Player Matchup

Artemis
Artemis
Drakoscar
Artemis
Level 46
God Stats
1W - 1L
1,273 SR
Queue Stats
6W - 12L
1,324 Elo+
Solo
Baba Yaga
Baba Yaga
FuzzAWuzzz
Baba Yaga
Level 61
God Stats
0W - 7L
1,096 SR
Queue Stats
258W - 275L
1,454 Elo+
Party 1
Neith
Neith
RichVago915
Neith
Level 37
God Stats
37W - 45L
1,407 SR
Queue Stats
90W - 84L
1,440 Elo+
Solo
Nu Wa
Nu Wa
josito8865
Nu Wa
Level 128
God Stats
4W - 2L
1,630 SR
Queue Stats
257W - 276L
1,463 Elo+
Solo
Ganesha
Ganesha
puffpuffpwn4-20
Ganesha
Level 28
God Stats
24W - 13L
1,704 SR
Queue Stats
127W - 135L
1,448 Elo+
Party 1
Team Averages
Level 60
1,422 SR
1,426 Elo+

VS

Team Averages
Level 114
1,475 SR
1,478 Elo+
Zeus
Zeus
Johnny Toxic
Zeus
Level 93
God Stats
10W - 8L
1,494 SR
Queue Stats
89W - 58L
1,482 Elo+
Solo
Ganesha
Ganesha
Ricardownpt
Ganesha
Level 109
God Stats
1W - 1L
1,627 SR
Queue Stats
127W - 130L
1,485 Elo+
Solo
Heimdallr
Heimdallr
YoungApeiro
Heimdallr
Level 142
God Stats
1W - 0L
1,306 SR
Queue Stats
64W - 67L
1,463 Elo+
Solo
Atlas
Atlas
pandapoopoo
Atlas
Level 146
God Stats
7W - 6L
1,503 SR
Queue Stats
217W - 214L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
ronin_warrior187
Baron Samedi
Level 79
God Stats
9W - 10L
1,446 SR
Queue Stats
165W - 174L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drakoscar
Artemis
16
4 / 9 / 4
10,093
1,009
16,544
14,979
5,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
FuzzAWuzzz
Baba Yaga
16
4 / 1 / 5
10,375
1,038
10,330
9,484
4,134
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 5 / 6
9,421
942
11,276
12,101
4,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
17
3 / 9 / 7
10,816
1,082
15,582
15,828
5,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 3 / 10
10,879
1,088
8,511
17,086
19,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

156

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 11
12,245
1,225
20,523
12,732
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Ricardownpt
Ganesha
17
0 / 2 / 22
10,123
1,012
9,664
12,272
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
YoungApeiro
Heimdallr
18
8 / 4 / 14
11,689
1,169
15,900
12,762
4,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 15
11,190
1,119
9,341
15,426
16,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ronin_warrior187
Baron Samedi
17
5 / 2 / 9
10,805
1,081
10,731
13,112
5,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
12
Kills
27
27
Deaths
12
32
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Artemis
Drakoscar
Artemis
4
9
4
0.67
L
Baba Yaga
FuzzAWuzzz
Baba Yaga
4
1
5
6.5
W
11
2
11
8.25
W
Ganesha
Ricardownpt
Ganesha
0
2
22
5.5
L
1
5
6
0.8
W
Heimdallr
YoungApeiro
Heimdallr
8
4
14
3.75
L
Nu Wa
3
9
7
0.72
W
3
2
15
5.25
L
0
3
10
1.67
W
Baron Samedi
ronin_warrior187
Baron Samedi
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,243
Damage
66,159
69,478
Taken
66,304
39,784
Mitigated
40,258
5,015
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Drakoscar
Artemis
16,544
6,963
0
1,222
14,979
5,775
0
10,402
4,407
0
29,198
L
Baba Yaga
FuzzAWuzzz
Baba Yaga
10,330
725
0
1,409
9,484
4,134
0
7,380
2,021
28,002
0
W
20,523
2,030
420
1,670
12,732
3,783
0
7,221
5,511
37,471
0
W
Ganesha
Ricardownpt
Ganesha
9,664
533
0
1,730
12,272
9,580
0
6,929
5,343
28,081
0
L
11,276
4,094
0
689
12,101
4,808
0
7,115
4,868
0
31,337
W
Heimdallr
YoungApeiro
Heimdallr
15,900
7,935
0
2,071
12,762
4,887
0
6,803
5,959
0
47,946
L
Nu Wa
15,582
4,219
102
312
15,828
5,766
0
11,366
4,368
50,209
0
W
9,341
3,928
2,662
3,089
15,426
16,245
0
6,637
8,789
19,407
0
L
8,511
232
0
1,281
17,086
19,301
0
13,124
3,555
16,871
0
W
Baron Samedi
ronin_warrior187
Baron Samedi
10,731
600
4,933
4,499
13,112
5,763
0
6,833
6,279
33,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,584
Gold Earned
56,052
203
Minions Killed
211
7
Camps Cleared
9
971,986
Distance Traveled
924,874
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,093
1,009
29
3
1
192,464
2
L
Baba Yaga
10,375
1,038
42
4
2
202,831
1
W
Zeus
12,245
1,225
43
4
1
200,324
0
W
Ganesha
10,123
1,012
2
0
1
185,687
0
L
Neith
9,421
942
50
5
1
189,103
0
W
Heimdallr
11,689
1,169
90
9
5
171,686
0
L
Nu Wa
10,816
1,082
82
8
3
181,243
0
W
Atlas
11,190
1,119
24
2
0
184,333
0
L
Ganesha
10,879
1,088
0
0
0
206,345
0
W
Baron Samedi
10,805
1,081
52
5
2
182,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role