6,941
8,200
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
WQ_Cris05
Kumbhakarna
11
2 / 3 / 6
7,051
504
5,673
12,621
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
WQ_Franko44
Morgan Le Fay
14
11 / 1 / 4
8,902
636
9,260
8,843
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
25
25
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Anglekun
Morgan Le Fay
2
5
3
0.7
W
Camazotz
AquriaNe
Camazotz
4
1
1
4.5
L
Neith
2
6
3
0.58
L
Fenrir
Gandolf227
Fenrir
4
4
0
1
W
4
0
3
5.5
L
0
3
2
0.33
W
4
3
4
2
W
Kumbhakarna
WQ_Cris05
Kumbhakarna
2
3
6
1.67
W
Morgan Le Fay
WQ_Franko44
Morgan Le Fay
11
1
4
13
L
Hou Yi
citrolaak6
Hou Yi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,550
Damage
35,108
51,418
Taken
46,776
20,283
Mitigated
20,926
11,603
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Anglekun
Morgan Le Fay
6,682
583
0
1,865
9,381
3,113
730
4,711
4,520
32,206
0
W
Camazotz
AquriaNe
Camazotz
5,438
1,382
0
5,956
9,215
2,845
0
1,078
8,137
0
41,789
L
Neith
5,273
2,122
0
735
7,907
2,856
0
3,598
4,267
0
24,846
L
Fenrir
Gandolf227
Fenrir
7,935
1,693
117
4,316
11,159
4,131
0
5,208
5,797
0
42,554
W
7,796
943
121
3,091
7,897
2,743
385
980
6,917
56,641
0
L
3,002
490
246
3,514
13,937
7,297
0
5,046
8,759
13,268
0
W
6,941
2,684
0
2,886
8,200
2,520
1,300
1,435
6,765
0
33,912
W
Kumbhakarna
WQ_Cris05
Kumbhakarna
5,673
741
0
564
12,621
9,571
45
3,687
8,934
19,246
0
W
Morgan Le Fay
WQ_Franko44
Morgan Le Fay
9,260
1,257
0
2,362
8,843
3,247
426
2,792
6,051
39,096
0
L
Hou Yi
citrolaak6
Hou Yi
2,658
926
0
810
9,034
2,886
544
3,658
5,346
0
43,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,791
Gold Earned
39,499
311
Minions Killed
363
0
Camps Cleared
0
1,151,703
Distance Traveled
1,363,752
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,423
459
58
4
0
252,599
4
W
Camazotz
8,000
571
88
6
0
290,440
3
L
Neith
6,043
432
50
4
0
194,598
2
L
Fenrir
7,676
548
80
6
0
277,143
1
W
Ra
8,480
606
113
8
0
284,691
0
L
Ares
5,062
362
21
2
0
234,171
0
W
Ullr
7,066
505
64
5
0
265,236
2
W
Kumbhakarna
7,051
504
26
2
0
268,463
2
W
Morgan Le Fay
8,902
636
72
5
0
254,922
1
L
Hou Yi
6,587
471
102
7
0
193,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role