Player Matchup

Fenrir
Fenrir
LiQUiD PR0XY DE
Fenrir
Level 58
God Stats
0W - 1L
1,152 SR
Queue Stats
34W - 44L
1,364 Elo+
Solo
Neith
Neith
Rageaholic_14
Neith
Level 51
God Stats
35W - 44L
1,481 SR
Queue Stats
69W - 89L
1,374 Elo+
Party 2
Jormungandr
Jormungandr
Sundzian
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Ganesha
Ganesha
Teruzayn
Ganesha
Level 85
God Stats
38W - 43L
1,486 SR
Queue Stats
66W - 82L
1,373 Elo+
Party 2
Discordia
Discordia
ZouRenas
Discordia
Level 125
God Stats
0W - 1L
1,570 SR
Queue Stats
9W - 9L
1,587 Elo+
Party 1
Team Averages
Level 81
1,438 SR
1,440 Elo+

VS

Team Averages
Level 105
1,435 SR
1,549 Elo+
Gilgamesh
Gilgamesh
Ferifan
Gilgamesh
Level 120
God Stats
2W - 0L
1,623 SR
Queue Stats
3W - 1L
1,755 Elo+
Party 3
Nu Wa
Nu Wa
Lexelius
Nu Wa
Level 68
God Stats
1W - 1L
1,123 SR
Queue Stats
27W - 15L
1,574 Elo+
Party 3
Anhur
Anhur
WlmShk
Anhur
Level 128
God Stats
8W - 10L
1,439 SR
Queue Stats
72W - 89L
1,437 Elo+
Solo
Kukulkan
Kukulkan
natron69
Kukulkan
Level 84
God Stats
27W - 26L
1,488 SR
Queue Stats
129W - 157L
1,420 Elo+
Solo
Atlas
Atlas
Васили4
Atlas
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,158
616
3,604
9,086
4,286
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 0
6,394
639
3,418
5,032
1,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Sundzian
Jormungandr
10
0 / 4 / 0
5,609
561
4,253
11,284
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
Teruzayn
Ganesha
13
0 / 3 / 1
6,092
609
2,937
8,940
6,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
ZouRenas
Discordia
14
1 / 2 / 4
7,213
721
9,395
5,645
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ferifan
Gilgamesh
15
6 / 0 / 6
9,216
922
9,605
13,090
8,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Lexelius
Nu Wa
13
0 / 2 / 8
6,955
696
6,715
5,568
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
WlmShk
Anhur
13
2 / 1 / 0
7,393
739
1,918
5,042
2,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
natron69
Kukulkan
14
5 / 1 / 9
8,789
879
8,430
4,738
1,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 1 / 10
8,756
876
6,278
7,937
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
16
16
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ferifan
Gilgamesh
6
0
6
9
W
Nu Wa
Lexelius
Nu Wa
0
2
8
2
L
1
6
0
0.17
L
2
1
0
2
L
Jormungandr
Sundzian
Jormungandr
0
4
0
0
L
Ganesha
Teruzayn
Ganesha
0
3
1
0.17
W
Anhur
WlmShk
Anhur
2
1
0
2
L
Discordia
ZouRenas
Discordia
1
2
4
1.5
W
Kukulkan
natron69
Kukulkan
5
1
9
9.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,607
Damage
32,946
39,987
Taken
36,375
21,567
Mitigated
21,574
3,506
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ferifan
Gilgamesh
9,605
3,248
1,597
5,638
13,090
8,778
1
5,360
7,730
0
24,928
W
Nu Wa
Lexelius
Nu Wa
6,715
1,097
0
637
5,568
2,017
651
3,653
1,915
20,718
0
L
3,604
1,467
0
643
9,086
4,286
0
4,883
4,119
0
11,079
L
3,418
1,208
0
1,191
5,032
1,759
0
3,444
1,482
0
19,590
L
Jormungandr
Sundzian
Jormungandr
4,253
1,007
0
640
11,284
6,963
0
5,911
5,193
15,630
0
L
Ganesha
Teruzayn
Ganesha
2,937
36
0
0
8,940
6,605
0
4,098
4,628
14,033
0
W
Anhur
WlmShk
Anhur
1,918
523
0
1,049
5,042
2,066
955
1,892
3,150
0
19,874
L
Discordia
ZouRenas
Discordia
9,395
379
0
1,032
5,645
1,954
1
2,730
2,819
30,562
0
W
Kukulkan
natron69
Kukulkan
8,430
372
0
249
4,738
1,955
0
2,564
2,174
20,477
0
W
6,278
2,231
0
1,105
7,937
6,758
202
3,116
4,821
24,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
41,109
168
Minions Killed
201
5
Camps Cleared
8
784,096
Distance Traveled
981,634
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,216
922
32
3
3
225,604
4
W
Nu Wa
6,955
696
47
5
1
184,006
0
L
Fenrir
6,158
616
21
2
2
117,922
1
L
Neith
6,394
639
57
6
0
172,508
0
L
Jormungandr
5,609
561
21
2
1
138,057
1
L
Ganesha
6,092
609
13
1
0
176,301
0
W
Anhur
7,393
739
46
5
2
185,726
4
L
Discordia
7,213
721
56
6
2
179,308
1
W
Kukulkan
8,789
879
40
4
0
202,969
0
W
Atlas
8,756
876
36
4
2
183,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role