Player Matchup

Mercury
Mercury
FudoMio
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,263 Elo+
Solo
Ra
Ra
TheKonkster
Ra
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
96W - 80L
1,438 Elo+
Party 2
Cerberus
Cerberus
Toocsi
Cerberus
Level 106
God Stats
7W - 6L
1,560 SR
Queue Stats
116W - 86L
1,597 Elo+
Party 2
Team Averages
Level 88
1,448 SR
1,433 Elo+

VS

Team Averages
Level 102
1,687 SR
1,444 Elo+
Geb
Geb
BluDragon
Geb
Level 78
God Stats
4W - 2L
1,562 SR
Queue Stats
10W - 16L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
Obliteratrix
Baron Samedi
Level 75
God Stats
2W - 0L
1,798 SR
Queue Stats
23W - 29L
1,434 Elo+
Party 1
Chiron
Chiron
noconimex
Chiron
Level 154
God Stats
5W - 1L
1,702 SR
Queue Stats
64W - 56L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FudoMio
Mercury
9
0 / 5 / 3
6,430
643
3,391
8,855
2,978
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 1
5,922
592
6,047
5,999
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Toocsi
Cerberus
10
2 / 3 / 0
6,709
671
5,491
13,753
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
6,925
693
4,273
7,240
5,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Obliteratrix
Baron Samedi
12
3 / 2 / 9
7,783
778
6,623
7,734
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
noconimex
Chiron
13
9 / 0 / 4
8,403
840
12,098
6,750
2,219
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Mercury
FudoMio
Mercury
0
5
3
0.3
W
Baron Samedi
Obliteratrix
Baron Samedi
3
2
9
3.75
L
0
5
1
0.1
L
Cerberus
Toocsi
Cerberus
2
3
0
0.67
W
Chiron
noconimex
Chiron
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,929
Damage
22,994
28,607
Taken
21,724
15,517
Mitigated
11,102
4,926
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,273
561
445
586
7,240
5,606
351
4,306
2,646
10,803
0
L
Mercury
FudoMio
Mercury
3,391
1,921
0
355
8,855
2,978
0
3,218
5,637
0
10,854
W
Baron Samedi
Obliteratrix
Baron Samedi
6,623
728
1,983
2,119
7,734
3,277
359
4,175
3,461
24,280
0
L
6,047
245
401
149
5,999
2,128
0
3,283
2,716
23,559
0
L
Cerberus
Toocsi
Cerberus
5,491
25
343
3,678
13,753
10,411
0
4,757
8,996
16,491
0
W
Chiron
noconimex
Chiron
12,098
5,834
1,199
3,475
6,750
2,219
998
2,895
3,723
0
34,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,061
Gold Earned
23,111
110
Minions Killed
118
3
Camps Cleared
4
587,029
Distance Traveled
617,814
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,925
693
15
2
0
216,450
1
L
Mercury
6,430
643
26
3
1
201,890
2
W
Baron Samedi
7,783
778
40
4
1
205,478
4
L
Ra
5,922
592
31
3
2
188,333
0
L
Cerberus
6,709
671
53
5
0
196,806
2
W
Chiron
8,403
840
63
6
3
195,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role