Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
TRASH GOD HTX
Atlas
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 105L
1,451 Elo+
Party 1
Izanami
Izanami
xXboxblazeit420X
Izanami
Level 89
God Stats
3W - 1L
1,783 SR
Queue Stats
132W - 98L
1,613 Elo+
Solo
Team Averages
Level 94
1,594 SR
1,521 Elo+

VS

Team Averages
Level 137
1,394 SR
1,531 Elo+
Thanatos
Thanatos
YoungxTestarossa
Thanatos
Level 127
God Stats
0W - 1L
1,308 SR
Queue Stats
5W - 3L
1,861 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
coloradoBStime
Ah Muzen Cab
Level 157
God Stats
4W - 5L
1,615 SR
Queue Stats
136W - 158L
1,414 Elo+
Solo
Scylla
Scylla
xXTHE_ABISS
Scylla
Level 126
God Stats
4W - 13L
1,260 SR
Queue Stats
205W - 327L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 8
7,473
679
3,906
4,110
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 0 / 7
8,007
728
4,169
5,761
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 4
8,484
771
11,241
5,173
1,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,426
584
5,739
7,232
2,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
coloradoBStime
Ah Muzen Cab
10
0 / 5 / 0
6,242
567
3,675
9,689
2,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
10
1 / 4 / 0
6,607
601
1,810
7,245
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
8
6
W
2
0
7
5.5
L
0
2
1
0.25
L
Ah Muzen Cab
coloradoBStime
Ah Muzen Cab
0
5
0
0
L
Scylla
1
4
0
0.25
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,316
Damage
11,224
15,044
Taken
24,166
6,309
Mitigated
5,737
6,596
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,906
255
158
1,492
4,110
1,383
120
399
3,711
16,432
1,319
W
4,169
815
0
1,549
5,761
3,186
264
795
4,966
15,012
0
L
5,739
856
702
5,058
7,232
2,042
0
2,900
4,332
0
18,791
L
Ah Muzen Cab
coloradoBStime
Ah Muzen Cab
3,675
996
294
3,518
9,689
2,248
0
3,754
5,935
0
20,910
L
Scylla
1,810
120
0
708
7,245
1,447
0
1,803
5,442
12,016
0
W
11,241
5,939
0
3,397
5,173
1,740
1,084
1,062
4,111
0
39,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,964
Gold Earned
19,275
152
Minions Killed
98
6
Camps Cleared
4
601,297
Distance Traveled
574,057
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,473
679
38
3
1
205,393
0
W
Atlas
8,007
728
13
1
0
198,346
2
L
Thanatos
6,426
584
40
4
4
207,363
0
L
Ah Muzen Cab
6,242
567
39
4
0
189,364
1
L
Scylla
6,607
601
19
2
0
177,330
1
W
Izanami
8,484
771
101
9
5
197,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role