Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
Kamui_TSE
Erlang Shen
Level 106
God Stats
19W - 10L
1,648 SR
Queue Stats
360W - 309L
1,503 Elo+
Party 3
Hachiman
Hachiman
LilloSbrillo
Hachiman
Level 20
God Stats
12W - 6L
1,500 SR
Queue Stats
59W - 39L
1,570 Elo+
Party 3
Chronos
Chronos
cristianigno
Chronos
Level 102
God Stats
17W - 6L
1,821 SR
Queue Stats
260W - 232L
1,477 Elo+
Party 3
Cerberus
Cerberus
mugui100
Cerberus
Level 155
God Stats
2W - 2L
1,367 SR
Queue Stats
191W - 168L
1,580 Elo+
Party 4
Team Averages
Level 86
1,567 SR
1,526 Elo+

VS

Team Averages
Level 53
1,497 SR
1,471 Elo+
Raijin
Raijin
JonyMB_75
Raijin
Level 83
God Stats
0W - 3L
1,341 SR
Queue Stats
56W - 51L
1,459 Elo+
Party 1
Horus
Horus
MeisterSocke505
Horus
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 58L
1,341 Elo+
Party 2
Fenrir
Fenrir
MeisterTazu
Fenrir
Level 38
God Stats
7W - 25L
1,222 SR
Queue Stats
82W - 115L
1,306 Elo+
Party 2
Neith
Neith
alex_11_elchango
Neith
Level 3
God Stats
2W - 5L
1,779 SR
Queue Stats
4W - 7L
1,745 Elo+
Party 1
Ymir
Ymir
carlos7of
Ymir
Level 118
God Stats
8W - 4L
1,642 SR
Queue Stats
264W - 240L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 0 / 2
7,201
480
4,149
6,938
7,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
Kamui_TSE
Erlang Shen
16
11 / 1 / 5
9,450
630
8,417
7,938
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hachiman
LilloSbrillo
Hachiman
13
7 / 0 / 8
8,296
553
10,485
6,958
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
cristianigno
Chronos
14
4 / 0 / 8
8,227
548
10,134
7,530
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
mugui100
Cerberus
12
2 / 1 / 12
7,789
519
6,044
10,965
8,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JonyMB_75
Raijin
11
0 / 5 / 1
6,823
455
3,401
7,251
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 0
6,184
412
1,336
7,521
2,299
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
10
1 / 5 / 0
6,427
428
3,072
11,281
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 0
6,101
407
2,000
6,995
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
0 / 6 / 1
6,569
438
6,130
18,639
8,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
25
Kills
2
2
Deaths
25
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
2
2
L
Raijin
JonyMB_75
Raijin
0
5
1
0.1
W
Erlang Shen
Kamui_TSE
Erlang Shen
11
1
5
13.5
W
Hachiman
LilloSbrillo
Hachiman
7
0
8
11
L
1
3
0
0.33
L
Fenrir
1
5
0
0.2
L
0
6
0
0
L
Ymir
0
6
1
0.08
W
Chronos
cristianigno
Chronos
4
0
8
8
W
Cerberus
mugui100
Cerberus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,229
Damage
15,939
40,329
Taken
51,687
26,339
Mitigated
18,895
16,639
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,149
235
281
2,854
6,938
7,478
638
0
6,938
0
30,157
L
Raijin
JonyMB_75
Raijin
3,401
316
0
184
7,251
2,239
0
2,774
4,477
34,764
0
W
Erlang Shen
Kamui_TSE
Erlang Shen
8,417
4,328
0
4,255
7,938
4,740
0
739
7,163
0
66,029
W
Hachiman
LilloSbrillo
Hachiman
10,485
6,636
488
2,787
6,958
2,274
880
2,779
4,089
0
49,229
L
1,336
616
290
1,369
7,521
2,299
257
202
7,041
0
17,840
L
Fenrir
3,072
1,043
0
2,767
11,281
3,430
0
1,750
9,447
0
31,212
L
2,000
1,022
0
101
6,995
2,273
0
2,992
4,003
0
25,302
L
Ymir
6,130
954
1,232
2,429
18,639
8,654
0
8,460
10,179
26,902
0
W
Chronos
cristianigno
Chronos
10,134
2,467
34
2,179
7,530
3,275
0
3,162
4,276
51,727
0
W
Cerberus
mugui100
Cerberus
6,044
463
445
3,316
10,965
8,572
500
3,095
7,784
27,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,963
Gold Earned
32,104
379
Minions Killed
272
0
Camps Cleared
0
1,473,706
Distance Traveled
1,343,240
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,201
480
53
4
0
212,303
3
L
Raijin
6,823
455
79
5
0
270,069
1
W
Erlang Shen
9,450
630
113
8
0
367,781
2
W
Hachiman
8,296
553
76
5
0
258,652
5
L
Horus
6,184
412
36
2
0
259,196
5
L
Fenrir
6,427
428
63
4
0
288,058
2
L
Neith
6,101
407
46
3
0
258,639
0
L
Ymir
6,569
438
48
3
0
267,278
2
W
Chronos
8,227
548
77
5
0
335,388
3
W
Cerberus
7,789
519
60
4
0
299,582
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role