Player Matchup

Medusa
Medusa
DoLLap
Medusa
Level 128
God Stats
2W - 0L
1,471 SR
Queue Stats
29W - 11L
1,847 Elo+
Party 1
Erlang Shen
Erlang Shen
Zhuzzha
Erlang Shen
Level 154
God Stats
1W - 0L
1,296 SR
Queue Stats
65W - 40L
1,704 Elo+
Party 1
He Bo
He Bo
foxlits
He Bo
Level 147
God Stats
2W - 0L
1,710 SR
Queue Stats
27W - 19L
1,645 Elo+
Party 1
Team Averages
Level 143
1,493 SR
1,732 Elo+

VS

Team Averages
Level 119
1,565 SR
1,516 Elo+
Ullr
Ullr
Lokipic
Ullr
Level 158
God Stats
11W - 3L
1,643 SR
Queue Stats
183W - 135L
1,581 Elo+
Party 2
Raijin
Raijin
T3Nat
Raijin
Level 119
God Stats
0W - 1L
1,552 SR
Queue Stats
46W - 33L
1,625 Elo+
Party 2
Mercury
Mercury
Woopii
Mercury
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DoLLap
Medusa
16
9 / 7 / 14
14,038
739
18,629
16,339
5,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Zhuzzha
Erlang Shen
19
9 / 3 / 17
14,576
767
17,531
21,943
18,693
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
foxlits
He Bo
20
18 / 4 / 8
15,819
833
27,144
20,454
6,358
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Lokipic
Ullr
15
5 / 15 / 6
13,131
691
18,306
27,198
10,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
T3Nat
Raijin
16
6 / 13 / 6
13,510
711
17,946
23,058
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Woopii
Mercury
17
3 / 8 / 8
13,474
709
6,223
20,755
8,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
36
Kills
14
14
Deaths
36
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
DoLLap
Medusa
9
7
14
2.29
L
Ullr
Lokipic
Ullr
5
15
6
0.53
L
Raijin
T3Nat
Raijin
6
13
6
0.69
L
Mercury
Woopii
Mercury
3
8
8
0.88
W
Erlang Shen
Zhuzzha
Erlang Shen
9
3
17
5.83
W
He Bo
foxlits
He Bo
18
4
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,304
Damage
42,475
58,736
Taken
71,011
30,290
Mitigated
29,594
15,914
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DoLLap
Medusa
18,629
6,536
0
1,248
16,339
5,239
1,616
6,190
9,715
0
65,501
L
Ullr
Lokipic
Ullr
18,306
4,513
0
908
27,198
10,574
0
12,181
15,017
0
42,518
L
Raijin
T3Nat
Raijin
17,946
738
0
2,595
23,058
10,832
0
9,180
13,878
35,135
0
L
Mercury
Woopii
Mercury
6,223
2,631
272
540
20,755
8,188
0
6,213
14,542
0
34,597
W
Erlang Shen
Zhuzzha
Erlang Shen
17,531
5,524
0
6,874
21,943
18,693
674
4,907
15,719
223
44,825
W
He Bo
foxlits
He Bo
27,144
1,037
316
7,476
20,454
6,358
502
6,065
13,827
63,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,433
Gold Earned
40,115
215
Minions Killed
141
15
Camps Cleared
1
940,998
Distance Traveled
865,823
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,038
739
80
4
4
291,585
2
L
Ullr
13,131
691
56
3
0
251,393
6
L
Raijin
13,510
711
34
2
0
261,218
4
L
Mercury
13,474
709
51
3
1
353,212
2
W
Erlang Shen
14,576
767
58
3
8
354,603
1
W
He Bo
15,819
833
77
4
3
294,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role