Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Kostival
Agni
Level 107
God Stats
6W - 2L
1,615 SR
Queue Stats
294W - 305L
1,496 Elo+
Solo
He Bo
He Bo
PadFlenders
He Bo
Level 148
God Stats
6W - 7L
1,377 SR
Queue Stats
778W - 823L
1,411 Elo+
Solo
Sol
Sol
RYA998
Sol
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,300 Elo+
Solo
Team Averages
Level 124
1,498 SR
1,441 Elo+

VS

Team Averages
Level 74
1,439 SR
1,451 Elo+
Heimdallr
Heimdallr
Nahlid
Heimdallr
Level 86
God Stats
3W - 7L
1,195 SR
Queue Stats
237W - 228L
1,511 Elo+
Party 1
Vulcan
Vulcan
SPIELKIND67
Vulcan
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 69L
1,399 Elo+
Party 1
Atlas
Atlas
SeismicWave
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,465 Elo+
Party 2
Serqet
Serqet
TRavellér
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,455 Elo+
Party 2
Izanami
Izanami
UndeadL
Izanami
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 97L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
9 / 2 / 7
10,047
1,005
11,332
6,142
1,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
 
Gilgamesh
14
1 / 3 / 15
9,023
902
9,266
20,320
9,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
16
9 / 4 / 8
9,737
974
12,269
9,762
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 12
8,773
877
8,948
7,585
2,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sol
RYA998
Sol
14
4 / 3 / 13
9,116
912
10,742
11,507
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Nahlid
Heimdallr
15
5 / 5 / 4
8,349
835
12,401
10,717
4,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
12
0 / 7 / 3
6,814
681
5,485
7,795
2,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 5 / 5
8,206
821
9,721
21,917
14,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
TRavellér
Serqet
11
3 / 7 / 4
7,415
742
5,952
9,134
5,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
UndeadL
Izanami
14
2 / 4 / 3
7,809
781
6,288
7,191
2,805
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
28
Kills
14
14
Deaths
28
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
2
7
6.25
W
Gilgamesh
 
Gilgamesh
1
3
15
2.83
W
Agni
9
4
8
3.25
L
Heimdallr
Nahlid
Heimdallr
5
5
4
1.4
W
5
2
12
5.5
W
Sol
RYA998
Sol
4
3
13
3.5
L
Vulcan
0
7
3
0.21
L
4
5
5
1.3
L
Serqet
TRavellér
Serqet
3
7
4
0.71
L
Izanami
UndeadL
Izanami
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,557
Damage
39,847
55,316
Taken
56,754
20,609
Mitigated
30,257
25,090
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,332
869
913
1,638
6,142
1,861
494
1,158
4,684
29,697
0
W
Gilgamesh
 
Gilgamesh
9,266
2,378
2,229
7,813
20,320
9,357
424
5,918
14,402
0
14,658
W
Agni
12,269
746
1,202
1,910
9,762
3,513
529
2,492
7,030
26,424
0
L
Heimdallr
Nahlid
Heimdallr
12,401
3,601
1,054
2,092
10,717
4,613
0
7,007
3,710
0
18,702
W
8,948
295
1,403
2,175
7,585
2,193
779
2,410
4,887
11,318
0
W
Sol
RYA998
Sol
10,742
3,979
1,134
4,673
11,507
3,685
2,350
3,228
8,279
24,744
0
L
Vulcan
5,485
1,286
0
0
7,795
2,951
0
5,837
1,958
10,300
0
L
9,721
2,222
737
6,766
21,917
14,877
0
16,939
4,978
17,221
0
L
Serqet
TRavellér
Serqet
5,952
1,157
791
375
9,134
5,011
0
7,705
1,429
0
5,698
L
Izanami
UndeadL
Izanami
6,288
3,400
858
968
7,191
2,805
298
5,803
1,388
0
21,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,696
Gold Earned
38,593
122
Minions Killed
69
0
Camps Cleared
0
1,136,365
Distance Traveled
817,460
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,047
1,005
38
4
0
231,144
2
W
Gilgamesh
9,023
902
5
1
0
276,683
0
W
Agni
9,737
974
36
4
0
187,748
1
L
Heimdallr
8,349
835
12
1
0
161,099
1
W
He Bo
8,773
877
3
0
0
235,817
1
W
Sol
9,116
912
40
4
0
204,973
1
L
Vulcan
6,814
681
12
1
0
189,413
0
L
Atlas
8,206
821
9
1
0
161,735
0
L
Serqet
7,415
742
2
0
0
156,162
0
L
Izanami
7,809
781
34
3
0
149,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role